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![[Post New]](/s/i/i.gif) 2014/03/28 16:49:43
Subject: Imperial Guard, Light Infantry, and Lore.
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Powerful Pegasus Knight
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So im looking to get into 40k.
I want to start a imperial guard army that is probably unconventional compared to normal lists.
i would like them to be a pdf based on a world covered in forests. The worlds forests would be pine, deciduous, tundra (around the poles), redwood, and small amounts of jungle around the equator. The forests are ever changing and it can be easy to get lost in the woods. paths regularly get overgrown, and then reappear again. It is essentially impossible for normal travel along the ground.
When the world was first discovered during the great crusade its people primarily used aircraft for transportation. The inability to traverse on the ground and the relative abundance of aircraft meant that towns and cities formed around these airports. the only thing holding the forests back from the airports are the large void shields contained in the large control tower in the center of the towns. Towns are all surrounded by defensive walls to keep out invaders. outside of the walls yet still within the range of the void shields are where the crops are grown. These areas are called meadows. Meadows are protected by the wardens of the meadows. These wardens ride horses specifically bred to traverse the forests. They are the sons of former wardens or the sons of those that were killed when the wardens failed in protecting their employees. They generally use power swords or lances handed down from generation to generation.
The citizens that breed mutants give their children to the forest so that they may die. Some believe that these children of the forest can survive on their own, or with the help of other "children". These children are beast men and mutants not tolerated by the imperium. Mutants are not the only ones given to the forest. Criminals are either sent into the forest to die for their crimes, or join the imperial guard. If a convict chooses the forest he will most likely die, yet if they do return their crimes are forgotten.
Those seeking command of regiments traditionally go out into the forest to prove themselves to their men that they are guided by the light of the emperor and that he can find his way home.
The nature of the world makes armored support impossible so chimeras, russess, and basilisks are all impossible to field. Instead they utilize armored sentinels which can maneuver in the forest unlike other vehicles.
they are said to stalk their prey like tigers and strike their prey swiftly and mightily. they utilize a large amount of camo cloaks in order to better position themselves for their strike, confuse the enemy when changing positions and advancing. They set up heavy support squads and snipers for long rang fire support, except mortars which the trees block. Sentinels provide direct fire support for the troops while they advance. Vendettas with heavy troopers are dropped onto the battlefield either via grav shutes, or fast roping. The vendettas provide AT fire against armored targets. The wardens are used where they are needed most whether it be on the flanks or a full frontal assault.
The pdf is officially called the AVG,( blank volunteer group, i need a name for the world stating with the letter a) but generally go by their nick name the tigers. the aerial portion of the group goes by the name flying tigers.
so does the lore conflict with anything? Is the army composition terrible, and what should i start with?
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![[Post New]](/s/i/i.gif) 2014/03/28 16:58:49
Subject: Imperial Guard, Light Infantry, and Lore.
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Junior Officer with Laspistol
Manchester, UK
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I think that this sounds good. I do suggest that you look up the Tanith 1st though, as it is pretty much exactly what you described. In fact, the similarities are sort of uncanny in places.
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![[Post New]](/s/i/i.gif) 2014/03/28 17:00:09
Subject: Imperial Guard, Light Infantry, and Lore.
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Decrepit Dakkanaut
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I don't think there's a conflict. If I might add, it would be rather enriched by having some purpose in the imperium, like it's the only planet in the sub-sector that makes left shoulder pads for space marine's power armor, or it has a certain resource that makes it desirable.
For army comp, I'd go mass-outflanking, I think. Something like...
CCS - 3x melta guns, camo cloaks, astropath.
Vets - lascannon, 3x plasma guns, camo cloaks
Vets - lascannon, 3x melta guns, camo cloaks
Vets - Harker, lascannon, 3x melta guns, camo cloaks
PCS - Al'Rahem, 3x plasma guns
PIS - flamer
PIS - flamer
Scout sentinels (3) - lascannons
Scout sentinels (3) - lascannons
Scout sentinels (3) - lascannons
With a few points left over to throw in some stormies or marbo or something. Or, if you're feeling really bonkers, upgrading the CCS to have creed to allow another unit to outflank.
Anyways, the idea would be that you'd have a small firebase mostly trying not to get killed, and then suddenly 45 infantrymen and 9 sentinels and maybe some stormtroopers all show up and go crazy in your opponent's DZ. Mayhem and hilarity ensues.
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![[Post New]](/s/i/i.gif) 2014/03/28 17:07:18
Subject: Imperial Guard, Light Infantry, and Lore.
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Powerful Pegasus Knight
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Trickstick wrote:I think that this sounds good. I do suggest that you look up the Tanith 1st though, as it is pretty much exactly what you described. In fact, the similarities are sort of uncanny in places.
I have heard of Guants Ghosts, but have not read any books. I did bring a lot of inspiration from my love of aviation. I'm currently trying to get my private pilot license. The flying tigers portion comes from these guys, the 1st American Volunteer Group. that is why i want my worlds name to start with an A, but i still can't think of one.
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This message was edited 1 time. Last update was at 2014/03/28 17:08:48
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![[Post New]](/s/i/i.gif) 2014/03/28 17:08:02
Subject: Imperial Guard, Light Infantry, and Lore.
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Pragmatic Primus Commanding Cult Forces
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Lovely idea. It would make for a brilliant fluffy list.
Ailaros has some good ideas. I would also add in some flyers, since they are good and according to your fluff, also very fitting.
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![[Post New]](/s/i/i.gif) 2014/03/28 18:21:21
Subject: Imperial Guard, Light Infantry, and Lore.
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Hallowed Canoness
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You might also want to look at the Elysian Drop Troops army list in Imperial Armour volume 3 Second Edition.
They're a bit like normal Guard, but they are very light infantry, with no ground vehicles that couldn't be carried in a C-130 Hercules. In exchange, they have far wider access to aircraft than the regular Guard list and can deploy the whole army via paradrop if you want.
The only real problem with using them for your idea is that their Veteran squads don't get camo cloaks. An allied Guard/Elysian force could be good on that front, though.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2014/03/28 19:32:52
Subject: Imperial Guard, Light Infantry, and Lore.
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Powerful Pegasus Knight
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Furyou Miko wrote:You might also want to look at the Elysian Drop Troops army list in Imperial Armour volume 3 Second Edition.
They're a bit like normal Guard, but they are very light infantry, with no ground vehicles that couldn't be carried in a C-130 Hercules. In exchange, they have far wider access to aircraft than the regular Guard list and can deploy the whole army via paradrop if you want.
The only real problem with using them for your idea is that their Veteran squads don't get camo cloaks. An allied Guard/Elysian force could be good on that front, though.
Lore wise since they are a pdf and they operate on a heavily forested world, they would need some kind of spotters or forward observers so that they can even see the enemy. Not to mention even though they are adapt at aeronautics, i don't believe they have the capacity to make Valkyries due to them being almost as sophisticated as space marine vehicles. From a lore perspective i wouldn't want to use scarce assets in an all out assault when they could be used more effectively by dropping off shock troops and then providing CAS.
If i was to do an imperial guard outfit i would definitely have them have more air support because the imperial navy would probably allow them to, and they would be operating in more varied environments.
These guys are meant to ambush flank and quickly assault enemy positions. Mass air formations are less than discreet. Think of their modus operandi concerning air support to be that the aircraft are on standby on the runway at an FOB awaiting for permission to takeoff and engage enemy positions once they have the proper Intel.
speaking of c-130s last saturday is saw the air national guard doing some touch and go's.
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This message was edited 1 time. Last update was at 2014/03/28 19:34:00
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![[Post New]](/s/i/i.gif) 2014/03/28 19:38:57
Subject: Imperial Guard, Light Infantry, and Lore.
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Lone Wolf Sentinel Pilot
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Ailaros wrote:I don't think there's a conflict. If I might add, it would be rather enriched by having some purpose in the imperium, like it's the only planet in the sub-sector that makes left shoulder pads for space marine's power armor, or it has a certain resource that makes it desirable.
For army comp, I'd go mass-outflanking, I think. Something like...
CCS - 3x melta guns, camo cloaks, astropath.
Vets - lascannon, 3x plasma guns, camo cloaks
Vets - lascannon, 3x melta guns, camo cloaks
Vets - Harker, lascannon, 3x melta guns, camo cloaks
PCS - Al'Rahem, 3x plasma guns
PIS - flamer
PIS - flamer
Scout sentinels (3) - lascannons
Scout sentinels (3) - lascannons
Scout sentinels (3) - lascannons
With a few points left over to throw in some stormies or marbo or something. Or, if you're feeling really bonkers, upgrading the CCS to have creed to allow another unit to outflank.
Anyways, the idea would be that you'd have a small firebase mostly trying not to get killed, and then suddenly 45 infantrymen and 9 sentinels and maybe some stormtroopers all show up and go crazy in your opponent's DZ. Mayhem and hilarity ensues.
You can actually get a very easy additional outflanking blob by taking Cypher (I run mine painted and built as an Inquisitor in power armour) and shoving him in an IS blob, as he gives them Infiltrate (and thus outflank), Shrouded, Hit and Run amongst various other awesome rules. He even lets you take HWS that you don't have to outflank.
I actually have run light infantry in a fashion very similar to what OP's fluffdescribes. I went to a 600 doubles tourney a while ago with only 50 infantry ( iirc it was Al'rahem's 35 dudes, 10 Vets and 5 in the CCS) and a Vendetta, my buddy had a single Leman Russ Executioner, Foot Vets and a CCS (though admittedly his list was a bit pants) and we did really well considering, getting a win loss and a draw, but only having the draw from because in that game they realised at the last second that their Whirlwind that really should have died to 3 meltaguns could tank shock my entire platoon off a game winning objective, and I failed my LD8 check. I realized later that it should have actually been LD7 anyway.
So yeah, if you take infantry squad blobs, you should always either take an Inquisitor, a Commissar (worst of the three by far, though) or Cypher for beautiful Ld9/10. The Inquisitor in particular is only 25 points starting price and gives you LD10 stubborn, for 30 more he gives you a psychic power.
The Inquisitor comes from Codex Inquisition and can be bought plain as day with no strings attached independently without a warband to be attached to your army.
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This message was edited 4 times. Last update was at 2014/03/28 19:48:25
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![[Post New]](/s/i/i.gif) 2014/03/28 21:24:18
Subject: Imperial Guard, Light Infantry, and Lore.
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Decrepit Dakkanaut
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Well, the problem with air-cav lists is that they don't work properly anymore in 6th ed, as you can't start the game with everything in reserves and then roll on turn 2 in a wave of angry thunder. Now it's much more of a you have a ground detachment that's bailed out by your air detachment mid-game.
You had mentioned ground spotters, and you could run with this idea as well. You could use the rules for ratlings to represent forward scouts or observers, throw in a couple of CCSs with masters of ordnance to represent support weapons fired from the populated areas, and the like.
I'm not the most in-the-know person of aerial infiltration and extraction, but it seems to me that vendettas would be a poor choice here, as hovering aircraft are going to have an absolutely terrible time trying to land infantry into trees. The only reason that the army used helicopters in vietnam was because there were plenty of tall hills and ridgelines and patches of swampy ground where there weren't any trees. For what you're talking about, it feels like it would make more sense to have demo teams endlessly clearing and constructing paths than to try and para-drop guardsmen into a forest.
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![[Post New]](/s/i/i.gif) 2014/03/28 21:38:43
Subject: Imperial Guard, Light Infantry, and Lore.
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Powerful Pegasus Knight
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Ailaros wrote:Well, the problem with air-cav lists is that they don't work properly anymore in 6th ed, as you can't start the game with everything in reserves and then roll on turn 2 in a wave of angry thunder. Now it's much more of a you have a ground detachment that's bailed out by your air detachment mid-game.
You had mentioned ground spotters, and you could run with this idea as well. You could use the rules for ratlings to represent forward scouts or observers, throw in a couple of CCSs with masters of ordnance to represent support weapons fired from the populated areas, and the like.
I'm not the most in-the-know person of aerial infiltration and extraction, but it seems to me that vendettas would be a poor choice here, as hovering aircraft are going to have an absolutely terrible time trying to land infantry into trees. The only reason that the army used helicopters in vietnam was because there were plenty of tall hills and ridgelines and patches of swampy ground where there weren't any trees. For what you're talking about, it feels like it would make more sense to have demo teams endlessly clearing and constructing paths than to try and para-drop guardsmen into a forest.
That's why i specified that they would be dropped via fast rope or grav chute, plus the demo teams efforts would essentially immediately be undone due to the expansion of the forest, so that's ridiculous. Anyway im not really looking to make this a large air detachment, just have them as support. To be specific i don't ever want anymore than 2 vendettas on the field at one time, and most likely will only have one most of the time.
Where can i buy camo cloaks to put on my troops anyway?
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This message was edited 1 time. Last update was at 2014/03/28 21:40:28
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![[Post New]](/s/i/i.gif) 2014/03/28 21:45:50
Subject: Imperial Guard, Light Infantry, and Lore.
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Heroic Senior Officer
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Look at Victoria Miniatures for cool foresty scout troops with camo cloaks (or just by the camo cloaks).
So you are going for the whole Vietnam insertion and support theme? Pretty cool I think.
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![[Post New]](/s/i/i.gif) 2014/03/28 22:00:48
Subject: Imperial Guard, Light Infantry, and Lore.
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Decrepit Dakkanaut
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Sledgehammer wrote:That's why i specified that they would be dropped via fast rope or grav chute
That just means they get shredded to a bloody pulp at higher speeds.
I mean, even smoke jumpers, whose job description is basically parachuting into forests to stop forest fires don't jump INTO the trees. The jump nearby and run in. Even assuming that they're not made instant casualties, disentangling a jumper from 50+ feet of canopy is a lengthy, awkward affair, best done while not under enemy gunfire.
Sledgehammer wrote:plus the demo teams efforts would essentially immediately be undone due to the expansion of the forest, so that's ridiculous.
Well, forests don't expand THAT quickly.
And even in jungles - which is the fastest that they reasonably get - they still handle this problem with dynamite and bulldozers.
Sledgehammer wrote:Where can i buy camo cloaks to put on my troops anyway?
There isn't a kit, strictly speaking, for this. You can do greenstuffing, but unless you've got a lot of practice, it's not going to look very good. Were I to buy bitz, I think I'd start with SM scout cloaks. They're too big, but you might be able to hack them down to size.
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![[Post New]](/s/i/i.gif) 2014/03/28 22:01:54
Subject: Imperial Guard, Light Infantry, and Lore.
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Heroic Senior Officer
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![[Post New]](/s/i/i.gif) 2014/03/28 22:06:45
Subject: Imperial Guard, Light Infantry, and Lore.
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Hallowed Canoness
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Your other option is Wood Elf Glade Guard, if you're confident enough to whittle the quivers off their cloaks. Some nice hooded heads there as well.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2014/03/28 22:07:47
Subject: Imperial Guard, Light Infantry, and Lore.
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Heroic Senior Officer
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No dont buy whole expensive GW kits just for bits! Your army cost would be huge and its very wasteful. Look elsewhere and you will find awesome bits for your men.
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![[Post New]](/s/i/i.gif) 2014/03/28 22:12:24
Subject: Imperial Guard, Light Infantry, and Lore.
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Decrepit Dakkanaut
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Swastakowey wrote:http://victoriaminiatures.highwire.com/product/camo-cloaks
here, perfect fit
or do that.
Swastakowey wrote:No dont buy whole expensive GW kits just for bits! Your army cost would be huge and its very wasteful. Look elsewhere and you will find awesome bits for your men.
thankfully you don't have to. GW's blustering didn't shut down the online bitz system by a long shot.
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![[Post New]](/s/i/i.gif) 2014/03/28 22:13:46
Subject: Imperial Guard, Light Infantry, and Lore.
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Heroic Senior Officer
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Ailaros wrote: Swastakowey wrote:http://victoriaminiatures.highwire.com/product/camo-cloaks
here, perfect fit
or do that.
Swastakowey wrote:No dont buy whole expensive GW kits just for bits! Your army cost would be huge and its very wasteful. Look elsewhere and you will find awesome bits for your men.
thankfully you don't have to. GW's blustering didn't shut down the online bitz system by a long shot.
True, but I personally find it easier to get bits designed to fit guardsmen over having to overly modify other bits to work.
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![[Post New]](/s/i/i.gif) 2014/03/28 22:20:23
Subject: Imperial Guard, Light Infantry, and Lore.
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Powerful Pegasus Knight
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Ailaros wrote:Sledgehammer wrote:That's why i specified that they would be dropped via fast rope or grav chute
That just means they get shredded to a bloody pulp at higher speeds.
I mean, even smoke jumpers, whose job description is basically parachuting into forests to stop forest fires don't jump INTO the trees. The jump nearby and run in. Even assuming that they're not made instant casualties, disentangling a jumper from 50+ feet of canopy is a lengthy, awkward affair, best done while not under enemy gunfire.
Sledgehammer wrote:plus the demo teams efforts would essentially immediately be undone due to the expansion of the forest, so that's ridiculous.
Well, forests don't expand THAT quickly.
And even in jungles - which is the fastest that they reasonably get - they still handle this problem with dynamite and bulldozers.
Sledgehammer wrote:Where can i buy camo cloaks to put on my troops anyway?
There isn't a kit, strictly speaking, for this. You can do greenstuffing, but unless you've got a lot of practice, it's not going to look very good. Were I to buy bitz, I think I'd start with SM scout cloaks. They're too big, but you might be able to hack them down to size.
I might just be misunderstanding how Grav chutes work. dont they slow your descent like real parachutes, its just that they dont have giant flapping pieces of fabric? They could also just have really long ropes to hook on to and then ride it down to the forest floor. simply have everyone hooked up before hand and throw the rope over the edge and get going. What i don't like about the Demo teams is that they tend to make a lot of noise and they create an obviously artificial LZ where they could be ambushed plus the ground troops would have a much tougher time flanking the enemy if they move or do something unanticipated. Restricting their deployment (in a lore perspective not a game one) would undo their actual intended function. The terrain is also not completely dense forest there are breaks and sparser patches of trees. You could totally land a chopper or fast rope out of one in that kind of terrain.
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![[Post New]](/s/i/i.gif) 2014/03/28 22:36:08
Subject: Imperial Guard, Light Infantry, and Lore.
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Decrepit Dakkanaut
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Grav-chutes slow, but not, you know all the way. You still want them descending quickly so that they don't get picked out of the sky while they're gently wafting towards their DZ. Also, on the one hand, you don't want to be going 0 MPH when you hit the canopy, because that means you're going to have to crawl down the entire tree manually, and on the other hand, if you're going a respectable 15 MPH... well... get into your car right now and drive it into the nearest tree at 15 MPH. Then add all the horrible scratches and entanglement of the branches, and it's not pretty.
Just do a google search for "skydiver trees" and the stories that pop up aren't headlines for things to do on your summer vacation.
Even with zip lines, you still have problems, because the moment that one gets snagged on a branch, that's it. Not only do you no longer have the ability to drop down infantry (as they're going to crash into the branches), but now you've got to figure out a way to disentangle your aircraft which is now tethered to a tree like a stuck kite.
Anyways, if you want to keep things more sneaky and less massive civil engineering, then you can certainly do that. The list I posted above is one example of one kind of list that could work here.
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This message was edited 1 time. Last update was at 2014/03/28 22:37:07
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![[Post New]](/s/i/i.gif) 2014/03/28 22:47:41
Subject: Imperial Guard, Light Infantry, and Lore.
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Douglas Bader
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Furyou Miko wrote:You might also want to look at the Elysian Drop Troops army list in Imperial Armour volume 3 Second Edition.
This. OP, the Elysian list is exactly what you want.
Ailaros wrote:For army comp, I'd go mass-outflanking, I think. Something like...
{terrible list that has nothing to do with what the OP wants}
I'm impressed. You hate flyers so much that you've managed to turn a thread where the OP specifically says "I love planes and want Vendetta air cav" into another generic Ailaros outflanking list.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2014/03/28 22:50:36
Subject: Imperial Guard, Light Infantry, and Lore.
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Heroic Senior Officer
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Peregrine wrote: Furyou Miko wrote:You might also want to look at the Elysian Drop Troops army list in Imperial Armour volume 3 Second Edition.
This. OP, the Elysian list is exactly what you want.
Ailaros wrote:For army comp, I'd go mass-outflanking, I think. Something like...
{terrible list that has nothing to do with what the OP wants}
I'm impressed. You hate flyers so much that you've managed to turn a thread where the OP specifically says "I love planes and want Vendetta air cav" into another generic Ailaros outflanking list.
I dont think you are reading what the OP is saying. Give it another try.
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![[Post New]](/s/i/i.gif) 2014/03/28 22:54:53
Subject: Imperial Guard, Light Infantry, and Lore.
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Lone Wolf Sentinel Pilot
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Peregrine wrote: Furyou Miko wrote:You might also want to look at the Elysian Drop Troops army list in Imperial Armour volume 3 Second Edition.
This. OP, the Elysian list is exactly what you want.
Ailaros wrote:For army comp, I'd go mass-outflanking, I think. Something like...
{terrible list that has nothing to do with what the OP wants}
I'm impressed. You hate flyers so much that you've managed to turn a thread where the OP specifically says "I love planes and want Vendetta air cav" into another generic Ailaros outflanking list.
Light Infantry =/= Air Cavalry
they are said to stalk their prey like tigers and strike their prey swiftly and mightily. they utilize a large amount of camo cloaks in order to better position themselves for their strike, confuse the enemy when changing positions and advancing. They set up heavy support squads and snipers for long rang fire support, except mortars which the trees block. Sentinels provide direct fire support for the troops while they advance. Vendettas with heavy troopers are dropped onto the battlefield either via grav shutes, or fast roping. The vendettas provide AT fire against armored targets. The wardens are used where they are needed most whether it be on the flanks or a full frontal assault.
The pdf is officially called the AVG,( blank volunteer group, i need a name for the world stating with the letter a) but generally go by their nick name the tigers. the aerial portion of the group goes by the name flying tigers.
Strictly implies he's not just making an airborne regiment.
Once again Peregrine, you're being an donkey-cave for the sake of being an donkey-cave. You're a stain on this forum.
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This message was edited 3 times. Last update was at 2014/03/28 22:58:06
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![[Post New]](/s/i/i.gif) 2014/03/28 22:56:07
Subject: Imperial Guard, Light Infantry, and Lore.
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Heroic Senior Officer
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"Once again Peregrine, you're being an donkey-cave for the sake of being an donkey-cave. You're a stain on this forum." Thank you. That was nice to read
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This message was edited 1 time. Last update was at 2014/03/28 22:56:22
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![[Post New]](/s/i/i.gif) 2014/03/28 23:20:48
Subject: Imperial Guard, Light Infantry, and Lore.
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Powerful Pegasus Knight
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Ailaros wrote:Grav-chutes slow, but not, you know all the way. You still want them descending quickly so that they don't get picked out of the sky while they're gently wafting towards their DZ. Also, on the one hand, you don't want to be going 0 MPH when you hit the canopy, because that means you're going to have to crawl down the entire tree manually, and on the other hand, if you're going a respectable 15 MPH... well... get into your car right now and drive it into the nearest tree at 15 MPH. Then add all the horrible scratches and entanglement of the branches, and it's not pretty.
Just do a google search for "skydiver trees" and the stories that pop up aren't headlines for things to do on your summer vacation.
Even with zip lines, you still have problems, because the moment that one gets snagged on a branch, that's it. Not only do you no longer have the ability to drop down infantry (as they're going to crash into the branches), but now you've got to figure out a way to disentangle your aircraft which is now tethered to a tree like a stuck kite.
Anyways, if you want to keep things more sneaky and less massive civil engineering, then you can certainly do that. The list I posted above is one example of one kind of list that could work here.
Well my drop troops would be wearing carapace armor (karskin models) so i would assume that that kind of armor could protect a person from scratches and other minor injuries. The ground operators would obviously indicate the location of the enemy, and the safest drop points , so its doubtful that the troops would ever land on a tree trunk, or a get entangled in the branches, but mistakes do happen and thus is the life of a guardsman  . If a line does get caught in the branches it should be able to be quickly detached from the aircraft via the press of a button so that would not be a problem.
When it comes to rough riders should i just wait and see if they are even going to be supported in the new dex?. Is there really any way to get horses for rough riders without buying the DKOK kits? How do i convert or use cadians as rough riders? these rough riders are the least important in my list of things i really want due to how hard they are probably going to be to do, and get all the parts i want for them.
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This message was edited 1 time. Last update was at 2014/03/28 23:24:27
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![[Post New]](/s/i/i.gif) 2014/03/28 23:24:44
Subject: Imperial Guard, Light Infantry, and Lore.
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Lone Wolf Sentinel Pilot
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Sledgehammer wrote: Ailaros wrote:Grav-chutes slow, but not, you know all the way. You still want them descending quickly so that they don't get picked out of the sky while they're gently wafting towards their DZ. Also, on the one hand, you don't want to be going 0 MPH when you hit the canopy, because that means you're going to have to crawl down the entire tree manually, and on the other hand, if you're going a respectable 15 MPH... well... get into your car right now and drive it into the nearest tree at 15 MPH. Then add all the horrible scratches and entanglement of the branches, and it's not pretty.
Just do a google search for "skydiver trees" and the stories that pop up aren't headlines for things to do on your summer vacation.
Even with zip lines, you still have problems, because the moment that one gets snagged on a branch, that's it. Not only do you no longer have the ability to drop down infantry (as they're going to crash into the branches), but now you've got to figure out a way to disentangle your aircraft which is now tethered to a tree like a stuck kite.
Anyways, if you want to keep things more sneaky and less massive civil engineering, then you can certainly do that. The list I posted above is one example of one kind of list that could work here.
Well my drop troops would be wearing carapace armor (karskin models) so i would assume that that kind of armor could protect a person from scratches and other minor injuries. The ground operators would obviously indicate the location of the enemy, and the safest drop points , so its doubtful that the troops would ever land on a tree trunk, or a get entangled in the branches, but mistakes do happen and thus is the life of a guardsman  .
When it comes to rough riders should i just wait and see if they are even going to be supported in the new dex?. Is there really any way to get horses for rough riders without buying the DKOK kits? How do i convert or use cadians as rough riders? these rough riders are the least important in my list of things i really want due to how hard they are probably going to be to do, and get all the parts i want for them.
Victoria minis has your answer again:
http://victoriaminiatures.highwire.com/product/10-man-rough-rider-conversion-kit
You do still need the horses though.
Fortunately, the WHFB Empire Pistoliers have some very plain horses you could use.
http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440092a&prodId=prod20058
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![[Post New]](/s/i/i.gif) 2014/03/28 23:28:05
Subject: Imperial Guard, Light Infantry, and Lore.
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Decrepit Dakkanaut
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Actually, stormies wouldn't be a bad choice here either.
Imagine a 1000 point list like...
CCS - lascannon, standard, astropath, camo cloaks
Vets - Harker, 3x meltaguns, camo cloaks
Vets - lascannon, 3x meltaguns, camo cloaks
Vets - lascannon, 3x meltaguns, camo cloaks
Stormtroopers (10) - 2x plasma guns
Stormtroopers (10) - 2x meltaguns
Stormtroopers (10) - 2x flamers
The idea being that you can take 40 BS4 extra-killy, extra-durable guardsmen and have them all outflank somewhere. The idea being that they were deployed in a nearby clearing and then rushed into the battle once they landed.
The best part is that this is at 1,000 points, which means you still have a lot of room to add whatever you want to bring it up to whatever points value you're looking for.
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![[Post New]](/s/i/i.gif) 2014/03/28 23:29:44
Subject: Imperial Guard, Light Infantry, and Lore.
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Pragmatic Primus Commanding Cult Forces
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Sledgehammer wrote: Ailaros wrote:Grav-chutes slow, but not, you know all the way. You still want them descending quickly so that they don't get picked out of the sky while they're gently wafting towards their DZ. Also, on the one hand, you don't want to be going 0 MPH when you hit the canopy, because that means you're going to have to crawl down the entire tree manually, and on the other hand, if you're going a respectable 15 MPH... well... get into your car right now and drive it into the nearest tree at 15 MPH. Then add all the horrible scratches and entanglement of the branches, and it's not pretty.
Just do a google search for "skydiver trees" and the stories that pop up aren't headlines for things to do on your summer vacation.
Even with zip lines, you still have problems, because the moment that one gets snagged on a branch, that's it. Not only do you no longer have the ability to drop down infantry (as they're going to crash into the branches), but now you've got to figure out a way to disentangle your aircraft which is now tethered to a tree like a stuck kite.
Anyways, if you want to keep things more sneaky and less massive civil engineering, then you can certainly do that. The list I posted above is one example of one kind of list that could work here.
Well my drop troops would be wearing carapace armor (karskin models) so i would assume that that kind of armor could protect a person from scratches and other minor injuries. The ground operators would obviously indicate the location of the enemy, and the safest drop points , so its doubtful that the troops would ever land on a tree trunk, or a get entangled in the branches, but mistakes do happen and thus is the life of a guardsman  . If a line does get caught in the branches it should be able to be quickly detached from the aircraft via the press of a button so that would not be a problem.
When it comes to rough riders should i just wait and see if they are even going to be supported in the new dex?. Is there really any way to get horses for rough riders without buying the DKOK kits? How do i convert or use cadians as rough riders? these rough riders are the least important in my list of things i really want due to how hard they are probably going to be to do, and get all the parts i want for them.
For rough riders you could easily convert some Empire or other whfb models. There might also be 3rd party models available.
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![[Post New]](/s/i/i.gif) 2014/03/28 23:30:54
Subject: Imperial Guard, Light Infantry, and Lore.
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Heroic Senior Officer
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The new storm trooper rules are move through cover deep strikers. No outflanking though.
But they are made to move through rough terrain as are their light but powerful transports. Also have Valkyries available to them.
Militarum Tempestus might be something to look at.
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![[Post New]](/s/i/i.gif) 2014/03/28 23:31:37
Subject: Imperial Guard, Light Infantry, and Lore.
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Lone Wolf Sentinel Pilot
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Ailaros wrote:Actually, stormies wouldn't be a bad choice here either.
Imagine a 1000 point list like...
CCS - lascannon, standard, astropath, camo cloaks
Vets - Harker, 3x meltaguns, camo cloaks
Vets - lascannon, 3x meltaguns, camo cloaks
Vets - lascannon, 3x meltaguns, camo cloaks
Stormtroopers (10) - 2x plasma guns
Stormtroopers (10) - 2x meltaguns
Stormtroopers (10) - 2x flamers
The idea being that you can take 40 BS4 extra-killy, extra-durable guardsmen and have them all outflank somewhere. The idea being that they were deployed in a nearby clearing and then rushed into the battle once they landed.
The best part is that this is at 1,000 points, which means you still have a lot of room to add whatever you want to bring it up to whatever points value you're looking for.
The new Scions actually work the alpha strike mass grav drop theme really well, since they're cheaper, they're in platoons with Command Squads capable of taking more heavy firepower and issuing orders, and they have the potential to be more numerous.
With an Astropath CCS, a full on Scion deepstrike assault would prove quite effective, especially with GK/C: Inq. servo skulls.
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![[Post New]](/s/i/i.gif) 2014/03/28 23:40:18
Subject: Imperial Guard, Light Infantry, and Lore.
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Powerful Pegasus Knight
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Swastakowey wrote:The new storm trooper rules are move through cover deep strikers. No outflanking though.
But they are made to move through rough terrain as are their light but powerful transports. Also have Valkyries available to them.
Militarum Tempestus might be something to look at.
I actually don't like the look of the scions, i feel like there is a clash of ideas in their design. Instead i was thinking of just converting normal cadians by putting camo cloaks, and using the forge world respirator heads. I could just say that they are using hellguns without the big old back packs (which wouldn't work with the cloaks), and only have 30 round mags instead of 150. I also feel like their cavalier or renaissance esq breasplates don't go with the overall fluff or design of my unit.
The taurox is cool except for the tracks..... if you could make that baby a full on half track than i would really like it, but the quad tracks are just odd, weird and ugly. It doesn't fit with my theme either though.
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This message was edited 1 time. Last update was at 2014/03/28 23:44:09
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