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Been messing with the idea of a Raukaan drop list for a while now. With the physical release of the codex supplement, I've finally taken a closer look at it. This list assumes no fliers, or ignores them if they are present (it will be in the enemy's deployment zone).
HQ
Master of the Forge
-Ironstone
2x Techmarine
-Servo Harness, Combi-Plasma
Elites
7x Sternguard
-Pod
Ironclad Dreadnought
-Pod, Heavy Flamer, Meltagun (Dreadnought Fist + Seismic Hammer)
Troops
5x Tac Marines
-Pod, Plasmagun, Combi-Plasma
5x Tac Marines
-Pod, Plasmagun, Combi-Plasma
Heavy Support
Ironclad Dreadnought
-Pod, Heavy Flamer, Meltagun (Dreadnought Fist + Seismic Hammer)
Ironclad Dreadnought
-Pod, Heavy Flamer, Meltagun (Dreadnought Fist + Seismic Hammer)
Ironclad Dreadnought
-Pod, Heavy Flamer, Meltagun (Dreadnought Fist + Seismic Hammer)
Master of the Forge deploys with the Sternguard and likely drops in an initial wave of three Ironclads, providing them with a 12'' bubble of 4+ IWND. Each having a meltagun and heavy flamer allows them to do both jobs of clearing out a horde or shooting through a transport. Sternguard do what Sternguard do, and I have 30 points to throw at them for meltabombs or combi-weapons. Second wave of pods are the techmarines and tac squads, each pod being able to unleash a withering storm of plasma fire (Sergeant combi + Squad Plasma + Techmarine Harness + Techmarine Combi). Hopefully the dreadnoughts aren't all dead at this point and a few get into CC, but if not a fourth hits the dirt along with the tac marines. Variable, of course, on reserve rolls.
Thoughts?
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