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Made in us
Nurgle Predator Driver with an Infestation



Reno NV

I was reading the codex, and it says the burnaz are powerwepons, with 6th edi what sort of power weps are they?

"Sir, intelligence reports the enemy can't swim."
"GOOD, DROWN THEM IN BODIES!"

DO:80S++G++MB++IPw40k99+++D++A++/eWD350R+++++T(D)DM++ 
   
Made in us
Ragin' Ork Dreadnought




Unusual ones. AP3.
   
Made in us
Nurgle Predator Driver with an Infestation



Reno NV

Thank you!

"Sir, intelligence reports the enemy can't swim."
"GOOD, DROWN THEM IN BODIES!"

DO:80S++G++MB++IPw40k99+++D++A++/eWD350R+++++T(D)DM++ 
   
Made in us
Krazed Killa Kan






State of Jefferson

Can't overwatch then use them though... Right?

Is this base Str?
   
Made in us
Ragin' Ork Dreadnought




 doktor_g wrote:
Can't overwatch then use them though... Right?

Is this base Str?

If you use themas a flamer, then you can't use them as Power Weapons until your next turn. Generally, I find that against 5+ or worse and 2+, the Flamers are better. (Or if the enemy will definitely kill you before you get to hit.) 3+ or 4+, use them as Power Weapons.
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Waaaghpower wrote:
 doktor_g wrote:
Can't overwatch then use them though... Right?

Is this base Str?

If you use themas a flamer, then you can't use them as Power Weapons until your next turn. Generally, I find that against 5+ or worse and 2+, the Flamers are better. (Or if the enemy will definitely kill you before you get to hit.) 3+ or 4+, use them as Power Weapons.
D3 automatic hits each before the enemy can strike, I'd use the flamer even on 3+ models.
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

 grendel083 wrote:
Waaaghpower wrote:
 doktor_g wrote:
Can't overwatch then use them though... Right?

Is this base Str?

If you use themas a flamer, then you can't use them as Power Weapons until your next turn. Generally, I find that against 5+ or worse and 2+, the Flamers are better. (Or if the enemy will definitely kill you before you get to hit.) 3+ or 4+, use them as Power Weapons.
D3 automatic hits each before the enemy can strike, I'd use the flamer even on 3+ models.


Before they even move. Which means they might fail the charge and then you can set them on fire again.
   
 
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