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![[Post New]](/s/i/i.gif) 2014/04/01 22:28:23
Subject: 1000 point O&G for doubles
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Disguised Speculo
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My partner is taking Ogres, and running nothing but facebeaters. Its my job to bring everything else!
Sadly got no idea what I'm doing though =(
Heroes [190]
~Goblin Shaman, Lv.2 w/ Mask of EEE, Dispel Scroll, Wolf Chariot
Core [270]
~20x Night Goblins w/ Bows, 3x Fanatics
~20x Night Goblins w/ Bows, 3x Fanatics
Special [270]
~Wolf Chariot
~Wolf Chariot
~Boar Chariot
~Boar Chariot
Rare [250]
~Doom Diver
~Doom Diver
~Pump Wagon
~Pump Wagon
980 points
(add in 20 points of whatever)
Artillery, Impact Hits, Fanatics, and some Goblin magic. However, tbh I'm not convinced that the Goblin magic is worthwhile. An alternative I considered was two Goblin bosses on wolf chariots instead. In that case, the Pump Wagons could also be swapped for a Rock Lobber, but I'm hesitant to do so because sofar I've had consistent and terrible bad luck with all non Doom Diver siege weapons.
Also would be open to anything that helps me keep in a Gobliny theme. Boar chariots are nice, but if I could swap them out and still get a similar effect, I'd be down for that. Have considered Squig Herds (sans the squigs, remember this is a trick list) for Immune to Psych suicide units.
Thoughts?
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![[Post New]](/s/i/i.gif) 2014/04/03 09:28:09
Subject: 1000 point O&G for doubles
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Shas'ui with Bonding Knife
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Heroes [190]
~Goblin Shaman, Lv.2 w/ Mask of EEE, Dispel Scroll, Wolf Chariot
Core [270]
~20x Night Goblins w/ Bows, 3x Fanatics
~20x Night Goblins w/ Bows, 3x Fanatics
Special [270]
~Wolf Chariot
~Wolf Chariot
~Boar Chariot
~Boar Chariot
Rare [250]
~Doom Diver
~Doom Diver
~Pump Wagon
~Pump Wagon
980 points
(add in 20 points of whatever)
Artillery, Impact Hits, Fanatics, and some Goblin magic. However, tbh I'm not convinced that the Goblin magic is worthwhile. An alternative I considered was two Goblin bosses on wolf chariots instead. In that case, the Pump Wagons could also be swapped for a Rock Lobber, but I'm hesitant to do so because sofar I've had consistent and terrible bad luck with all non Doom Diver siege weapons.
Also would be open to anything that helps me keep in a Gobliny theme. Boar chariots are nice, but if I could swap them out and still get a similar effect, I'd be down for that. Have considered Squig Herds (sans the squigs, remember this is a trick list) for Immune to Psych suicide units.
Thoughts?
Personally i don't think you need 6 fanatics. i would drop at least 2 for a 3rd wolf chariot and run them as one unit.
Gobbo magic is great IMHO, better all round lore than the big waagh.
i would try and get a level 4 though considering how cheap they are compared to other races.
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All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.
Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG
40K- Tau,Guard, Nids, SM, BA, GK, IK, DW
The Hobbit/LOTR- Evil, Angmar, Mordor
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![[Post New]](/s/i/i.gif) 2014/04/03 11:31:57
Subject: 1000 point O&G for doubles
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Sinister Shapeshifter
The Lair of Vengeance....Poole.
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mixer86 wrote:
Heroes [190]
~Goblin Shaman, Lv.2 w/ Mask of EEE, Dispel Scroll, Wolf Chariot
Core [270]
~20x Night Goblins w/ Bows, 3x Fanatics
~20x Night Goblins w/ Bows, 3x Fanatics
Special [270]
~Wolf Chariot
~Wolf Chariot
~Boar Chariot
~Boar Chariot
Rare [250]
~Doom Diver
~Doom Diver
~Pump Wagon
~Pump Wagon
980 points
(add in 20 points of whatever)
Artillery, Impact Hits, Fanatics, and some Goblin magic. However, tbh I'm not convinced that the Goblin magic is worthwhile. An alternative I considered was two Goblin bosses on wolf chariots instead. In that case, the Pump Wagons could also be swapped for a Rock Lobber, but I'm hesitant to do so because sofar I've had consistent and terrible bad luck with all non Doom Diver siege weapons.
Also would be open to anything that helps me keep in a Gobliny theme. Boar chariots are nice, but if I could swap them out and still get a similar effect, I'd be down for that. Have considered Squig Herds (sans the squigs, remember this is a trick list) for Immune to Psych suicide units.
Thoughts?
Personally i don't think you need 6 fanatics. i would drop at least 2 for a 3rd wolf chariot and run them as one unit.
Gobbo magic is great IMHO, better all round lore than the big waagh.
i would try and get a level 4 though considering how cheap they are compared to other races.
Whilst the list will work, you can cut it down to four.
I also disagree with the above assertion that goblin magic is better. Foot is better than all of the little waagh on its own. Get a level 4 Orc shaman. A S6/7 template that can be reliably cast on 4 dice is ridiculously good.
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