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Made in us
Krazed Killa Kan






State of Jefferson

My only opponent here in our little town and I are starting an escalation match up between his GK and my Salamanders.
I expect his list to include 2xDread Knights, Storm Raven.

He won our 750 pt list thanks to my terrible idea to assault his dread knight. Duh. My list was 2xTFCs, 2xDropDreads, Speeder,Tacs,

Here's my first 1000pt list. I'm trying to take the speed/air advantage. And yes I need to trim 18 points.

Librarian: grav-pistol. 80

5 Tactical Marines: Space Marine Sergeant (combi-melta). 80
Razorback: twin-linked lascannon. 75
5 Tactical Marines: Space Marine Sergeant (combi-melta). 80
Razorback: twin-linked lascannon. 75
5 Tactical Marines: Space Marine Sergeant (combi-melta). 80

Stormtalon Gunship: Typhoon missile launcher. 145
3 Space Marine Bikers: Biker Sergeant (combi-grav). 73

Stormraven Gunship: twin-linked lascannon; twin-linked multi-melta; side-sponson hurricane bolters. 230
Thunderfire Cannon 100

1,018 points

This message was edited 1 time. Last update was at 2014/04/02 00:02:39


 
   
Made in us
Monstrous Master Moulder




Cleveland, Ohio, USA

Lose the grav pistol and swap the typhoon missiles to Skyhammer. Your marines aren't contributing with meltas when your razorbacks have lascannons, so either give them a weapon to match the range or consider not using the razorbacks.

Low-model count is the calling card of Knight-based GK lists. Luckily for us SM players, our codex got something tailor-made to ruin GK. Legion of the Damned. Re-rollable Deep strike with cover-ignoring everything. Take 5, give them a plasmagun, combi-grav, and plasma-cannon. Proceed to delete enemy squads.

They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. 
   
Made in us
Ultramarine Land Raider Pilot on Cruise Control




Southampton, New Jersey

Also keep in mind that our Stormravens have 4 Stormstrikes missiles (S8, AP2, One use). I never take Hurricane Bolters for 30 pts. Too many points for a weapon that every marine already has. You can fire MM, AC, and 2 missiles per turn (that you're flying). Use THAT to your advantage, not S4 AP5 bolters.
   
 
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