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1750 Daemons: A little something different, AKA "Can we do it without Big Bird?"  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Unrelenting Rubric Terminator of Tzeentch







CHAOS DAEMONS

HQ
Lord of Change
ML3, Greater, Exalted

Herald of Khorne
Juggernaut, Locus of Fury, Lesser

Troops
11x Horrors w/ Irridescent Horror
11x Horrors w/ Irridescent Horror
11x Horrors w/ Irridescent Horror


Fast Attack
20x Hounds of Khorne
20x Hounds of Khorne

Heavy Support
Daemon Prince
DoT, ML3, Armor, Flight, Greater, Exalted

TOTAL: 1742


Ok so my thoughts on not including Fateweaver are thus:

A) He can actually be quite limiting to selecting an army because he cannot take rewards. (i.e. an exalted reward would have to go on the Khorne herald which is no good since he will be in the fray)
B) The Lord of Change can actually get on the ground and hope to accomplish something meaningful
C) I'm sick of running the Big Bird in every list

So obviously the idea here is to get in-your-face with hounds off the bat to divert shooting from the bigger Daemons. After taking what should be most of an armies shooting the remaining hounds will tie up/kill something. Equally important, the speed and massive foot print of the doges of war should do well to corral the opponent into his deployment zone and punish castling. The big guys will be hot on their heels vector striking and FF'ing anything that's not in combat with the hounds and will ideally survive to contest objectives. Meanwhile horrors deepstrike onto objectives and hope not to die. It feels weird being 8 points under, but I like having the horror sergeants more than additional regular horrors as they can possibly take the hit from the warp storm table in the case of a 3. Which reminds me, with this list it is absolutely essential to pray to Tzeentch before and during game that he bend the warp storm in your favor.

All thoughts/comments encouraged and appreciated. I'm thinking of taking this to a tourney at my FLGS soon. It's not a super competitive meta, but I will defniitely see at least Taudar, Eldar, Necron Wraithwing, and White Scar Bikes. Thanks!

This message was edited 1 time. Last update was at 2014/04/02 18:32:25


"Backfield? I have no backfield." 
   
Made in us
Fresh-Faced New User




I like that you're steering away from some of the things that "everybody" takes.

You might see if you can shoehorn a second exalted gift in. With the troops that you have, adding a portalglyph would probably be very useful.

I'm doing a similar thing at a local tournament (2,000 points), taking no FMC nor hounds:

HQ
GOU (ML2, 2x greater, warlord)
Khorne Herald (Juggernaut, exalted)
Nurgle Herald (exalted)
Slaanesh Herald (steed, ML1, greater, lesser locus (move through cover))
Slaanesh Herald (ML1, greater, top-end locus (reroll attacks, manage challenges))

Elite
2x Beasts of Nurgle
5x Skullcrushers (champion w/ greater)

Troops:
10x Plaguebearers
20x Daemonettes (champion w/ greater)

Fast Attack:
6x Screamers of Tzeentch
10x Seekers of Slaanesh (champion w/ greater)

Heavy Support:
1x Chariot of Slaanesh
1x Chariot of Slaanesh
1x Chariot of Slaanesh

ADL with icarus

This message was edited 1 time. Last update was at 2014/04/02 17:18:32


 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Interesting list for sure. I don't have any of the chariots so I'm unfamiliar as to how they perform, but would like to find out.

I actually do have 2 exalted rewards in the list above: One on the Lord of Change and one on the Tzeentch Prince.

I hope the bloodcrushers work out for you. The hounds are more survivable, but those bloodcrushers have some mean damage output potential.

Don't know if you were looking for any tweaks to your list, but a few things come to mind: First, I would switch over one Exalted reward from the Khorne Herald to one of the Slaanesh Heralds, and then take a Lesser reward on the Khorne herald. The Khorne heralds just have way to much cc potential to leave home without an AP2 weapon. Obviously the Slaanesh heralds benefit from AP2 as well, but seekers can manage through weight of attacks and rending.

Second, I'd drop the Greater reward from your daemonettes, as its not really doing a whole lot for them. Also I'd demote the reward on your bloodcrushers from a greater to a lesser. You need look no further than the axe of khorne for arming followers of the blood god. AP2 and instant death on 6's for the icing on the cake.

Third: I think all the switches I've recommended so far net you 40 pts. Put those into more seekers. You're going to need more if you want them to survive and see combat. Possibly find points to trim off elsewhere so you can get a big unit of them tear-assing around the field.

Fourth: Good luck and have fun with it!


"Backfield? I have no backfield." 
   
 
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