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![[Post New]](/s/i/i.gif) 2014/04/04 05:34:46
Subject: WAAAAAAGH! and dakkajets.
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Nurgle Predator Driver with an Infestation
Reno NV
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Im confused, how does a waagh help dakkajets?
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"Sir, intelligence reports the enemy can't swim."
"GOOD, DROWN THEM IN BODIES!"
DO:80S++G++MB++IPw40k99+++D++A++/eWD350R+++++T(D)DM++ |
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![[Post New]](/s/i/i.gif) 2014/04/04 06:15:23
Subject: Re:WAAAAAAGH! and dakkajets.
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Yellin' Yoof on a Scooter
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It allows the dakka jet to fire it's guns twice at the same target in a turn. More dakka!
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![[Post New]](/s/i/i.gif) 2014/04/04 06:50:03
Subject: WAAAAAAGH! and dakkajets.
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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Waaagh allows all ork bommer variants assault weapons fire twice as much.
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Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2014/04/04 15:31:07
Subject: Re:WAAAAAAGH! and dakkajets.
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Nurgle Predator Driver with an Infestation
Reno NV
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2 more questions then, I've got the ork codex here and i don't see that anywhere, where is this posted? And is it ALL their weapons?
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"Sir, intelligence reports the enemy can't swim."
"GOOD, DROWN THEM IN BODIES!"
DO:80S++G++MB++IPw40k99+++D++A++/eWD350R+++++T(D)DM++ |
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![[Post New]](/s/i/i.gif) 2014/04/04 15:51:28
Subject: Re:WAAAAAAGH! and dakkajets.
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Dakka Veteran
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Skal098 wrote:2 more questions then, I've got the ork codex here and i don't see that anywhere, where is this posted? And is it ALL their weapons? The rules for the Ork planes are located in the Chapter Approved datasheet (found in iTunes bookstore and I think Black Library have a copy) or in the Death from the Skies compendium . The FAQ calls out the Death from the Skies compendium as the official source so use that. There is a special rule tied to all 3 official planes called Waaagh! Plane that allow all of the model's assault weapons to fire twice as many shots as normal. So the twin-linked supa shootas turn into Assault 6 while a Waagh! is going on instead of their normal Assault 3. This is devastating with the Dakkajet if you take the extra Supa Shoota which gives you 18 TL BS3 shots under a Waagh!. The planes still are restricted to the number of weapons they fire per turn like all flyers; however, under a Waagh! their assault weapons just fire more shots. EDIT: One last thing - this shooting enhancement is specific to the Waagh! Plane special rule. It does not affect shoota boyz and other units in the normal codex - they still only get Fleet and take wounds when using Fleet under a Waagh!.
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This message was edited 1 time. Last update was at 2014/04/04 15:52:45
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![[Post New]](/s/i/i.gif) 2014/04/04 17:15:12
Subject: WAAAAAAGH! and dakkajets.
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Krazed Killa Kan
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It was Originally introduced in the lead up to "Death From The Skies" in a White Dwarf. It's special ability is called "Waagh Plane." In addition it has "Straffing Run, and Super Sonic" special rules.
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![[Post New]](/s/i/i.gif) 2014/04/04 19:58:19
Subject: WAAAAAAGH! and dakkajets.
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Sinister Chaos Marine
michigan
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The waagh on a dakka jet is brutal. I'm a csm player and my friend plays works. I always have to be aware of where his jet is and where I'm at. 18 twin linked s6 shots can mess up about any unit Automatically Appended Next Post: The waagh on a dakka jet is brutal. I'm a csm player and my friend plays works. I always have to be aware of where his jet is and where I'm at. 18 twin linked s6 shots can mess up about any unit
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This message was edited 1 time. Last update was at 2014/04/04 19:58:27
When in doubt do what seems hardest |
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![[Post New]](/s/i/i.gif) 2014/04/05 12:22:52
Subject: WAAAAAAGH! and dakkajets.
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Yellin' Yoof
Sydney, Australia
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It's in WD 389, June 2012
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- Crap Shooting, but GREAT leadership
~ 5000pt Death Skulls
FFG X-WING
FFG - Armada
Port Stephens are of NSW - PM me for a game if you're close by! |
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