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Made in gb
Regular Dakkanaut




ODSTs

WS 3 / BS 4 / S 3 / T 3 / W 1 / I 4 / A 1 / Ld 8 / Sv 5+

Composition
4 ODSTs
1 ODST Sergeant

Unit Type
Infantry

Wargear
Helllumper BDU
MA5C Assault Rifle
M6C/SOCOM
Combat Knife
Frag Grenades (Offensive)

Special Rules
Orbital Insertion Pods - ODSTS have the deepstrike special rule
“We go feet first, sir!” - ODSTs must deploy via deepstrike

Options
May Include up to 7 additional ODSTs for 13 points per Model

Any mode may replace their MA5C Rifle with one of the following:
M90 CAWS (Shotgun)...............................6 points per Model
BR55 Battle Rifle.......................................6 points per Model

For every 5 models in a squad, one model may replace their MA5C Rifle with one of the following:
SRS99D-S2 AM (Sniper Rifle)....................10 points per Model
M41 SSR MAV/AW (Missile Launcher).....15 points per Model

Any model may upgrade their BDU from any of the following:
CQB BDU.................................................3 points per Model
Sharpshooter BDU..................................3 points per Model
All models may take the following:
Recon BDU..............................................3 points per Model

UNSC ARMORY
Helljumper BDU - The ODST BDU has been in use for well over 50 years by the 105th, and remains unmatched in its ability to protect its wearer over other BDUs during the toughest operations. The BDU excels at providing more protection against small arms fire than other infantry body armor, and also excels at allowing a trooper to conduct Military Operations in Urban Terrain without the slightest chance of being detected in dark locations.
Recon Variant: The model gains the stealth special rule
CQB Variant: The model has a 4+ armor save
Sharpshooter Variant: The model gains + 1 to his ballistic skill

MA5C Assault Rifle - The MA5C has an attached electronics suite that provides information on rounds remaining in the magazine, compass heading, and capable of wireless up-link with MJOLNIR systems for improved accuracy. Made of Titanium Alloy and Polymers, the rifle performs well in a variety of environments. Having a rate of fire of 650 rounds a minute, and chambering the old-school M118 7.62x51mm NATO Armor Piercing, Full Metal Jacket Rounds, the MA5C is fully capable of a withering barrage whilst even in motion or on a charge. Though lacking strength and stopping power, these rounds are designed to pierce most conventional ballistic body armor.
It has the following stats: Range 18" / Strength 3 / AP - / Type Assault 2

M6C/SOCOM- The M6C/SOCOM variant is a special issued handgun to the UNSC's special operations units. The M6C/SOCOM variant has an integrated sound suppressor, and muzzle brake. It is the secondary weapon of special forces Orbital Drop Shock Troopers and is used in operations that rely on stealth rather than direct engagements.
It has the following stats: Range 8" / Strength 4 / AP 5 / Type assault 1

BR55 Battle Rifle
The BR55 Battle Rifle is a United Nations Space Command infantry service rifle. It is the older of the BR55 series rifles. It is most notable for its powerful three-round burst fire and accurate 2x scope, making it more efficient at farther ranges than the MA5 Assault Rifle.
It has the following stats: Range 24" / Strength 3 / AP 5 / Type Assault 1

M90 Shotgun - is a pump-action, magazine-fed, dual tubular non-detachable type weapon. It uses the Soellkraft 8-Gauge Magnum Shotgun Shell, a large round capable of phenomenal stopping power.
It has the following stats: Range 12" / Strength 4 / AP - / Type Assault 2 Rending

Sniper Rifle S99D-S2 AM - aka the "SR System 99D-S2 Anti-Matériel", it is a semi-automatic UNSC sniper rifle that fires 14.5 x 114mm APFSDS (Armor-Piercing Fin-Stabilized Discarding Sabot, with a tungsten or depleted uranium core) from a 4-round magazine. As a sniper rifle, it is fitted with a variable-magnification optic that shows real time images in infrared vision when not looking through it. When looking through it, the scope shows a target's distance and elevation. The rifle is so powerful it even can be used effectively to fire at light armored vehicles.
It has the following stats: Range 36" / Strength X/ AP 6 (When firing at vehicles, the rifle adds D3 to its Armor penetration value) / Type Heavy 1, Sniper

M41 Rocket Launcher - aka the "M41 SSR" fires 102mm HEAP (High Explosive Armor Piercing) shaped charge rockets. The launcher sports a 2x scope and can fire rockets over long distances with devastating accuracy, and its two launch tubes allow the wielder to fire two rockets before needing to reload. The rocket launcher spreads a huge amount of damage over a large area. It is capable of taking out entire groups of infantry at any range and is effective against most vehicles.
It has the following stats: Range 48" / Strength 7 / AP 3 / Type Heavy 1 Blast

40mm chain gun
Strength: 5 AP: 4 Range: 36" Class: Heavy 3

70mm chain gun
Strength: 6 AP: 3 Range: 36" Class: Heavy 3, Rending

HE Anvii II Missile Pod
Strength: 7 AP: 3 Range: 48" Class: Heavy 1, Blast

Dedicated Transports

D77-TC Pelican Dropship - 150pts
Name BS FA SA RA HP
Pelican 3 11 11 10 3

Unit Composition: 1 Pelican
Unit Type: Flyer (Hover)
Wargear: 40mm chain gun
Transport Capacity: 12 models and/or 1 Vehicle
Access Points: 1 rear transport ramp
Options:
May replace the 40mm chain gun with a 70mm chain gun...5 points
May take two side-mounted HE Anvii II Missile Pods............20 points
May take a Searchlight...........................................................1 points
May take Resupply capsules...................................................40 points
Special Rules: Deep Strike
Resupply capsules
The Resupply Canister (also known as the Drop Pod), was used as a United Nations Space Command rearmament capsule. A pelican with resupply capsules cannot transport a vehicle.
Resupply capsules are single use and can be deployed in base contact with a pelican while it is hovering. Any UNSC infantry unit can exchange up to six of their primary weapons from a resupply capsule.

May exchange their weapon from any of the following:

BR55 Battle Rifle
M90 CAWS (Shotgun)
MA5C Assault Rifle

May exchange up to two of their weapons from any of the following:
SRS99D-S2 AM (Sniper Rifle)
M41 SSR MAV/AW (Missile Launcher)

This message was edited 7 times. Last update was at 2014/04/11 13:30:15


 
Made in gb
Regular Dakkanaut




 AkhilleusK42 wrote:
The Guard just doesnt work like the UNSC marines, though. Regiments arent nearly as close together as UNSC units so using other, active regiments is problematic at best. The OP is free to write whatever he wants, though. Cant be worse than what Black Library puts out.

More to the point, though, I would call having ODSTs being favourably compared to the Scions... generous at best. Scions are trained from a young age to stalwartly face against alien and inter-dimensional horrors that would make what the ODSTs face seem like a walk in the park. The ODSTs are veteran Guardsmen at best with a lower leadership skill. Maybe with a worse save and most likely with a worse gun. That's not to say that ODSTs are incompetent. They are excellent soldiers for what the UNSC needs of them. It's just that transplanting them into the 40k universe makes them cry like little bitches because they aren't trained or equipped for what they will face. This is true for many sci-fi armies from the Systems Alliance marines to the Stormtrooper corps.

Now, I can understand all deep striking army of veteran guardsmen using ODST themes. That's fine. But a direct transplant is problematic.


Oh, I agree about transplanting ideas UNSC forces directly and of course that wouldn't fly, haha. The human tech from 2,500 is not going to compare to human tech from period of time 37,500 years in the future, yet alone v.s. ancient superpowers like Eldar or Necrons. OP seems to be using a marine dex (for access to drop pods) but with ODST inspiration for models and paintjobs; I myself will be using Scions allied with IG/AM because I feel like they justly compliment each fluffily (plus I believe scion deepstrike better represents single occupant nature of HEVs). You're right that the UNSC would be closer than their IG counterparts, especially when you only own a few worlds compared to the millions in 40k.


Actually, you could make a good argument that they are on par or greater than imperial guard.

Halo's lore about the forerunner is that they're a very ancient race who were appointed caretakers of the galaxy. Their technology is incredibly advanced; more so than the imperium. The covenant were born on a world with forerunner artefacts that founded the basis of their religion but the covenant were not as advanced as humans were but reverse engineered and jury rigged forerunner technology to construct their weapons and spaceships. A lot of their discoveries actually came from utilising Huragoks (which existed with the forerunners or were created by them since they're a tier 1 race (humans being tier 3 and covenant tier 2) http://halo.wikia.com/wiki/Technological_Achievement_Tiers). The problem with this is; the covenant are not very good at it due to their lack of proper understanding of the technology themselves. It is akin to a tech priest trying to build a land raider. Sure, he might be able to do it but his understanding of how it all works is not as good as the original creators which is why STCs are so prized by the tech priests.

Anyway, in halo, the covenant and humans meet. In one scenario cortana, the chief and johnson manage to hijack a covenant ship and because they're further along in science than the covenant; they're actually able to use covenant technology more effectively than them. Master Chief's shield technology is actually a much more capable version of the covenant version. The UNSC infinity is a human ship with a jury rigged forerunner engine and power plant strapped to it. Most advanced technological discoveries come from forerunner tech.

So you could argue, that humans in the UNSC are on par if not better than guardsmen and Spartans, being accelerated through their evolutionary cycle, augmented and wearing armor reverse engineered from forerunner tech are on par if not better than space marines. Master chief would definitely be better than most marines or characters in the 40k universe given that he has actually been augmented by the librarian herself.

This message was edited 3 times. Last update was at 2014/04/17 11:14:19


 
Made in gb
Regular Dakkanaut




 TheCustomLime wrote:
sonicaucie wrote:
 AkhilleusK42 wrote:
The Guard just doesnt work like the UNSC marines, though. Regiments arent nearly as close together as UNSC units so using other, active regiments is problematic at best. The OP is free to write whatever he wants, though. Cant be worse than what Black Library puts out.

More to the point, though, I would call having ODSTs being favourably compared to the Scions... generous at best. Scions are trained from a young age to stalwartly face against alien and inter-dimensional horrors that would make what the ODSTs face seem like a walk in the park. The ODSTs are veteran Guardsmen at best with a lower leadership skill. Maybe with a worse save and most likely with a worse gun. That's not to say that ODSTs are incompetent. They are excellent soldiers for what the UNSC needs of them. It's just that transplanting them into the 40k universe makes them cry like little bitches because they aren't trained or equipped for what they will face. This is true for many sci-fi armies from the Systems Alliance marines to the Stormtrooper corps.

Now, I can understand all deep striking army of veteran guardsmen using ODST themes. That's fine. But a direct transplant is problematic.


Oh, I agree about transplanting ideas UNSC forces directly and of course that wouldn't fly, haha. The human tech from 2,500 is not going to compare to human tech from period of time 37,500 years in the future, yet alone v.s. ancient superpowers like Eldar or Necrons. OP seems to be using a marine dex (for access to drop pods) but with ODST inspiration for models and paintjobs; I myself will be using Scions allied with IG/AM because I feel like they justly compliment each fluffily (plus I believe scion deepstrike better represents single occupant nature of HEVs). You're right that the UNSC would be closer than their IG counterparts, especially when you only own a few worlds compared to the millions in 40k.


Actually, you could make a good argument that they are on par or greater than imperial guard.

Halo's lore about the forerunner is that they're a very ancient race who were appointed caretakers of the galaxy. Their technology is incredibly advanced; more so than the imperium. The covenant were born on a world with forerunner artefacts that founded the basis of their religion but the covenant were not as advanced as humans were but reverse engineered and jury rigged forerunner technology to construct their weapons and spaceships. A lot of their discoveries actually came from utilising Huragoks (which existed with the forerunners or were created by them since they're a tier 1 race (humans being tier 3 and covenant tier 2) http://halo.wikia.com/wiki/Technological_Achievement_Tiers). The problem with this is; the covenant are not very good at it due to their lack of proper understanding of the technology themselves. It is akin to a tech priest trying to build a land raider. Sure, he might be able to do it but his understanding of how it all works is not as good as the original creators which is why STCs are so prized by the tech priests.

Anyway, in halo, the covenant and humans meet. In one scenario cortana, the chief and johnson manage to hijack a covenant ship and because they're further along in science than the covenant; they're actually able to use covenant technology more effectively than them. Master Chief's shield technology is actually a much more capable version of the covenant version. The UNSC infinity is a human ship with a jury rigged forerunner engine and power plant strapped to it. Most advanced technological discoveries come from forerunner tech.

So you could argue, that humans in the UNSC are on par if not better than guardsmen and Spartans, being accelerated through their evolutionary cycle, augmented and wearing armor reverse engineered from forerunner tech are on par if not better than space marines. Master chief would definitely be better than most marines or characters in the 40k universe given that he has actually been augmented by the librarian herself.


You just summed up how the humans are better than the aliens in Halo. You still have yet to explain how they are superior to the Imperium despite using stub weapons and using armor that is vulnerable to stubbers. Flak armor is superior to ODST armor in terms of protection. MJOLNIR is on par with at least flak but no better than than carapace. If you still think spartans are better consider this: A BR55HB can kill master chief with a single burst to the head. A Space Marine's rib cage is resistant to those rounds. Not his armor. His bones.


Master Chief slip space jumped to earth in a forerunner ship, jumped off of it and landed on the earth from orbit still able to fight. He also threw himself at a covenant cruiser with a bomb and rode the explosion to a rendezvous with in amber clad.

https://www.youtube.com/watch?v=UrIrI4FJZ0A#t=438

Like I said, the shield technology and some of the high tech stuff you see on ships such as the UNSC infinity is reverse engineered / jury rigged technology from a race that are far older and more advanced than the imperium.
 
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