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![[Post New]](/s/i/i.gif) 2014/04/10 06:24:37
Subject: Deciding on Cyriss lists
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Dakka Veteran
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Hey guys. We have a couple new players who we are initiating into the game so I figured it would be neat to try out Cyriss so as to put us all on a more level playing field ( I have never even played against cyriss, but they look neat and as a khador/dwarf player I dont get to play with lots of robots that often).
Anyways, We are starting with just mangled metal games for now to get the hang of managing resources and battle groups. We are going to do a sort of slow grow kind of thing where we will gradually build on our initial mangled metal lists until we have a full army. I like the look of Forge Master Syntherion the most as I tend to favor support models and I want to run lots of robots ( although I guess they all do that pretty well.)
Heres the list I think I will start with. I am mostly going to be playing against Skorne, Menoth, cryx, maybe Cygnar, but I am not looking to build a list to counter them, just one that will be fun and not terrible.
Syntherion - +6V
-Corollary - 3
-Assimilator - 8
-Cypher - 9
Syntherion obviously likes some ranged weapons in his battle group for his upkeep and feat so I tried to focus on vectors that are good at both melee and range. Assimilator and Cypher can both deal with massed light infantry for down the road and they can handle stealth while being all around toolboxes. I like the idea of the Cypher charging into a hard target, impaling it, and then dropping 4" craters of rough terrain to prevent retaliation next turn, plus it's flare stacking with Syntherion's Magnetic Hold for a total -4 DEF is scary awesome. Question: Does Syntherion's Hot shot spell boost the damage on the Assimilator's Ground Pounder special attack? It is a special attack from the the ranged weapon so I would assume it does. What is bugging me is the total lack of reach in the list, and the Cypher is slow, but hopefully Magnetic Hold will make up for that.
The corollary seems to be a fantastic support piece as it can max out a vector on turn two and then keep passing around 2 focus to vectors every turn after that.
I am having a hard time with a 25pt list. I want to keep this vector focused but I am not sold on some of them. Here is what I have written down:
25pts:
syntherion - +6V
-Corollary - 3
-Diffuser - 3
-Cypher - 9
-Assimilator - 8
-Modulator - 6
Optifex Directive - 2
I chose the Modulator because I am assuming my opponents will be using some infantry units at this point level. Optifex Directive is to add mobility to that cypher and to add alot of repairability to the list. The diffuser is to extend my threat range even further and it adds another ranged attack. I have heard the Modulator is not good and I was thinking of replacing it and the diffuser with an inverter but I am concerned that the list will have a hard time dealing with durable infantry blocks
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71 pts khador - 6 war casters
41 pts merc highborn - 3 warcasters |
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![[Post New]](/s/i/i.gif) 2014/04/10 17:59:14
Subject: Deciding on Cyriss lists
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Nasty Nob
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Modulator isnt half as good at taking out infantry as the cipher/assimilator with hot shot bouncing back and forth.
I'd loose it, and take some attunement servitors so you have access to flare. That leaves you with four points; so a strong add would be
-angels (magic weapon, fast infantry, CMA for sniping out problem solos... This will particularly help if someone brings pistol wraiths to stall your heavy hitters)
alorithmic dispersion optifex (this guy can sling syntheroins magnetic hold forward and stall up something scary like gators or bane-knights. Hell even stopping mechanithralls from getting the charge is amazing. Combine magnetic hold with rough terrain craters from the cipher and you can cripple any army that cant get pathfinder. Automatically Appended Next Post: also, sounds like you may have this wrong, but; Crater and Flare are not the same attack from the cipher. You can have one or the other unless you buy additionals, not both for one shot.
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This message was edited 1 time. Last update was at 2014/04/10 18:00:21
ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2014/04/11 00:18:30
Subject: Deciding on Cyriss lists
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Paingiver
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Maybe try a diffuser in that 1st list. Cyriss is very focus efficient and I think a corollary (while incredible) is going to be a bit wasted on 2 jacks. I agree with davou on the Modulator, drop him for attunement servitors and an ADO maybe a galvanizer with the 3 remaining points to help with the synergy chain.
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Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. |
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![[Post New]](/s/i/i.gif) 2014/04/11 06:29:58
Subject: Deciding on Cyriss lists
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Dakka Veteran
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Alright, I see what you mean with the modulator. I am not too worried about incorp models as the optifex unit can make all of my warjack's weapons magical and then just blast them off the table with the assimilator's ground pounder.
I am going to give it a shot with and without the corollary in the first list, and I swapped out the modulator in the 25pt, replaced it with a galvanizer, ADO, and a servitor unit for even more flares.
The amount of repairing that the list can do for so few points is pretty ballsy. Am I correct in understanding that each member of the optifex unit can make it's own repair? if that is the case, then the 25pt list can repair 1d3+4d6 dmg per turn.
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This message was edited 2 times. Last update was at 2014/04/11 07:40:25
71 pts khador - 6 war casters
41 pts merc highborn - 3 warcasters |
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![[Post New]](/s/i/i.gif) 2014/04/11 20:03:46
Subject: Deciding on Cyriss lists
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Longtime Dakkanaut
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Even though Syntherion invented the corollary, it's really not a thing he needs as much as other casters (at lower points levels anyway). After the first turn or two once he gets his upkeeps out he literally has nothing to do with his focus except allocate it away. I mean, unless he has an arc node in his list it's not like he's going to get up in your face and cast magnetic hold  Syntherion's proper place is exactly 12" behind your back row of jacks!
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Rapidly on path to becoming the world's youngest bitter old man. |
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![[Post New]](/s/i/i.gif) 2014/04/11 22:05:14
Subject: Deciding on Cyriss lists
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Dakka Veteran
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Even if I replace the corollary in the first list with a diffuser, he will barely have enough focus to run the two heavies maxed out on focus. Now that might not actually matter since I won't need to sling hot shot back and forth since the cipher's gun isn't really going to be used for damage in a 15pt against jacks and beasts and I won't be casting magnetic hold that often without an arc node, plus the diffusers gun grants a little extra charge distance to make up for not using magnetic hold.
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71 pts khador - 6 war casters
41 pts merc highborn - 3 warcasters |
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