Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/04/13 13:59:00
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Dispassionate Imperial Judge
|
The Lasgun Arrays rule states that six models from the embarked unit can fire the Lasguns, but then goes on to say...
“To represent the unusual nature of these weapons, use the Chimera’s Ballistic Skill for these shots – the lasgun arrays can shoot at this Ballistic Skill regardless of how far the Chimera has moved. If the Chimera has suffered a Crew Stunned or Crew Shaken result, the lasgun arrays can only make Snap Shots. Lastly, each array may shoot at a different target to the Chimera’s other weaponry, though all lasguns in the same array must shoot at the same target"
It seems to me that, although six models are required, the shooting is done by the Chimera - by the phrase 'Chimera's OTHER weaponry".
SO, my Chimera can target one unit with its multilaser and heavy bolter, the lasgun arrays can target two more units (one to the left and one to the right) and then my embarked unit can target a fourth unit through the fire point, right?
Or do the fire point shooters have to target something that the lasgun arrays have shot at?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 14:01:44
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Trazyn's Museum Curator
|
ArbitorIan wrote:
SO, my Chimera can target one unit with its multilaser and heavy bolter, the lasgun arrays can target two more units (one to the left and one to the right) and then my embarked unit can target a fourth unit through the fire point, right?
That's how I interpret it.
I believe the Ghost Ark uses the same principle - its arrays can broadside a unit on either side and the passengers can shot a third target.
|
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 14:05:20
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Auspicious Skink Shaman
Louth, Ireland
|
My initial reading is 4 - possibly 5 :
4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter & CSmultilazor 4.
5: grant POTMS to it and then; 4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter 4 & CSmultilazor via POTMS 5
?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 14:07:17
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Trazyn's Museum Curator
|
Soteks Prophet wrote:My initial reading is 4 - possibly 5 :
4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter & CSmultilazor 4.
5: grant POTMS to it and then; 4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter 4 & CSmultilazor via POTMS 5
?
Yep, that sounds about right.
|
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 02:05:17
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Longtime Dakkanaut
|
CthuluIsSpy wrote: Soteks Prophet wrote:My initial reading is 4 - possibly 5 :
4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter & CSmultilazor 4.
5: grant POTMS to it and then; 4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter 4 & CSmultilazor via POTMS 5
?
Yep, that sounds about right.
Agree, and nice to see the lasgun arrays come back.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 02:27:00
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Lord Commander in a Plush Chair
|
barnowl wrote: CthuluIsSpy wrote: Soteks Prophet wrote:My initial reading is 4 - possibly 5 :
4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter & CSmultilazor 4.
5: grant POTMS to it and then; 4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter 4 & CSmultilazor via POTMS 5
?
Yep, that sounds about right.
Agree, and nice to see the lasgun arrays come back.
Further agreed.
Funny thing is that the arrays fire "At full chimera BS regardless of distance moved" but is fired by the passengers(Must have 3 per array) and therefore can only be fired if the chimera moves 6" or less.
|
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 04:23:42
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Stalwart Veteran Guard Sergeant
|
Passengers can fire snap shots if a vehicle moves 12" normally.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 04:33:06
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Lord Commander in a Plush Chair
|
good catch, I never paid attention to that.
|
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 04:40:31
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Boom! Leman Russ Commander
|
Chimeras are fan-fething tastic. Automatically Appended Next Post: Leonus wrote:Passengers can fire snap shots if a vehicle moves 12" normally.
The rule specifically ignores this.
|
This message was edited 1 time. Last update was at 2014/04/14 05:09:34
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 08:40:14
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Stalwart Veteran Guard Sergeant
|
I was not talking about the Chimera's special rule, but the normal rule, which Kel had not known.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 08:48:26
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Boom! Leman Russ Commander
|
Leonus wrote:I was not talking about the Chimera's special rule, but the normal rule, which Kel had not known.
Fair play.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 13:29:13
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Dispassionate Imperial Judge
|
Soteks Prophet wrote:My initial reading is 4 - possibly 5 :
4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter & CSmultilazor 4.
5: grant POTMS to it and then; 4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter 4 & CSmultilazor via POTMS 5
?
Hold on - how can you give it POTMS??
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 13:31:06
Subject: How many targets can a shooty Chimera squad shoot?
|
 |
Longtime Dakkanaut
|
ArbitorIan wrote: Soteks Prophet wrote:My initial reading is 4 - possibly 5 :
4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter & CSmultilazor 4.
5: grant POTMS to it and then; 4: LArray 1, RArray 2, Embarked Unit via hatch 3, H.bolter 4 & CSmultilazor via POTMS 5
?
Hold on - how can you give it POTMS??
New ability in AM codex.
|
|
 |
 |
|