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Company Command Squad
Heavy flamer, reg. standard, medi-pack, C. Armor, bolter
Infantry platoon #1
Platoon command squad, heavy bolter
Infantry squad
Infantry Squad, plasma gun
Infantry squad, plasma gun
combine all 3
Heavy weapons squad, 3 lascannons
30 Conscripts
Primaris Psyker
Primaris Psyker
Commisar
Priest, Plasma gun
Veteran Squad, Plasma gun *2
Chimera
Veteran Squad, Meltagun *2
Chimera
10 Ratlings
5 Wyrdvane Psykers
Leman Russ Battle Tank "Immensum Peregrinus"
Camo Netting, Heavy Stubber, Searchlight, lascannon
Leman Russ Battle Tank "Imperator Carnificus"
Camo Netting, lascannon
Special Weapons squad, 3 flamers
Armored Sentinel, Lascannon
The basic idea is to have the thirty conscripts advance with the priest and hopefully tie down something important, while the 30 man inf. squad soaks up fire while hopefully causing some damage. While most people hate the wyrdvane psykers, I just see them as a five wound psyker for 10 more points. These guys, along with the 2 primaris psykers, will cast prescience on everything that moves. The command squad's loadout may seem a bit strange, but I plan to have them advancing behind the Inf. squad, so I hope the medi pack will help them stay alive, whiel the heavy flamer gives them something to fight with. The two tanks and the HWT will sit in the back, punishing anything that dares to move, and the two veteran squads will advance up either flank, providing fire support to whatever needs it.
From a slightly competitive standpoint, how does it sound??
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