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Made in us
Yellin' Yoof on a Scooter






+++ orks with cron allies (1999pts) +++
+++ 2000pt Orks: Codex (2008) v17, Necrons: Codex (2011) v65 Roster (Primary Detachment, Allied Detachment)) +++

Selections:

Orks: Codex (2008) v17 (Primary Detachment) Selections:

+ HQ +

* Warboss
(Furious Charge, Independent Character, Mob Rule, Waaagh!)
Attack squig (*), Cybork body (*), Power klaw Shoota/skorcha kombi-weapon (5pts) (Kombi-weapon), Stikkbombs (*)
* Warbike
(Exhaust Cloud, *)
Twin-linked dakkaguns


+ Elites +

* Lootas
(Furious Charge, Mob Rule, Waaagh!)
* 10x Loota
10x Deffgun


* Lootas
(Furious Charge, Mob Rule, Waaagh!)
* 10x Loota
10x Deffgun


* Nobz
(Furious Charge, Mob Rule, Waaagh!)
* Nob
Cybork body (*), Power klaw Shoota/skorcha kombi-weapon (Kombi-weapon), Waaagh! banner (*)
* Warbike
(Exhaust Cloud, *)
Twin-linked dakkaguns
* Nob
Bosspole (*), Cybork body (*), Power klaw Shoota/skorcha kombi-weapon (Kombi-weapon)
* Warbike
(Exhaust Cloud, *)
Twin-linked dakkaguns
* Nob
Cybork body (*), Power klaw Shoota/skorcha kombi-weapon (Kombi-weapon)
* Warbike
(Exhaust Cloud, *)
Twin-linked dakkaguns
* Nob
Cybork body (*), Power klaw Shoota/skorcha kombi-weapon (Kombi-weapon)
* Warbike
(Exhaust Cloud, *)
Twin-linked dakkaguns
* Painboy
'Urty syringe (*), Cybork body (*), Dok's tools (*)
* Warbike
(Exhaust Cloud, *)
Twin-linked dakkaguns


+ Troops +

* Ork Boyz
(Furious Charge, Mob Rule, Waaagh!)
* 18x Boy
18x Slugga & choppa (Choppa)
* Boy with special weapon
Big shoota
* Nob
Bosspole (*), Power klaw


* Ork Boyz
(Furious Charge, Mob Rule, Waaagh!)
* 18x Boy
18x Slugga & choppa (Choppa)
* Boy with special weapon
Big shoota
* Nob
Bosspole (*), Power klaw


+ Heavy Support +

* Battlewagon
2x Big shoota Deff rolla (*), Red paint job (*)


* Battlewagon
2x Big shoota Deff rolla (*), Red paint job (*)


* Battlewagon
2x Big shoota Deff rolla (*), Red paint job (*)


Necrons: Codex (2011) v65 (Allied Detachment) Selections:

+ HQ +

* Nemesor Zahndrekh
(Adaptive Tactics, Counter Tactics, Ever-Living, Independent Character, Phased Reinforcements, Reanimation Protocols)
Phase Shifter (*), Resurrection Orb (*), Sempiternal Weave (*), Staff of Light


+ Troops +

* Necron Warriors (104pts)
* 8x Necron Warrior (104pts)
(Reanimation Protocols)
8x Gauss Flayer (Gauss Weapon)


+ Fast Attack +

* Canoptek Scarabs
3x Canoptek Scarab Base (Entropic Strike, Fearless, Swarms)


+ Heavy Support +

* Canoptek Spyders
* Canoptek Spyder
(Fearless, Scarab Hive)
Fabricator Claw Array (*), Twin-Linked Particle Beamer


Comes out to 1999 pts

   
Made in us
Fixture of Dakka



Chicago, Illinois

The ally section of this is pretty weak for what Necron's can offer.

You've got a 3 base swarm model that can get 1 additional scarab a turn possibly and that's just not enough. It can be wiped out pretty easily then you got just a 8 man Necron Warrior Squad.

It just .. doesn't do anything to the army. It adds no real advantage Anti-AA or otherwise to the Ork army it's supplementing.


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Yellin' Yoof on a Scooter






Hollismason wrote:
The ally section of this is pretty weak for what Necron's can offer.

You've got a 3 base swarm model that can get 1 additional scarab a turn possibly and that's just not enough. It can be wiped out pretty easily then you got just a 8 man Necron Warrior Squad.

It just .. doesn't do anything to the army. It adds no real advantage Anti-AA or otherwise to the Ork army it's supplementing.



i was trying to add some more armor shredding capability and since the scarabs can cumulatively erode tanks away i was going to have them jump from tank to tank until the klaws show up and make short work of even land raiders.

   
 
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