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Necron Army List (Atun Dynasty) 1000pts  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Death-Dealing Dark Angels Devastator




Derby

Hey Dakka ! I've made this list to compete against annoying anti-infantry Russ templates and shooty armies, Effectively Necrons are heavy hitters at close range, and are slow in close combat, So my plan is to protect them for two turns (Maybe three or more if night fighting is in effect anyway, by causing night fighting with the Solar Pulse crypteks and walking up towards the enemy, When i get up to 36" away, I can use Eldritch lances to pop light armour, Terminators or monstrous creatures and my Immortals can move up and load 10 Gauss Blasters (S5 AP 4) on the enemy. . Hopefully we will have killed a few enemy infantry and the overlord will have popped a few tanks with the warchythe and all the Gauss fire and Eldritch lances can finish them off. After i have finished this list i will move to a 1500pts then 2000pts necron Warrior and Immortal spam list, With even more warriors, some more fire power (Ghost Arks and Triarch Stalkers) and some Air Support, maybe even some Wraiths ! So comment below what you think of this list and give me some improvements !



HQ - Overlord w/ Warscythe - 100pts

Dedicated Transport - Catacomb Command Barge - 80pts

HQ - Harbinger of Destruction w/ Solar Pulse - 45pts

HQ - Harbinger of Destruction w/ Solar Pulse - 45pts

HQ - Harbinger of Destruction w/ Solar Pulse - 45pts

HQ - Necron Lord W/ Resurrection Orb - 65pts (With Warriors)

HQ - Necron Lord W/ Resurrection Orb - 65pts (With Warriors)

HQ - Necron Lord W/ Resurrection Orb - 65pts (With Immortals)

Troops - Necron Warriors (X12) - 156pts

Troops - Necron Warriors (X12) - 156pts

Troops - Necron Immortals (x10) W/ Gauss Blasters - 170pts


-992 Points of Necron Immortal Phalanxes

-----------Or------------

Add 1 unit of 3 Scarabs to serve as Anti-Vehicle and to Draw attention even more of the Phalanx

- 1037pts

This message was edited 12 times. Last update was at 2014/04/15 00:37:56


J.Smith 
   
Made in us
Dakka Veteran




Go warriors or immortals, not both. Warriors synergies well with ghost archs and yet more warriors inside. If you prefer the 3+ save and the better guns go immortals and take night sythes.

Warriors are the more survivable of the footslogger by far. And if you want to really put of the ground army hurt then sure, triarch stalker. Twin linked rapid fire 20 man warrior squad is a serious amount of in your face firepower.


Automatically Appended Next Post:
If I were you I would run something like this

Overlord 90
Warsythe 10
Command barge 80

20 warriors 260
Ghost arch 115
10 warriors 130

Lord 35
Res orb 30

2 annihilation barges 180

4 wraiths 140
3 whip coils 30

1000 points on the nose


Automatically Appended Next Post:
You could change out the wraiths for a triarch stalker with heat cannon and then give your overlord mindshackle. Whichever you feel like sir.


Automatically Appended Next Post:
Night fighting can be ignored and it hurts you as well. It works with the necrons close range but still leaves you vulnerable. I have never seen anything cut down 20 well positioned, and I'll stress that because spacing is everything, warriors. Nothing is more fun as a necron player going from 20 warriors down to 4, getting back up 8 and then spawning another 2 out of the arch. Then further moving and returning fire.

This message was edited 3 times. Last update was at 2014/04/15 01:03:59


 
   
Made in gb
Tail-spinning Tomb Blade Pilot





In a chair, staring at a screen

If your using both warriors and immortals, equip the immortals with tesla carbines and make the two squads of 12 one squad of 20. Take away 2 lords and 2 crypteks and give the remaining lords war scythes, sempiternal weave and minds hackle scarabs. Change one of the two crypteks into a Harbringer of despair with veil of darkness, and then put him with some scarabs to deal with the opposing heavy support.

1500 pts
2000pts 
   
 
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