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Hey Dakka ! I've made this list to compete against annoying anti-infantry Russ templates and shooty armies, Effectively Necrons are heavy hitters at close range, and are slow in close combat, So my plan is to protect them for two turns (Maybe three or more if night fighting is in effect anyway, by causing night fighting with the Solar Pulse crypteks and walking up towards the enemy, When i get up to 36" away, I can use Eldritch lances to pop light armour, Terminators or monstrous creatures and my Immortals can move up and load 10 Gauss Blasters (S5 AP 4) on the enemy. . Hopefully we will have killed a few enemy infantry and the overlord will have popped a few tanks with the warchythe and all the Gauss fire and Eldritch lances can finish them off. After i have finished this list i will move to a 1500pts then 2000pts necron Warrior and Immortal spam list, With even more warriors, some more fire power (Ghost Arks and Triarch Stalkers) and some Air Support, maybe even some Wraiths ! So comment below what you think of this list and give me some improvements !
HQ - Overlord w/ Warscythe - 100pts
Dedicated Transport - Catacomb Command Barge - 80pts
HQ - Harbinger of Destruction w/ Solar Pulse - 45pts
HQ - Harbinger of Destruction w/ Solar Pulse - 45pts
HQ - Harbinger of Destruction w/ Solar Pulse - 45pts
HQ - Necron Lord W/ Resurrection Orb - 65pts (With Warriors)
HQ - Necron Lord W/ Resurrection Orb - 65pts (With Warriors)
HQ - Necron Lord W/ Resurrection Orb - 65pts (With Immortals)
Troops - Necron Warriors (X12) - 156pts
Troops - Necron Warriors (X12) - 156pts
Troops - Necron Immortals (x10) W/ Gauss Blasters - 170pts
-992 Points of Necron Immortal Phalanxes
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Add 1 unit of 3 Scarabs to serve as Anti-Vehicle and to Draw attention even more of the Phalanx
- 1037pts
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