HQ
Sorcerer (Balestar of Manon, Daemon heart, mastery 3, Sigil of Corruption, Disc)
Troop
Thousand sons (8 man, rhino)
CSM (Mark of Nurgle, melta, Rhino, champ w/ combi)
CSM (Mark of Nurgle, melta, Rhino, champ w/ combi)
Cultist (20 man)
Fast
Drake (hades)
Drake (hades)
Heavy
Obliterator (3 man, Mark of Nurgle)
Havoc (5 man, 4 auto cannons)
Havoc (5 man, 4 auto cannons)
take prescience as auto select for sorcerer and roll once on tzeentch and once more on divination, use disc to zip around and use prescience on drakes to TL a hades each turn, drakes blow up flyers, vehicles, t sons wipe infantry with rapid inferno bolts and spells, rain autocannon fire on vehicles/infantry. also thinking of taking on balefalmer and trying to keep the sorc near the hades.
the sorcerer is T5 with 2+ armor and 3+ invo
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