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Hello all!
This is an attempt of mine at creating an Ultramarine List with some IG/AM allies. My opponents do not generally bring fliers, however if I happen to verse fliers that my quad-gun cannot handle, I could swap the Wyverns with Hydras. I am aiming for a semi-competitive list — one that wins fun play and does not auto-lose in a tournament.
Primary Detachment: Space Marines with Ultramarine Chapter Tactics (1150 Points):
HQ — Chief Librarian Tigurius — 165 Points
Elites — 10 Sternguard Veterans — 3 Combi-meltas, 4 Combi-gravs — 300 Points
Dedicated Transport — Drop Pod — 35 Points
Troops — Tactical Squad — Plasma Gun, Combi-plasma — 165 Points
Dedicated Transport — Rhino — 35 Points
Troops — Tactical Squad — Plasma Gun, Combi-plasma — 165 Points
Dedicated Transport — Rhino — 35 Points
Heavy Support — 3 Centurions — Grav cannons and Grav-amps — 250 Points
Allied Detachment: Astra Militarum (750 Points):
HQ — Company Command Squad — Vox-caster, 3 Meltaguns — 95 Points
HQ — Ministorum Priest — 25 Points
Troops — Infantry Platoon — Platoon Command Squad with Vox-caster and Mortar (40 pts), Infantry Squad with Vox-caster, Flamer and Autocannon (70 pts), Infantry Squad with Flamer and Autocannon (65 pts), Infantry Squad with Flamer and Autocannon (65 pts) — 240 Points
Fast Attack — Hellhound Squadron — 2 Bane Wolves — Heavy Flamers — 260 Points
Heavy Support — Wyvern Battery — 2 Wyverns — 130 Points
Fortification (100 Points):
Fortification — Aegis Defence Line — Quad-gun — 100 Points
2000 Points
The Space Marine army is very mechanised and will advance to the mid-field with the IG hiding behind the aegis line. Tiggy rides with the Centurions.
Feedback will be appreciated.
Thank you in advance.
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