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The first edition box still gives you a pretty good selection.
The big thing with the Viktorias is that they are hard hitting but fragile. However, they share healing and buffs, so if the enemy doesn't finish them off quickly, they can recover from damage quite well.
There are often two possible approaches with them. You can try and launch one of them as a bit of a sacrifical missile at the enemy, as they get quite a few movement tricks they can use to move each other forward. If you can get one of them buffed and into the enemy ranks quickly, they can do a lot of damage. However, unsupported, they can often perish very fast.
The other approach is a more cautious method. Bring several other heavy hitters, and use them to help draw attention as you approach. Try and use Ronin to protect your front line, since they can potentially kill themselves for extra resources if the opponent doesn't finish them quickly enough. If they can buy you enough time for the Viks (and some friends like Taelor) to safely reach combat, the enemy is going to be in for a world of hurt.
My big advice with them is learn to make good use of cover while advancing across the board. Also, you're going to want an Outcast Faction Deck to get the M2E cards for the Viks. The good news is that doing so will also get you the generic outcast upgrades, which includes several that are quite good for the Viks if you can find room for them. (Scramble for Bonus movement, Survivalist to help stay alive, and Tally Count to profit from all the killing they do. And even Oath Keeper if you really want to maximize how many actions you can take at once.)
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