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Made in gb
Fresh-Faced New User




Hi Dakka.
I just wanted to ask, which force ( order or destruction) has more 'good' armies in?
Thanks for any replies

P.S. can one player control an alliance of armies for instance WoC and DoC or Dwarfs and Empire e.t.c.
   
Made in us
Regular Dakkanaut




Order does, but even within that you will find some darkness in just about all their armies and that there are no real "good" armies in the sense. They just aren't necessarily evil bent on ruining the world.

Triumph and Treachery allows you to form alliances between armies in the main fold of the rules. Teaming up WoC and DoC or Empire and Dwarfs like you mentioned isn't usually allowed in a tournament scene, but I can't imagine casual games in a local shop protesting unless you just were trying to cheese list build. That said, there's speculation that when the new rules are dropped possibly later this year, there will be allowances for allies.




   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

Do you mean "good" as in nobly intentioned, or "good" as in highly effective on the battlefield?

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in gb
Fresh-Faced New User




Good as in highly effective on the battlefield
   
Made in se
Servoarm Flailing Magos






Metalica

ElfHound wrote:
Good as in highly effective on the battlefield


Then both.

But since you want an answer, let's say destruction, since it contains WoC and VC while order has brettonians and wood elves.

But you know... this comes up all the time in this forum, and the general consensus is that unlike 40k, the armies are fairly balanced and the person playing has a much bigger impact on how good the army is.

 
   
Made in gr
Regular Dakkanaut




I think the 9th edition should come with more rules about alliances. Games with allied armies are very unpopular, but I enjoy them a lot with my friends. Double the units, double the pleasure!
   
Made in se
Servoarm Flailing Magos






Metalica

KeyserSoze wrote:
I think the 9th edition should come with more rules about alliances. Games with allied armies are very unpopular, but I enjoy them a lot with my friends. Double the units, double the pleasure!

shh, if they hear you, they'll make it 40k alliance-matrix. Just keep your mouth shut and play it as you do already.

 
   
Made in gr
Regular Dakkanaut




Naaahh...If they make it worse, and I feel it ruins the game, I will still play the old rules. When playing with friends sometimes we agree to ignore the fragile alliance rule because it makes skaven/dark elves practically unplayable. We do this when both sides have 1 of these armies.
   
Made in de
Decrepit Dakkanaut





I highly recommend not using the current allies rule. It does nothing but artificially limiting the way on how you play the game.

   
Made in us
Longtime Dakkanaut






Agreeing with Sigvatr. I play skaven and a friend plays Dark Elves. We'd basically never be able to participate in a 2v2 game.
   
Made in us
Regular Dakkanaut




Oh, good on the tabletop? Destruction seems to have the better armies. WoC, Demons, Dark Elves, Skaven, and Vampire Counts are all strong. Even Orcs and Goblins have good variety and solid strength. Beastmen seem to be the only Destruction army that are relatively limited on the table top, but as someone else already mentioned, the commander behind the army is way more important in fantasy than it is in 40k.

Order has some solid strength with Lizardmen, High Elves, Empire, and the newly redone Dwarfs. Wood Elves are also about to get a long overdue update, which I imagine they will be on par with their other Elf cousins. People also like to discount Bretonnia mostly for their old army book and that they likely have never seen a Bretonnian player, but they are actually very strong. It wouldn't surprise me if they are using a new Army Book before years end as well.

Top to bottom, Destruction seems to be more complete in their strength, but Order certainly has its strengths.

   
Made in au
Nimble Pistolier




Australia

KeyserSoze wrote:
When playing with friends sometimes we agree to ignore the fragile alliance rule because it makes skaven/dark elves practically unplayable. We do this when both sides have 1 of these armies.



Or in the instances where I've played with my mates, every game is a fragile alliance...and by that I mean we count things like friendly fire, where my Empire's 'stray' cannonballs 'accidently' blow up a 'allied' Bretonnian lance formation.

Absolutely not on purpose


Sure, we're all on the same side in the greater campaign, but it makes for a great laugh all round to add in the chaotic elements. Who needs enemies with friends like these?

This message was edited 1 time. Last update was at 2014/04/23 00:38:52


 
   
Made in us
Deadly Dark Eldar Warrior



Usa

Chaos you got your dark elves, your beastmen, and of course skaven.
   
Made in au
Fresh-Faced New User




OP: Summit only to the will of Hashut, man.
   
Made in gb
Fresh-Faced New User




gilamonster wrote:
Chaos you got your dark elves, your beastmen, and of course skaven.
what about woc, doc and vc
   
Made in us
Combat Jumping Ragik






gilamonster wrote:
Chaos you got your dark elves, your beastmen, and of course skaven.


Let's clarify

Chaos = Warriors of Chaos, Daemons fo Chaos & Beastmen.

Skaven & Dark elves are NOT chaos. They're just evil.

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