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Made in us
Slippery Scout Biker




Greetings all,
I've got a battle coming up against Eldar in a campaign I am playing in. I've never played against Eldar before - I don't even know what's dangerous other than a Wrathknight.

With that said.. What units should I watch out for while playing SM's? I generally have a relatively quick moving army with troops in rhino's and I usually run bikes with grav gun shenanigans.

Mentioning the Wraithknight above, I know I just shoot it a lot with grav and/or stay the heck away from it. Does anyone have any useful tactics and orders of killing stuff that's generally useful? I don't anticipate playing some kind of tourney list, but probably a decent list.

Thanks, I appreciate it.
Worms
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Most Eldar lists are tourney lists.

...and you're gonna learn what quick really means here in a second.

EDIT: But getting to actual tactics there are a few things you need to look out for.

Jetbikes
War Walkers
Fire Prisms
WraithKnights
Wave Serpents
Wraithguard
Warp Spiders
Tons of Guardians

This message was edited 1 time. Last update was at 2014/04/23 18:29:17


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Death-Dealing Devastator




Sacramento, CA

I gotta agree with vader. Its tough playing against eldar without a highly focused SM army. Their psyker units on jetbikes are going to run you over and wave serpent spam is no fun either. Good luck
   
Made in gb
Fixture of Dakka




Hit the Wave Serpents in the rear. No shield there but then if they shoot the shield they have no shield anyway.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Jetbikes are going to mostly look to survive...and grab objectives...with a Rhino army you can make big enough bubbles to keep bikes off the objective last turn.

War Walkers are brittle but will punch holes in your armor.

Fire Prisms will nuke a blob or marines in the open large blast s5 ap3.

Spiders are fast...faster than you'll expect....seriously...and their gun is great at everything...killing tanks and infantry.

Wraithknights are wraithknights.

Wave Serpents...when one "has its pants down" (shot its shield) be sure to focus your efforts on killing that one with you're higher strength weapons.

Wraithguard will wade through bolterfire...get plasma in the list.

Guardians are 9 pts a piece of pure awesome. Sure, bolters shred them...but a unit or two of them will generally tear through your marines before you can retaliate.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
 
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