This is a 1500pt AM list. I try to make a different list for every tournament and try to use units that I haven't used in a while. Plan is man the ADL with a blob and PCS with platoon commander shooting the quad gun (BS4 vs 3), if the PCS gets taken out the blob shifts and commisar takes over quad gun. 2nd platoon and plasma vet squads advance towards objectives with sentinals supporting. HW teams provide some extra stopping power plus a little redundancy for flyers. Sniper vet squad finds cover and trys to take out warlords, sgts, whatever. Not sure what to spend last 4 points on if anything.
HQ:
CCS w/4 plasma guns - 120
2 Commisars (1 in each blob) - 50
Troops:
1st Infantry platoon
PCS - w/plasma pistol, 2 flamers and AC - 65
Infantry squad w/AC - 60
Infantry squad w/AC - 60
Infantry squad w/AC - 60
HW squad w/ 3xHeavy Bolters - 75
2nd Infantry platoon
PCS - w/plasma pistol, 2 flamers and AC - 65
Infantry squad w/AC - 60
Infantry squad w/AC - 60
Infantry squad w/AC - 60
HW squad w/ 3x Missle Launchers + Flakk missles - 120
Vet Squad w/ Fwd Sentry Doctrine and 3x sniper rifles - 76
Vet Squad w/ 3x plasma - 105
Vet Squad w/ 3x plasma - 105
Fast Attack:
3x Armored Sentinels with LC - 150
3x Scout Sentinels with multilaser - 105
Aegis Line with Quad gun - 100
Total: 1496
|