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Made in kr
Fresh-Faced New User




SOB

HQ
Celestine -135 points

1Priest
W/Book of St. Lucius -30pt

1Priest -25pt

1Priest W/Litanies of faith -40pt

Troops
5 Battle sister W/ Flamer,Heavy Flamer -75pt

5 Battle sister W/ Flamer,Heavy Flamer -75pt

Fast attack
5Dominion W/ 4 melta in immolater(MM) -165pt

5Dominion W/ 4 melta in immolater(MM) -165pt

5Seraphim W/ 2 Hand flamer -95pt


Inqusition

HQ
Coteaz -100pt

Xenos Inquisiter Psyker upgrade W/ Power amour, 3 servo skull -72pt

Elite
1Jokaero 3 servitor 8 Acolyte
W/3plasma cannon 3 plasma gun 5bolter -162pt

3 Acolyte W/3bolter -15pt

3 Acolyte W/3bolter -15pt


Legion of the damned

5 LOTD W/ 1MM 1Melta 1combi-grav -155pt


Astra Militarum

HQ
CCS -60pt

primaris psyker(level2) -75pt

primaris psyker(level2) -75pt

Troop
Infantry platton

PCS- 30pt
Infantry squad -50pt
Infantry squad -50pt
Conscript squad -30pt
Conscript squad -30pt
HWS W/ 3 auto cannon -75pt
HWS W/ 3 auto cannon -75pt

Fortification
aegis defense line W/quad gun -100pt

1974pt



I didn't determine the Upgrade of Astra militarum units yet.

Do you have some advice for me to cut down waste and useful upgrade on this list?

This message was edited 1 time. Last update was at 2014/04/24 10:08:30


 
   
Made in gb
Sadistic Inquisitorial Excruciator






The Midlands

I have no idea if this legal or not taking form 3 different codices, and I have no idea where the LotD came from. So I'll leave that for another to help.

I think it lacks a little focus. I don't think thew guard section adds much to this apart from numbers so I would drop it altogether.

Those immolaters are massive targets, I suggest you up the battle sisters to ten women and put them in rhinos. I would also add one or two exorcists. Also get razorbacks with heavy bolters with psybolt ammo for the two acolyte units. That gives you a solid and more survivable firebase.

Finally the inquisitor in power armour looks like he's only there for the servo skulls, you might want to give him a conversion beamer to go in with the plasma cannons.

If you have many points left after this then invest in more battle sisters.

 
   
Made in nl
Sword-Bearing Inquisitorial Crusader



Eindhoven, Netherlands

I doubt the litanies of faith are worth it, because said tests are already made at Ld10 when within 12" of Celestine. Could free up some points for a pair of extra heavy weapons.

I think the two groups of three acolytes with bolters are going to do very little other than giving your opponent first blood. I'd stick them in a vehicle or drop them entirely.

Also, I think getting another AA choice of a flyer of your own would help. If you face a flyer-heavy list, the quad gun isn't going to cut it. That is, unless the autocannons in your HWS have skyfire too, I'm unfamiliar with guard rules.

For the rest, could you elaborate a bit on what your strategy will be? For example, where will all independent characters go?

1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl) 
   
Made in kr
Fresh-Faced New User




 phantommaster wrote:
I have no idea if this legal or not taking form 3 different codices, and I have no idea where the LotD came from. So I'll leave that for another to help.

I think it lacks a little focus. I don't think thew guard section adds much to this apart from numbers so I would drop it altogether.

Those immolaters are massive targets, I suggest you up the battle sisters to ten women and put them in rhinos. I would also add one or two exorcists. Also get razorbacks with heavy bolters with psybolt ammo for the two acolyte units. That gives you a solid and more survivable firebase.

Finally the inquisitor in power armour looks like he's only there for the servo skulls, you might want to give him a conversion beamer to go in with the plasma cannons.

If you have many points left after this then invest in more battle sisters.


LotD and Inq have their own codex, and it doesn't use ally slot. So it is legal I think.

I thought immolater as a suicide attacker, so I didn't mind that, but I will consider to use the more vehicle. Thank you.

Well, the inquisitor is my warlord(inq can be warlord though they are not the main army), so I will not give up the power amour.



Brother Michael wrote:
I doubt the litanies of faith are worth it, because said tests are already made at Ld10 when within 12" of Celestine. Could free up some points for a pair of extra heavy weapons.

I think the two groups of three acolytes with bolters are going to do very little other than giving your opponent first blood. I'd stick them in a vehicle or drop them entirely.

Also, I think getting another AA choice of a flyer of your own would help. If you face a flyer-heavy list, the quad gun isn't going to cut it. That is, unless the autocannons in your HWS have skyfire too, I'm unfamiliar with guard rules.

For the rest, could you elaborate a bit on what your strategy will be? For example, where will all independent characters go?


Well, my warlord is not Celestine. It's xenox inquisiter.

I put 3 acolyte to hold the isolated objective by minimum points, and I'll put them on reserve.

I thought to use dominion as a suicide team to pop up the high-value unit, with the support of Auto cannons. And If they miss, LotD team will fall down.

Battle sisters will march to hold the front objective with the fearless conscript by priest. Psykers will give the divination support from the behind of Defense line, but if they got Forewarning or misfortune, they may march with conscript too.

Also, I will use Go to ground a lot and join the priest on the next turn to make them fire nomarlly, but this is only theory and I don't confidence it will really work.

This message was edited 1 time. Last update was at 2014/04/25 09:10:54


 
   
 
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