| Poll |
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| Which one should I buy? |
| Baneblade |
 
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48% |
[ 35 ] |
| Imperial Knight |
 
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52% |
[ 38 ] |
| Total Votes : 73 |
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Message |
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![[Post New]](/s/i/i.gif) 2014/04/28 23:16:12
Subject: Baneblade or Imperial Knight?
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One Canoptek Scarab in a Swarm
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Hey everyone,
I'm trying to decide which one of the 2 I should get. Also is the Escalation book required for both or just the Baneblade?
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![[Post New]](/s/i/i.gif) 2014/04/28 23:23:17
Subject: Re:Baneblade or Imperial Knight?
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Longtime Dakkanaut
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You don't need Escalation for the Knight but you would need the Knight codex, and you would need Escalation for the Baneblade so that is a wash money-wise, each model requires a $50 book .
The Knight seems superior to me. The Destroyer CCW and stomp attacks really make it awesome in close quarters fighting, and its ranged weapons give it enough punch that it can make its presence known in most situations.
The Baneblade has some great weapons but can fall victim to swarming CC attacks and requires some bubble-wrapped infantry to keep assaulting units at bay.
So, the Knight has an advantage rules-wise but cost-wise they will run you about the same.
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![[Post New]](/s/i/i.gif) 2014/04/28 23:28:29
Subject: Baneblade or Imperial Knight?
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One Canoptek Scarab in a Swarm
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Yea I expected both to be around the same price but wasn't sure if I needed the Escalation book plus the Knight Codex to be able to ally them with my IG army. So I can take a Knight into a regular game of 40k without having to use any expansions even though it may make my friends hate me with a passion.
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![[Post New]](/s/i/i.gif) 2014/04/28 23:35:53
Subject: Baneblade or Imperial Knight?
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Fireknife Shas'el
Lisbon, Portugal
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There's a Baneblade variant that possess a Strength D weapon. Shadowsword. That version is quite interesting, but it's half an IK more expensive.
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2014/04/28 23:36:47
Subject: Baneblade or Imperial Knight?
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Dakka Veteran
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Escalation book + White Dwarf w/ IK rules would cover both units and the escalation book would offer even more rules for different units. Personally, I voted IK because it is more dynamic.
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![[Post New]](/s/i/i.gif) 2014/04/29 00:45:14
Subject: Baneblade or Imperial Knight?
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Oberstleutnant
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Baneblade is much more "guard" to me so that's what I'd go for. Last time I played them, they were one of the few super heavies balanced well so people tend to enjoy playing against them in my experience. Cuts down on model count too which helps for IG hehe.
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![[Post New]](/s/i/i.gif) 2014/04/29 00:45:59
Subject: Re:Baneblade or Imperial Knight?
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Trigger-Happy Baal Predator Pilot
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I voted IK because I already have one and love it. Much fun to paint and build, and the first game I pulled it out everyone was all like "OMG That is awesome!"
Needless to say I was going against IG and he fired all of his tanks at it as it was going to rape face if it got to make a move. He killed it on the last shot he had. Penned it and got a destroyed. Then rolled a 5 and took the last 3 HP's off.
<----------- Sad Panda at that.
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Now, we like big books. (And we cannot lie. You other readers can’t deny, a book flops open with an itty-bitty font, and a map that’s in your face, you get—sorry! Sorry!) |
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![[Post New]](/s/i/i.gif) 2014/04/29 01:00:28
Subject: Baneblade or Imperial Knight?
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Powerful Phoenix Lord
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rryannn wrote:Escalation book + White Dwarf w/ IK rules would cover both units and the escalation book would offer even more rules for different units. Personally, I voted IK because it is more dynamic.
Only if you are planning on running the IK as a non-primary detachment. You need the IK codex to run them as Primary.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2014/04/29 01:01:19
Subject: Re:Baneblade or Imperial Knight?
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Grizzled Space Wolves Great Wolf
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I'd go the Baneblade, as it fits in with the IG better. As for which is better on the table top, they're both "eggs in one basket" models, the Baneblade moreso, but the Baneblade is also capable of doing a lot more damage.
The 2 Battlecannon shots look piddly next to the firepower of most the Baneblade variants. Strength D large blast from the Shadowsword, 30 S6 AP3 shots from the Vulcan Megabolter. 10" template S10 AP1 from the Stormsword, the same but 7" and Ignores Cover from the Hellhammer, or the Baneblade itself with S9 AP2 10" blast is still pretty damned killy.
Of course they also cost a hell of a lot more and are similar difficulty to kill (Baneblades have higher armour and 50% more HP but no 4+ save and in CC the enemy auto-hits the rear armour of 12, making them much more susceptible to Monstrous Creatures bashing it in CC).
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![[Post New]](/s/i/i.gif) 2014/04/29 01:44:03
Subject: Baneblade or Imperial Knight?
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One Canoptek Scarab in a Swarm
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Hmmm, real tough decision. I like both of them and will probably get both of them but one now and the other later.
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![[Post New]](/s/i/i.gif) 2014/04/29 02:40:35
Subject: Baneblade or Imperial Knight?
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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While the Baneblade is king of the battlefield, the a Imperial Knight is by far the Queen ... and she surely does checkmate!
I'd get the Knight kit over the Baneblade.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2014/04/29 04:35:01
Subject: Baneblade or Imperial Knight?
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Flashy Flashgitz
Canberra, Down Under
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Baneblade, because big tanks are much more thematic for Guard.
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Current Proposed Rules Project: Orkish AC-130 Spekta Gunship!
WAAAGH Sparky!
1400 (ish) - On the rebound!
Kommander Sparks DKoK
1000 (ish) - Now on the backburner
- Men, you're lucky men. Soon, you'll all be fighting for your planet. Many of you will be dying for your planet. A few of you will be put through a fine mesh screen for your planet. They will be the luckiest of all. |
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![[Post New]](/s/i/i.gif) 2014/04/29 04:39:34
Subject: Baneblade or Imperial Knight?
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Perfect Shot Dark Angels Predator Pilot
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Baneblade has more options
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A Dark Angel fell on a watcher in the Dark Shroud silently chanted Vengance on the Fallen Angels to never be Unforgiven |
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![[Post New]](/s/i/i.gif) 2014/04/29 04:40:14
Subject: Baneblade or Imperial Knight?
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Longtime Dakkanaut
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Baneblade
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19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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![[Post New]](/s/i/i.gif) 2014/04/29 05:24:56
Subject: Re:Baneblade or Imperial Knight?
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Commander of the Mysterious 2nd Legion
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Both are good choices, to my mind it depends on your meta.
if you want something that'll hunt armor, go with a Knight (yes you could build your BB as a shadowsword but the knight is cheaper)
if you are dealing with a meta with a lot of MSUs.. go with a baneblade
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2014/04/29 06:01:45
Subject: Re:Baneblade or Imperial Knight?
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Grizzled Space Wolves Great Wolf
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BrianDavion wrote:Both are good choices, to my mind it depends on your meta.
if you want something that'll hunt armor, go with a Knight (yes you could build your BB as a shadowsword but the knight is cheaper)
if you are dealing with a meta with a lot of MSUs.. go with a baneblade
It's hard to justify a Knight for armour hunting in an IG army when you have so many other options to hunt armour that are cheaper.
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![[Post New]](/s/i/i.gif) 2014/04/29 06:09:03
Subject: Baneblade or Imperial Knight?
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Boom! Leman Russ Commander
New Zealand
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Big tank or super ugly walker
Not a tough choice for me.
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![[Post New]](/s/i/i.gif) 2014/04/29 14:06:10
Subject: Baneblade or Imperial Knight?
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Decrepit Dakkanaut
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Baneblade!
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2014/04/29 14:11:41
Subject: Baneblade or Imperial Knight?
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Locked in the Tower of Amareo
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I like the knight because the idea of a D-chainsaw is just too funny. And its fun to use as a counter-assault unit and chainsaw units with 2++ invuln.
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![[Post New]](/s/i/i.gif) 2014/04/29 14:30:26
Subject: Baneblade or Imperial Knight?
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One Canoptek Scarab in a Swarm
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Wow, I didn't expect it to be so close in the poll. How well does the Knight do against Riptides? Same with Baneblade(any variation)? What about wave serpents? How well do they survive turn 1 drop pod sternguard with combi-meltas? I understand that they are units that perform better with support e.g. bubblewrapping, but if for some ungodly reason I can't provide it, which one is more likely to make its points back without support?
My current group I play with is Tau, Elder, Space Marines Salamanders tactics, and Chaos Marines. My main worry is that neither of the 2 will survive the amount of anti-av all these armies have and still make up its points.
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This message was edited 1 time. Last update was at 2014/04/29 14:31:44
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![[Post New]](/s/i/i.gif) 2014/04/29 15:50:01
Subject: Baneblade or Imperial Knight?
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Regular Dakkanaut
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If a knight can get into cc with a riptide it will crush it, if not the riptide will dance around it. The str d shot will 1 shot a riptide if you can catch it out in the open, but most tau players aren't going to give your baneblade a clear shot at it.
And your baneblade a primary concern shouldn't be a riptide, you should be watching for deep striking fusion suits, and hammerheads.
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This message was edited 1 time. Last update was at 2014/04/29 15:52:05
In before thread lock. |
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![[Post New]](/s/i/i.gif) 2014/04/29 16:04:22
Subject: Baneblade or Imperial Knight?
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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Knights and other Superheavies don't really care about one Riptide, it's the other 2-4 that might cause issues. Just like a Riptide doesn't really care about 1 Knight, it's the 2-4 other Knights that are the issue. In a head to head match between 5 'Tide and 5 Knights, the Knights will annihilate a Tau Troops and dance a waltz with the 'Tides, winning on objectives. 5 'Tides can't kill 5 Knights in 5 turns, but the Knights don't need to kill any 'Tides to win a game.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2014/04/29 16:09:02
Subject: Baneblade or Imperial Knight?
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Screaming Shining Spear
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I'd go for the Baneblade. The Knight is just not that appealing to me, and the Baneblade fits so easily with other IG units when making lists. It requires the same tactics as the other IG units and doens't require a backstory addition to the list to play (if you care about fluff at all).
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Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
Eldar: 0-0-0 (Yes, I feel it is that bad)
Battlefleet Gothic: 2,750 pts of Craftworld Eldar
X-wing(Focusing on Imperials): CR90, 6 TIE Fighters, 4 TIE Interceptors, TIE Bomber, TIE Advanced, 4 X-wings, 3 A-wings, 3 B-wings, Y-wing, Z-95
Battletech: Battlion and Command Lance of 3025 Mechs(painted as 21st Rim Worlds) |
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![[Post New]](/s/i/i.gif) 2014/04/29 16:18:04
Subject: Baneblade or Imperial Knight?
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Do you like to sit and shoot or move and assault.
That's the question at the end of the day.
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![[Post New]](/s/i/i.gif) 2014/04/29 19:32:22
Subject: Baneblade or Imperial Knight?
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Storm Trooper with Maglight
Breslau
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Well, Baneblade or any other variant of that tank bring much, much more firepower to the table than a Knight ever would and either D- str large blast or S10 Ap1 apocalyptic blast ignores cover are too much to just pass on.
If you like the Knight's model more, they're still very viable and can hurt stuff with their 12" movement and high str guns/D chainsword.
Baneblade on the other hand packs lots of firepower and it's as good on offense as it is on defense and few things can stand it's focused firepower, especially when your army supports it.. but as some people said, it desperately needs support or it'll be easy to counter whereas Knights work perfectly as a distraction away from your main force.
That being said, both die horribly to triple manticores.
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![[Post New]](/s/i/i.gif) 2014/04/29 23:45:02
Subject: Baneblade or Imperial Knight?
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Water-Caste Negotiator
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I cant speak for the baneblade but the knight is a lot of fun to build and paint. Still working on mine and its been a couple of weeks.
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![[Post New]](/s/i/i.gif) 2014/04/30 00:56:26
Subject: Baneblade or Imperial Knight?
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Grizzled Space Wolves Great Wolf
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Klerych wrote:That being said, both die horribly to triple manticores. 
Not really, given the Manticores are 160pts each and will probably only do 1 HP per turn and they themselves are comparatively easy to kill.
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