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Made in us
Angry Blood Angel Assault marine




AZ

Ok so I have been out of the game for about 9 months and am just starting to get back into it. Obviously as I'm sure many of you do, I see Knights on many o' table at the local game store; my question is this are you able to run Knights in the normal game? Or are they Escalation/Apoc type games only?


--- So I just read some articles online, if I am understanding this correctly; Escalation rules fit seamlessly into the game allowing for these units to be run just as if they were included in the original rule book? Unlike the Apoc rule set which you would agree upon prior to the game... So long story short, if a guy shows up with an Knight in his army for a normal game of 40k, its game on?

This message was edited 5 times. Last update was at 2014/04/29 16:47:54


"While it is true that there is a very small sub-species of geek who are adept at assembling small figures and painting them with breath taking detail; the rest of us are basically the paste eating retards who failed art class. Because of this, what we build never even faintly resembles the picture on the box when we're done." - Coyote Sharptongue
 
   
Made in us
Water-Caste Negotiator






Nevada, USA

Its a codex army, if you have the codex and the right points for the knights. You can include them in the game.
   
Made in us
Angry Blood Angel Assault marine




AZ

Even with D strength weapons and all? And again, I'm just coming back to the game, so I get the feeling this is a rather touchy issue for some if this is true... I can see now the "apprehension" some people have shown towards the escalation book.

This message was edited 1 time. Last update was at 2014/04/29 17:12:35


"While it is true that there is a very small sub-species of geek who are adept at assembling small figures and painting them with breath taking detail; the rest of us are basically the paste eating retards who failed art class. Because of this, what we build never even faintly resembles the picture on the box when we're done." - Coyote Sharptongue
 
   
Made in ca
Commander of the Mysterious 2nd Legion





the Strength D weapons nice but it's not some immortal uber weapon. yes it can one shot stuff but so can a Melta

Opinions are not facts please don't confuse the two 
   
Made in us
Water-Caste Negotiator






Nevada, USA

I haven't field tested my knight yet. But because of the D weapons I feel its kinda messed up to use in smaller point games. I'm thinking of using it in a 2000 pt game. I picked up the model because it looked cool and wanted it paint it.

The codex includes the rules needed for the weapons and stomp attacks. So escalation is not required, but any opponent who doesn't want to fight an army of knights can just say no to you.

This message was edited 1 time. Last update was at 2014/04/29 17:30:39


 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

D Weapons in 6th are survivable, and no where near as bad as they were when 4th first introduced them. D Weapons now deal wounds to models, not units, so the most a knight can kill in one turn of Combat is 3 models. Not all that OP.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Potent Possessed Daemonvessel





 jeffersonian000 wrote:
D Weapons in 6th are survivable, and no where near as bad as they were when 4th first introduced them. D Weapons now deal wounds to models, not units, so the most a knight can kill in one turn of Combat is 3 models. Not all that OP.

SJ


Well not accounting for stomp which will possibly kill quite a few more depending on the opponent (and stomp roll)
   
Made in au
Automated Rubric Marine of Tzeentch





Perth

 Zarynterk wrote:
Ok so I have been out of the game for about 9 months and am just starting to get back into it. Obviously as I'm sure many of you do, I see Knights on many o' table at the local game store; my question is this are you able to run Knights in the normal game? Or are they Escalation/Apoc type games only?


--- So I just read some articles online, if I am understanding this correctly; Escalation rules fit seamlessly into the game allowing for these units to be run just as if they were included in the original rule book? Unlike the Apoc rule set which you would agree upon prior to the game... So long story short, if a guy shows up with an Knight in his army for a normal game of 40k, its game on?


escalation is normal 40k and not attached to apoc. apoc just totally does away with the FOC.

in normal 40k you now get a Lord Of War slot that you can take a superheavy in.

on the other topic, its a stand alone codex, so totally legal to take a couple of the things along

CSM 20,000 Pts
Daemons 4,000 (ish)
WoC over 10,000
6000+ Pts


 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

Breng77 wrote:
 jeffersonian000 wrote:
D Weapons in 6th are survivable, and no where near as bad as they were when 4th first introduced them. D Weapons now deal wounds to models, not units, so the most a knight can kill in one turn of Combat is 3 models. Not all that OP.

SJ


Well not accounting for stomp which will possibly kill quite a few more depending on the opponent (and stomp roll)

Is Stomp a D Weapon? No, just the Reaper Chainsword is.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Agile Revenant Titan






Austin, Texas.

 Zarynterk wrote:
Even with D strength weapons and all? And again, I'm just coming back to the game, so I get the feeling this is a rather touchy issue for some if this is true... I can see now the "apprehension" some people have shown towards the escalation book.


Yep in a normal game of 40k, I can have a revenant titan with 4 ranged large blast strength D guns, dark eldar allies, an inquistor, a legion of the damned detachment, an imperial knight, and even a tyranid data slate (I think, not positive with data slate rules)
Of course thats if points allow xD

This message was edited 1 time. Last update was at 2014/04/29 19:03:38


I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Potent Possessed Daemonvessel





No but they still kill models in close combat so the statement that "the most a knight can kill in one turn of combat is 3 models" is false. The most a knight can kill in one round of combat is limited by how many model can fit under 3 small blasts + 3 models. So a knight can possibly kill say 20 models or so in one round of combat.

Furthermore how op that is depends on the 3 models. Killing say three 40+ point Plague Drones, or 70+ point centurians, is pretty strong for one model.

This message was edited 1 time. Last update was at 2014/04/29 19:04:47


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, Knights are pretty good. If you want to run one, take two.
Two are tough to beat.

Former moderator 40kOnline

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Swift Swooping Hawk





Massachusetts

 jeffersonian000 wrote:
Breng77 wrote:
 jeffersonian000 wrote:
D Weapons in 6th are survivable, and no where near as bad as they were when 4th first introduced them. D Weapons now deal wounds to models, not units, so the most a knight can kill in one turn of Combat is 3 models. Not all that OP.

SJ


Well not accounting for stomp which will possibly kill quite a few more depending on the opponent (and stomp roll)

Is Stomp a D Weapon? No, just the Reaper Chainsword is.

SJ


Look at the STOMP chart.... it has the same damage potential as a D weapon. (on a 6)

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Made in us
Potent Possessed Daemonvessel





Actually it has way more on a 6. A 6 one shots anything, so a Wraith knight with 6 wounds dies in one hit.
   
Made in us
Fixture of Dakka





I don't know about your meta, but around here, unless its a tournament, you don't need to face anything you don't want to. Most of us have avoided Escalation and Knights.
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

Bharring wrote:
I don't know about your meta, but around here, unless its a tournament, you don't need to face anything you don't want to. Most of us have avoided Escalation and Knights.

This. Escalation is about as mandatory as any other 40k expansion to most people.

   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

/sigh

Stomps hit units, D Weapons hit models. For the obtuse, I will restate:

The most an Imperial Knight's D Weapon can kill is 3 models, 4 on a Charge, not including the inevitable Apocalyptic explosion once the last hull point is lost.

SJ

This message was edited 1 time. Last update was at 2014/04/29 20:41:25


“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
 
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