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I'll just assume you want to stick to the Black Templars theme.. I'd play to their strengths which are MSU with nice weapon load outs (heavy and special in a 5-man) and Challenges. Because the characters get rerolls in challenges I'd make sure to capitalize on that. Here's a list I out together that's both fluffy and decent:
Chapter Master - bike, artificer armor, shield eternal, thunder hammer
Captain - artificer armor, storm shield, thunder hammer, auspex
Crusader Squad - Initiates x10 w/power axe and close combat weapons, Neophytes x4 w/melta gun and shotguns, Sword Brother w/power axe, Land Raider Crusader w/multimelta
Crusader Squad (5) - plasma gun, lascannon
Bike Squad (5) - grav x2, combi-grav, melta bombs
Scout Squad (5) - bolters, land speeder storm w/heavy flamer
Stormtalon - Skyhammer missiles
Stormtalon - Skyhammer missiles
Some notes:
The bike squads are nice right now with grav seeing as they pack a punch against high toughness units, MCs, armor value 2, and are fast scoring units if the Warlord is on a bike.
The LRC is fluffy and packs a nasty surprise with the captain taking a challenge, leaving the power axes to do some damage. I gave them assault guns and an auspex to help them thin out the enemy prior to the charge.
Hope that helps at least conceptually!
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