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Made in us
Unshakeable Grey Knight Land Raider Pilot





1500 points of Orks looking to kick ass and take names.

Big Mek w/ KFF

20 Orks, Nob w/ PK, Armor, Bosspole, Big Shoota
19 Orks, Nob w/ PK, Armor, Bosspole, Big Shoota (Mek goes here)
10 Orks, Nob w/ Bosspole

Battlewagon, RPJ, Deff rolla
Battlewagon, RPJ, Deff rolla
Battlewagon, RPJ, Deff rolla

Coteaz (Warlord)

Razorback w/ Psybolts, 3 Acolytes
Razorback w/ Psybolts, 3 Acolytes
Razorback w/ Psybolts, 3 Acolytes

Imotekh

Night Scythe w/ 5 Warriors

1500 exactly.

Everything is there for a reason - Coteaz + Imotekh almost garuntee me first turn and therefore a turn 2 assault or (more likely) tank shocks. Night fight boosts KFF saves and keeps everything intact. Night Scythe is an interceptor/side armor threat/linebreaker. Razorbacks are there for light AV and secondary AA, as well as the ability to hold backfied objectives.

Flaws: Hard to grab First Blood. ~25% chance Imotekh kills off one of my own Razorbacks each turn.

This message was edited 1 time. Last update was at 2014/05/04 18:50:21


 
   
Made in gb
Longtime Dakkanaut






not sure if I'm missing something here but you seem to have 3 different armies in this list... I think you can only take a primary detachment & a secondary, in this case orks and inquisitor, and then there's necrons tacked on after.

or are there rule I don't know about concerning yet more armies being mushed together?

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

I also make designs for t-shirts and mugs and such on Redbubble! 
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

 some bloke wrote:
not sure if I'm missing something here but you seem to have 3 different armies in this list... I think you can only take a primary detachment & a secondary, in this case orks and inquisitor, and then there's necrons tacked on after.

or are there rule I don't know about concerning yet more armies being mushed together?


He's taking the inquisition as an inquisitorial Detatchment instead of allies. Its basically their special version of allies.

I would avoid imotekh in this list since he will be blowing up your units all game with his storm. I would drop the crons for some dakka jets and lootas since you need AA

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

10k
2k
500 
   
Made in gb
Pyromaniac Hellhound Pilot






I would slightly worry that you're investing a lot of points into unsupported special characters (as they won't be able to join the ork units) Coteaz has great divination powers but no unit to buff with prescience. Imotekh also seems a bit expensive - you could have another backfield mob of 30 boyz for the same price to score some objectives for example...

Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights  
   
 
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