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Made in gb
Death-Dealing Dark Angels Devastator




U.K

right my local store is having its fantastic armour fight. basically a bunch of guys bring down as much armour as you can then you get split into 2 or 3 teams depending how many people are playing and fight it out.

anyway i know for a fact (little hint from the manager that he is coming after me) that i am going to be up against an emprah fist tank company... does anyone have any experience fighting these? if im being honest i have no idea what to do. im taking a baneblade 4 land raiders (2 LC, 1 crusader and 1 redeemer) and a predator with LC. i know i outgun him but im going to have other guys coming at me as well and i know for a fact he will be seeking revenge for our last match so its more that likely he will be pouring fire into me.

any suggestions?


 
   
Made in us
Battleship Captain




Oregon

Is it only tanks?

Infantry with krak grenades can do nasty things to parking lots.
Beyond that, you really want to bring as many weapons of atleast lascannon stats to reasonably punch through and destroy targets.
   
Made in us
Dakka Veteran





Alexandria, VA

Might be hard pressed to get much out of the Crusader and Redeemer. Best use would be as a mobile LOS blocker for your lascannons until you close the distance.
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 rryannn wrote:
Might be hard pressed to get much out of the Crusader and Redeemer. Best use would be as a mobile LOS blocker for your lascannons until you close the distance.
Just deploy it on a bastion. EDIT:Thought we were talking stock LR, must learn to read.

This message was edited 1 time. Last update was at 2014/05/06 13:42:09


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in gb
Prophetic Blood Angel Librarian




Take a mm on every landraider!
   
Made in us
Decrepit Dakkanaut






Springfield, VA

This is going to be difficult.

I play an Imperial Guard Armored Battlegroup, and I will tell you now that they have the toughest, killiest tanks in 40k vs other tanks.

Vanquishers which can be Bs4, twin-linked (thanks to co-axial stubbers) and are Str 8 AP2 Armorbane are nasty at 72".

Additionally, for not much more, they can have twice as many multi-meltas than your Land Raider, and they can get a hull lascannon...

In fact, I would go so far as to say you don't outgun him - compared to a Vanquisher, the baneblade is actually a pretty terrible antitank platform.

   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

 Unit1126PLL wrote:
This is going to be difficult.

I play an Imperial Guard Armored Battlegroup, and I will tell you now that they have the toughest, killiest tanks in 40k vs other tanks.

Vanquishers which can be Bs4, twin-linked (thanks to co-axial stubbers) and are Str 8 AP2 Armorbane are nasty at 72".

Additionally, for not much more, they can have twice as many multi-meltas than your Land Raider, and they can get a hull lascannon...

In fact, I would go so far as to say you don't outgun him - compared to a Vanquisher, the baneblade is actually a pretty terrible antitank platform.


How do co-axial stubbers make a Vanquisher's Cannon twin-linked?

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Legendary Master of the Chapter






 jeffersonian000 wrote:
 Unit1126PLL wrote:
This is going to be difficult.

I play an Imperial Guard Armored Battlegroup, and I will tell you now that they have the toughest, killiest tanks in 40k vs other tanks.

Vanquishers which can be Bs4, twin-linked (thanks to co-axial stubbers) and are Str 8 AP2 Armorbane are nasty at 72".

Additionally, for not much more, they can have twice as many multi-meltas than your Land Raider, and they can get a hull lascannon...

In fact, I would go so far as to say you don't outgun him - compared to a Vanquisher, the baneblade is actually a pretty terrible antitank platform.


How do co-axial stubbers make a Vanquisher's Cannon twin-linked?

SJ


Its like the scatter lasers in new eldar

It sounds like a ton of fun.

Dont forget in a last ditch effort if you run out of guns, you can always ram

This message was edited 1 time. Last update was at 2014/05/06 20:14:10


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Whiteshield Conscript Trooper






Unit1126PLL wrote:
This is going to be difficult.

I play an Imperial Guard Armored Battlegroup, and I will tell you now that they have the toughest, killiest tanks in 40k vs other tanks.

Vanquishers which can be Bs4, twin-linked (thanks to co-axial stubbers) and are Str 8 AP2 Armorbane are nasty at 72".

Additionally, for not much more, they can have twice as many multi-meltas than your Land Raider, and they can get a hull lascannon...

In fact, I would go so far as to say you don't outgun him - compared to a Vanquisher, the baneblade is actually a pretty terrible antitank platform.



How do co-axial stubbers make a Vanquisher's Cannon twin-linked?


its an armored battle group thing and vanquishers are tank killers with very few equals if any.
ig tanks are a tough nut to crack with just marine tanks. concentrate fire till you kill one then move on bring as much melta and las cannon as you can and pray you go first.
   
Made in gb
Death-Dealing Dark Angels Devastator




U.K

so my LR's have multi meltas and they can take a beating which is really the main reason for bringing them. i popped by the store last night just to have a chat with him as it is on my way home and he has at least 3 vanquishers. the last 4 games we have played my DA has topped him and he organised this event just so he can punish me. im half considering borrowing my brothers shadowsword just to dump a little more weight on my side of the board but i dont know if he is coming or not and i know if he is he will more than likely be on the other side as he also owes me a whooping... i have to stop beating people...


Automatically Appended Next Post:
oh and he has now 100% confirmed he is ignoring everyone else until im commanding nothing but a pile of smouldering wrecks... fantastic

This message was edited 1 time. Last update was at 2014/05/07 10:28:29



 
   
Made in us
Mekboy Hammerin' Somethin'





Sedona, Arizona

 MrBlackledge wrote:
so my LR's have multi meltas and they can take a beating which is really the main reason for bringing them. i popped by the store last night just to have a chat with him as it is on my way home and he has at least 3 vanquishers. the last 4 games we have played my DA has topped him and he organised this event just so he can punish me. im half considering borrowing my brothers shadowsword just to dump a little more weight on my side of the board but i dont know if he is coming or not and i know if he is he will more than likely be on the other side as he also owes me a whooping... i have to stop beating people...


Automatically Appended Next Post:
oh and he has now 100% confirmed he is ignoring everyone else until im commanding nothing but a pile of smouldering wrecks... fantastic


That'd make your life easier, if your team-mates cooperate. You can try to get him to chase you across the board, have your team mates LoS block, and do all sorts of things to make him play stupid and make poor choices just so he can shoot at you faster.

   
Made in ru
!!Goffik Rocker!!






I'd say that leman russes outperform landraiders badly in a tank-vs-tank fight. VS vehicles you don't need 14 back and often, 14 side. You also don't need troops capacity. And those things are what you pay almost half the cost of a landraider for.

As a SM player you might be better off with tri-las preds and demolishers over landraiders. Maybe take one or two Landraiders for a side push to force him rotate the tanks. But it's hard to say what's gona be better there. Another 2 demolishers or a single landraider.

This message was edited 2 times. Last update was at 2014/05/07 10:55:46


 
   
Made in za
Fixture of Dakka




Temple Prime

 koooaei wrote:
I'd say that leman russes outperform landraiders badly in a tank-vs-tank fight. VS vehicles you don't need 14 back and often, 14 side. You also don't need troops capacity. And those things are what you pay almost half the cost of a landraider for.

On the other hand, there is the Terminus Ultra, which is now a free upgrade for an Antaro Chronus tank if you use a certain formation.

Most tanks don't survive the glare of a Chronus Terminus for long.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

I think people are still underestimating the tank-killing power of the Vanquisher.

Since it's armor wars, he could conceivably take 10 vanquishers, with a varying number being BS4...
   
Made in us
Land Raider Pilot on Cruise Control






Cincinnati, Ohio

If you can, would you proxy Vindicators/HCB PRed-Executioners? Reson being that both give you S10 AP2 Large Blast shooting, one being long-ranged (Predator Executioner) while the other is short (Vindicator).

If so, you could move the vindi and LR, shoot the demolisher, FO the LR to block LoS on the Vindi, all while PotMS your MM. Or block the Predator Executioner with your LR for Cover Saves, as the Heavy Conversion Beamer is S10 AP2 Large Blast from 48"-72" away from the spot it lands after scattering.

This message was edited 1 time. Last update was at 2014/05/08 02:31:54


Blood Ravens 2nd Company (C:SM)
 
   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

 Unit1126PLL wrote:
This is going to be difficult.

I play an Imperial Guard Armored Battlegroup, and I will tell you now that they have the toughest, killiest tanks in 40k vs other tanks.

Vanquishers which can be Bs4, twin-linked (thanks to co-axial stubbers) and are Str 8 AP2 Armorbane are nasty at 72".

Additionally, for not much more, they can have twice as many multi-meltas than your Land Raider, and they can get a hull lascannon...

In fact, I would go so far as to say you don't outgun him - compared to a Vanquisher, the baneblade is actually a pretty terrible antitank platform.



Is the krieg model's stubber actually coaxial? I was just gonna run it as a normal heavy stubber.

 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Scipio Africanus wrote:
 Unit1126PLL wrote:
This is going to be difficult.

I play an Imperial Guard Armored Battlegroup, and I will tell you now that they have the toughest, killiest tanks in 40k vs other tanks.

Vanquishers which can be Bs4, twin-linked (thanks to co-axial stubbers) and are Str 8 AP2 Armorbane are nasty at 72".

Additionally, for not much more, they can have twice as many multi-meltas than your Land Raider, and they can get a hull lascannon...

In fact, I would go so far as to say you don't outgun him - compared to a Vanquisher, the baneblade is actually a pretty terrible antitank platform.



Is the krieg model's stubber actually coaxial? I was just gonna run it as a normal heavy stubber.


The Ryza-pattern Vanquisher's stubber is a co-axial weapon for the Armored Battlegroup list. The Gryphonne and Stygies pattern Vanquishers have co-axial Storm Bolters
   
Made in gb
Junior Officer with Laspistol





Desperado Corp.

If he's just fielding tanks out of the AM codex, it won't hit so hard. The only real AT tanks in that group are the Vanquisher and Demolisher if it closes. In that case, tag the Vanquishers first, then Demolishers. From there, you only have to worry about glancing battle cannons, or Pask.

Of course, sponsons could change that completely. If it's nothign but tanks, expect dual MMs on each tank.

If it's ABG... Well, I don't envy you if it's ABG.

If you want to be tricksy, you could bring Landspeeders with MMs. Make him waste shots trying to tag those, or make him pay for ignoring them.

Good luck either way man.

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
Made in gb
Death-Dealing Dark Angels Devastator




U.K

Wow so many suggestions!! i love the Land speeder idea i have 4 with MM's ( i play a lot of apoc) so ill have to check is they are allowed.

anyway i got an email last night with the list and i know some of the players so i can roughly guess what they are fielding.. its been set out so its basically imperium vs everything else with the exception of a couple of IOM guys who are over spill

anyway here goes.

Imperial side -ME
Guard - various russ varients (around 6) and 2 baneblade varients (shadow sword and a bane hammer if i remember rightly)
SM & Guard - me (finally figured out what im taking) 1 knight 1 baneblade 1 shadow sword 1 pred annihalator 4 LR's as mentioned 7 dreads (2 ven 1 with PC 1 with LC 1 IC CC 2 with LC's 1 with AC and 1 with a flamer) and 3 drop pods with missiles.
Guard - warhound 1 knight 3 Russ's
SM & Guard- no idea
SOB- no idea
GK- 3 dread knights but past that i dont know
SM- at least 3 pred annihaltors and 2 whirlwinds not sure what else

Xeno- Everyone else.
Guard- emperors fist
Guard- no idea
Eldar at least 2 Wraith knights 1 of whatever the titans are called (wraithlord?) 4 fire prisms and a war walker squadron
Tau- 3 riptides 2 broadsides and various battlesuits
Tau- 1 riptide 2 sky rays and 3 or four hammer heads
Crons- no idea i know 1 tesseract though
Tau- 2 riptides is all i know of
Nids- a significant amount of carnifexs i think 8 last time i played him? 1 exocrine 1 haruspex 1 mawloc 2 trygons 1 tervigon and a tyronofex in a pear tree

as you can see its an uphill climb... any overall game play suggestions?


 
   
 
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