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Made in au
Road-Raging Blood Angel Biker




Australia

Hey Dakka.

A lot of people have conflicting ideas as to what the best loadout for Sternguard is.

I am leaning towards a 10 man squad with 2x Heavy Flamers and 4x Combi-Melta and give the Sargent a Power Fist.

What are your favoured loadouts? Ones that have worked for you?

1850 Blood Angels
 
   
Made in us
Dakka Veteran





Bay Area, CA

I prefer 9 bolters and a libby in a drop pod or rhino.

That is, zero special/combi weapons. The special ammo is too good to waste points on some other gun.

This message was edited 1 time. Last update was at 2014/05/06 23:00:11


 
   
Made in us
Land Raider Pilot on Cruise Control





Maryland

10x Man w/ 2x Heavy Flamer and 3x Combi Meltas.

 Grey Templar wrote:

The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in us
Hellish Haemonculus






Boskydell, IL

8 combi-meltas, 2 heavy flamers. Drop Pod.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Death-Dealing Devastator




Sacramento, CA

I run a 5 man squad all with combi-meltas with the Iron Hands "Invincible" Chapter Master in a drop pod. Enough firepower to take down MC's and Armour and then the CM to deal with the assaults and to tank wounds.
   
Made in nz
Longtime Dakkanaut



New Zealand

I have found that while spamming combi meltas on them is very tempting it is incredibly ineffecient. While you do get 5 Melta shots into two different vehicles you are spending 300+ points to do it, and because you have to drop right on top of someone you inevitably lose the unit the turn after. That means unless you are killing two expensive vehicles i.e two Serpents (which you will be lucky to kill) the unit isn't paying for itself - many armies don't even have good targets for them and not many vehicles are above 150pts.

The best idea I have seen for Sternguard is to run them as part of a Marine horde type list, you run 3 units of 10 Sternguard (still in Pods) + Pedro to make them scoring, 3 units of 10 Devs with Lascannons and 2+ units of Tacticals. Your IF Lascannon Devs can open up vehicles from across the board, the Sternguard drop into the middle of the board (accept 24" range shots turn 1 and focus on board control) and deal with infantry and you combat squad your entire army and have millions of 5 man Marine units all over the board (most of them being scoring). This maximises the usefulness of the Special Ammo without making them far more expensive by making them into a suicide melta delivery system.
   
Made in us
Monstrous Master Moulder




Cleveland, Ohio, USA

Robbo97 wrote:
Hey Dakka.

A lot of people have conflicting ideas as to what the best loadout for Sternguard is.

I am leaning towards a 10 man squad with 2x Heavy Flamers and 4x Combi-Melta and give the Sargent a Power Fist.

What are your favoured loadouts? Ones that have worked for you?


That, but no Pfist.

They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. 
   
 
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