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I am considering starting a White Scars made up successor chapter, focused on bikes and honestly, simplicity for me.
List is ...close, I think. I've got 41 points free for movement.
Concerns - Model footprint, bad dice, dealing with flyers, assault.
Desires - One size fits all army, preference not to have units not benefiting from chapter tactics, mobility, fear (not the rule) causing units.
Commentary is appreciated.
The list
HQ
-Khan on Moondrakken
-Captain - Bike, Artificer Armour, Primarchs Wrath (Hoping I can replace bike gun), Lightning Claw, Storm Shield.
-Command Squad X2 - Bikes, 4 Vets with Grav and Storm Shields, and apothecary.
Troops
- Bike Squad - Sarge w/combi grav , 2 Bikes w/Grav guns, 1 Plain old biker, Attack bike w/MM
- Bike Squad - Sarge w/combi grav , 2 Bikes w/Grav guns, 1 Plain old biker, Attack bike w/MM
Fast Attack
- Bike Squad - Sarge w/combi grav , 2 Bikes w/Grav guns, Attack bike w/MM
- Bike Squad - Sarge w/combi grav , 2 Bikes w/Grav guns, Attack bike w/MM
This looks like "all eggs in one basket" to me, but the grav guns should provide me threat to virtually anything. That being said I only have 26 models total on the field.
My thought process is as follows :
Durable Units - Harass and chip away.
Hordes - Harass/Ignore and make them use their cardio.
Vehicles - Focus Fire
My command squads are their to provide threat. "OMG KILL THOSE ..." I *think* if you ignore them, you'll regret it, and they should be quite durable with jink, FNP, and 3/4. These are for your Riptides, Wraiths, and all the units I especially despise.
Obvious weaknesses are AA and melee, but I figure Hit and Run should allow me to manage melee. AA I plan on ignoring, meta isn't flyer heavy. Khan is basically a tax here. I want/need
Thoughts? I'm not fragile so if this is downright stupid, Just say so. Just say why. I intend on modelling them after a biker gang, either Mongols or Pagans.
TLDR - Bike gang, will it work? I like grav. Need advice.
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