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![[Post New]](/s/i/i.gif) 2014/05/08 19:43:05
Subject: 1500 AM Foot Horde!
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Pyromaniac Hellhound Pilot
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Would this be hard to beat for any relatively competitive lists? Not loads of firepower but a ton of survivability! 196 models on the table (even if a few are conscripts...)
HQ
Company Command Squad (no heavy weapons to prevent them being more of a target) 60pts
4 Priests 100pts
Primaris Psyker 50pts
Platoon A
PCS with Autocannon 40pts
4 Infantry Squads with Lascannons, grenade launchers and 1 set of krak grenades 310pts
30 Conscripts 90pts
Platoon B
PCS with Autocannon 40pts
4 Infantry Squads with Autocannons, meltaguns, 4 melta bombs and 1 set of krak grenades 310pts
30 Conscripts 90pts
Veteran Squad with 2 plasma guns 90pts
Inquisitorial Detahcment
2 Inquisitors, with 3 servo skulls between them 59
8 Acolytes with bolters and 3 servitors with multi meltas 70pts
9 Acolytes with bolters and 3 servitors with plasma cannons105pts
8 Acolytes with bolters and 3 acolytes with plasma guns 82pts
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Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights |
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![[Post New]](/s/i/i.gif) 2014/05/09 15:05:50
Subject: 1500 AM Foot Horde!
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Pyromaniac Hellhound Pilot
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One thing I was toying with was getting some deep striking militarum tempestus? I could sub out the vet squad for them...
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Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights |
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![[Post New]](/s/i/i.gif) 2014/05/09 15:20:08
Subject: 1500 AM Foot Horde!
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Assault Kommando
Flint, Mi
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I assume priests are going in blobs and with conscripts?
Your vets do seem a little out of place.
Your Inquisitiors are not psykers?
It seems like the henchmen bands are going to be static with the servitors? If not drop the heavys.
Youre going to be marching across the battle field with everything. Most of your stuff will not survive, especially if facing large volumes of Anti infantry power. an ADL would fit well if you could find room for it.
Making your inquisitors psykers you could drop the primaris and they have an additional wound and it gives you 2 prescience at ld 10 instead of 1 at ld 9.
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![[Post New]](/s/i/i.gif) 2014/05/10 00:01:15
Subject: 1500 AM Foot Horde!
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Pyromaniac Hellhound Pilot
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That is actually a very good call on the inquisitors... Yes, they are just there to allow the use of the cheap servitors tbh.
An aegis line could also help a lot too, but what should I drop to find points for it? the vets?
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Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights |
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![[Post New]](/s/i/i.gif) 2014/05/10 04:02:33
Subject: 1500 AM Foot Horde!
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Assault Kommando
Flint, Mi
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Dropping the psyker and the vets leaves you 140 points. Its 60 to make the inquisitors psykers, and 50 for the line. that leaves 30 points for more servitiors or something, or find another 20 if you want the quad gun on your ADL.
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![[Post New]](/s/i/i.gif) 2014/05/11 09:56:11
Subject: 1500 AM Foot Horde!
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Pyromaniac Hellhound Pilot
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OK, here goes a new attempt then
HQ
Company Command Squad (no heavy weapons to prevent them being more of a target) 60pts
4 Priests 100pts (join both conscript squads and both blobs)
Platoon A
PCS with Autocannon 40pts
4 Infantry Squads with Lascannons, grenade launchers and 1 set of krak grenades 310pts
30 Conscripts 90pts
Platoon B
PCS with Autocannon 40pts
4 Infantry Squads with Autocannons, meltaguns, 4 melta bombs and 1 set of krak grenades 310pts
30 Conscripts 90pts
Inquisitorial Detahcment
2 Inquisitors, each with mastery 1 and 3 servo skulls 128 (join the henchmen bands with servitors)
8 Acolytes with bolters, psyker and 3 servitors with multi meltas 80pts
8 Acolytes with bolters, psyker and 3 servitors with plasma cannons110pts
8 Acolytes with bolters, psyker and 3 acolytes with plasma guns 92pts
Aegis Defence Line 50pts
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Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights |
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![[Post New]](/s/i/i.gif) 2014/05/11 12:49:16
Subject: 1500 AM Foot Horde!
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Assault Kommando
Flint, Mi
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It looks really fun that is a lot of wounds to deal with at 1500 and a a pretty solid volume of fire. Can't wait for a battle report.
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