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![[Post New]](/s/i/i.gif) 2014/05/10 15:39:09
Subject: 2000 point salamanders list. HELP!
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Regular Dakkanaut
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Vulkan He'Stan - 190
Bray'arth Ash mantle - 265
Command squad - apothecary, champion, 3 veterans with storm shields, power weapons, and combi grav - 235
5 man Stern guard - 2 heavy flamers, 3 combi melta in a drop pod
2 x 5 man scout squad - camo cloaks, 4 rifles and a missile launcher - 166 total
10 man tactical - combi flamer, flamer, missile launcher in a rhino 210
5 man tactical - combi flamer, melta gun 90
Land raider redeemer - multimelta, stormbolter, extra armour 265
Storm Raven - tl plasma cannon, tl multimelta, hurricane bolters 235
Vindicator - 125
Total 1997
I'm pretty new to marines, but I played a couple years with tyranids. I keep finding myself getting blown to pieces and losing hope by the second turn. So far, the tactics I use that DO work are putting bray'arth in the storm Raven and dumping him on something scary so he can wipe it off the board, and the command squad with Vulkan has yet to be killed for 8 straight games, wiping out everything I send them at. Past that though, I get wrecked. This list needs a major overhaul. Any tips or suggestions?
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![[Post New]](/s/i/i.gif) 2014/05/10 15:59:36
Subject: 2000 point salamanders list. HELP!
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Blood Angel Neophyte Undergoing Surgeries
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Too many points on characters in my opinion, and 5 man tactical squads are useless. Command squads are also pretty crap, because you have to take wounds on useful guys.your body count is way way way too low for 2000 pts
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-successor- 12000pts
-Cadia- just starting, based on
'Gunheads'- 1000pts
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![[Post New]](/s/i/i.gif) 2014/05/10 16:59:15
Subject: Re:2000 point salamanders list. HELP!
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Land Raider Pilot on Cruise Control
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This list is not focused. Choose a theme and stick with it. I would try to stay with the armour theme and run This
Vulkan
Command Squad OR Assault Terminators
Land Raider Redeemer
10x Man Tac
Melta / Multi Melta / Combi Melta
Rhino
10x Man Tac
Flamer / Multi Melta / Combi Flamer
Rhino
10x Man Tac
Flamer / Multi Melta / Combi Flamer
Rhino
StormRaven
Vindicator
Vindicator
Thats like 1850. Its a lot of Armour in their face w/ 3 Solid Scoring Units, a beatstick unit in a Land Raider, 2 Vindicators, and a good flyer. I'd add a scout squad w/ snipers in the backfield and maybe another with shotguns to drop out of the StormRaven
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Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws. |
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![[Post New]](/s/i/i.gif) 2014/05/10 17:32:03
Subject: 2000 point salamanders list. HELP!
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Regular Dakkanaut
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Thank you! That's a lot closer to the play style I like to use so far.
I play against a lot of wraith eldar lately, so unfortunately my land raider never seems to make it even halfway up the board because its a giant fire magnet. What are your thoughts on switching it for maybe a rhino, freeing up points for a 10 man stern guard with drop pod?
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![[Post New]](/s/i/i.gif) 2014/05/12 23:19:16
Subject: Re:2000 point salamanders list. HELP!
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Land Raider Pilot on Cruise Control
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What is exactly destroying it? A Rhino is a too weak because if they destroy (which they will) you'll have to walk up the field which won't work well.
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Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws. |
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![[Post New]](/s/i/i.gif) 2014/05/18 03:36:44
Subject: 2000 point salamanders list. HELP!
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Regular Dakkanaut
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I tried out the revised list with 3 rhinos full of tacticals and the redeemer lasted until turn 4. Just some target saturation basically.
I'm gonna try a 3 mm attack bike squad. I used 3 mm speeders in my last game, and while they worked great, once my opponent realized how hard they were hitting, they were toast. I'd rather have a 2 wound bike that didn't have to deal with a damage table any time it got hit by a strength 8 single shot.
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