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Made in us
Sneaky Striking Scorpion




Seattle Area

Until today I had completely ignored the book, having heard so man bad things... I decided I should read it before 7th comes out... all I have to say is:

WTF!?!?!?!?!

It's terrible and not even remotely balanced.... more to the point it invalidates the valuation of every other model in the game...

Can anyone explain this to me?

Froth at the top, dregs at the bottom, but the middle - excellent 
   
Made in au
Trustworthy Shas'vre






Yes, escalation is bad. Most places and people I've seen require explicit pre-arranged opponent permission to field the escalation stuff.

Well, it's not all bad. Most of the things are very nasty but can be dealt with, but ranged D weapons are ridiculously broken against 'normal' armies. That's the C'tan, Revenant Titan and iirc the Stormlord (one of the baneblade-hull tanks anyway).

The book was written to sell GWs/FW's big nasty models that didn't sell well under apocalypse v2, so they attempted to make them legal in ALL 40k games rather than requiring people to organise to play apocalypse, but now you just organise to play escalation instead.

Just wait until unbound 40k 7th edition where 2 Transcendent C'tan + a C'tan shard makes a legal army .
   
Made in us
Irked Necron Immortal





Don't worry Strength D Weapons got nerfed in 7th, only on a six do they ignore invulns now.

Everything I say, barring quotes and researched information, is my personal opinion. Not fact.

"Being into 40k but not the background is like being into porn but not masturbation..." - Kain

"I barely believe my dice are not sentient and conspiring against me." - knas ser 
   
Made in us
Shas'la with Pulse Carbine



San Diego, CA

Rumor has it that you will be able to take invul saves against d weapons in the new edition, but on a 6 to wound it break through the invul.

7000
5000
1000
3000 
   
Made in us
Sneaky Striking Scorpion




Seattle Area

Even D Weapons aside, for it's cost of 550pts, the Baneblade delivers a demolisher and a S9AP3 10" blast.

Compare that cost to getting 3 Leman Russ - You get an unreal amount of firepower at a disproportionately cheap price.

When the cost for that much ordnance is only 550pts, a 250pt land raider is one bum deal.

This message was edited 1 time. Last update was at 2014/05/15 03:38:47


Froth at the top, dregs at the bottom, but the middle - excellent 
   
Made in au
Hurr! Ogryn Bone 'Ead!






Western Australia

Imo but i dont mind the 6th edition 40k rules, its pretty fun to play with and idk why people diss on it so much.
I dont know why they need another 7th edition before 8th edition in fantasy.
Plus I JUST BOUGHT 6TH RULEBOOK!

"Tell the Colonel... We've been thrown to the Wolves." -Templeton.
1W OL 1D

I love writing fiction based upon my experiences of playing; check 'em out!
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Made in ie
Khorne Veteran Marine with Chain-Axe





Ireland

Can someone explain what the differences between Standard/Escalation/Apocalypse are?
   
Made in es
Growlin' Guntrukk Driver with Killacannon






 calamarialldayerrday wrote:
Can someone explain what the differences between Standard/Escalation/Apocalypse are?


In Escalation you're still bound by FOC constraints, and you can only bring a single Superheavy from your primary detachment's faction. If Escalation is used armies may roll for special Warlord traits and scenarios. Other than that, the mechanics of Superheavies are lifted straight from Apoc.

@OP Believe it or not, I've seen people bitch and moan online AGAINST the rumored 7th ed. D Weapons nerf.



War does not determine who is right - only who is left. 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 Agent_Tremolo wrote:
 calamarialldayerrday wrote:
Can someone explain what the differences between Standard/Escalation/Apocalypse are?


In Escalation you're still bound by FOC constraints, and you can only bring a single Superheavy from your primary detachment's faction. If Escalation is used armies may roll for special Warlord traits and scenarios. Other than that, the mechanics of Superheavies are lifted straight from Apoc.

@OP Believe it or not, I've seen people bitch and moan online AGAINST the rumored 7th ed. D Weapons nerf.

Why though? D is not fun at all.

Place unit on table.
Get 2nd turn.
Remove unit from table.
Lose.
   
Made in es
Growlin' Guntrukk Driver with Killacannon






@Selym Not. Fun. At. All. But yes, some people were fine with that madness, apparently.

Truth be told I spotted that in the Faeit212 comments section, which is usually a magnet for all kinds of crazy, but still... heck, it makes me wonder if GW was right about the Internet after all.



War does not determine who is right - only who is left. 
   
Made in us
Preceptor




Rochester, NY

I have to admit, the most fun I ever had was a huge Apocalypse game I organized, but we still roughly balanced points (about 7k a side), and I'd love to have tried it with some super heavies.

I have no idea where they get off thinking those things belong in a standard-sized game, however.

Never attribute to malice that which is adequately explained by stupidity.

- Hanlon's Razor
 
   
Made in nl
Sword-Bearing Inquisitorial Crusader



Eindhoven, Netherlands

To be honest, I liked the idea of str D being able to ignore invulnerable saves. On the other hand, if they include some mechanic that will disallow you to improve invulnerable saves beyond a 3+, I'll be happy too. Currently, with 2+ re-rollable deathstars being possible, I'm perfectly fine with something that can drop them easily. It's just that it inflicts waaaay too much damage for its price...

1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl) 
   
Made in us
Fixture of Dakka






 Jaceevoke wrote:
Don't worry Strength D Weapons got nerfed in 7th, only on a six do they ignore invulns now.

I want to know what they do to vehicles now. Is it going to be 1 autopen, 3 autopens, 6 autopens +d6 HP?
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 MajorWesJanson wrote:
 Jaceevoke wrote:
Don't worry Strength D Weapons got nerfed in 7th, only on a six do they ignore invulns now.

I want to know what they do to vehicles now. Is it going to be 1 autopen, 3 autopens, 6 autopens +d6 HP?

Knowing GW, to balance out the "nerfing" of D weapons against inv saves, this is what'll happen to vehicles:

If the vehicle is hit in any way, roll a D6:

1: The vehicle Explodes.
2: The vehicle Explodes.
3: The vehicle Explodes.
4: The vehicle Explodes.
5: The vehicle Explodes.
6: The vehicle Explodes.

This message was edited 1 time. Last update was at 2014/05/16 07:13:21


 
   
Made in il
Warplord Titan Princeps of Tzeentch






Escalation wasn't that bad, only the clan, revanant and warhound were OP, the rest was fair. Even the ranged D IG tanks were okay.

And I'm tau, we got nothing noteworthy in superheavy, not like I'm protecting my toys.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Preceptor




Rochester, NY

 Selym wrote:
 MajorWesJanson wrote:
 Jaceevoke wrote:
Don't worry Strength D Weapons got nerfed in 7th, only on a six do they ignore invulns now.

I want to know what they do to vehicles now. Is it going to be 1 autopen, 3 autopens, 6 autopens +d6 HP?

Knowing GW, to balance out the "nerfing" of D weapons against inv saves, this is what'll happen to vehicles:

If the vehicle is hit in any way, roll a D6 and add 5 to the result:

1: Vehicle Shaken
2: Vehicle Shaken
3: Vehicle Stirred
4: Immobilized
5: Immobilised
6: The vehicle Explodes.


FTFY

Never attribute to malice that which is adequately explained by stupidity.

- Hanlon's Razor
 
   
Made in cz
Stalwart Veteran Guard Sergeant




Czech Republic

7th should nerf D weapons.

Otherwise, Im allergic to making assumption Escalation = D weapons. Many of those LoW without D are fun to play. But every time its hurr durr Revenant, bad, bad, lets play something normal...yeah, I have screamerstars, is there a problem?

Being optimistic“s worthless if it means ignoring the suffering of this world. Worse than worthless. It“s bloody evil.
- Fiddler 
   
Made in za
Fixture of Dakka




Temple Prime

 Agent_Tremolo wrote:
@Selym Not. Fun. At. All. But yes, some people were fine with that madness, apparently.

Truth be told I spotted that in the Faeit212 comments section, which is usually a magnet for all kinds of crazy, but still... heck, it makes me wonder if GW was right about the Internet after all.
D-weapons invalidated the Screamerstar which is seen as a plus by many.

This message was edited 1 time. Last update was at 2014/05/16 11:24:16


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Agile Revenant Titan






Austin, Texas.

 Kain wrote:
 Agent_Tremolo wrote:
@Selym Not. Fun. At. All. But yes, some people were fine with that madness, apparently.

Truth be told I spotted that in the Faeit212 comments section, which is usually a magnet for all kinds of crazy, but still... heck, it makes me wonder if GW was right about the Internet after all.
D-weapons invalidated the Screamerstar which is seen as a plus by many.


Not anymore they will :(

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Cosmic Joe





 Kain wrote:
 Agent_Tremolo wrote:
@Selym Not. Fun. At. All. But yes, some people were fine with that madness, apparently.

Truth be told I spotted that in the Faeit212 comments section, which is usually a magnet for all kinds of crazy, but still... heck, it makes me wonder if GW was right about the Internet after all.
D-weapons invalidated the Screamerstar which is seen as a plus by many.

No, D weapons made the game even more imbalanced against non-screamerstar armies.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in il
Warplord Titan Princeps of Tzeentch






Stop clamping all D in one place.

The non-massive D weapons are nothing bad even under the old rules. powerful, yes, but not game disruption.

Only the revenant, Ctan and warhound threw an absurd level of D, any other D is (AFAIK) a small blast, or 1-3 shots-and not for cheap.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Agile Revenant Titan






Austin, Texas.

 BoomWolf wrote:
Stop clamping all D in one place.

The non-massive D weapons are nothing bad even under the old rules. powerful, yes, but not game disruption.

Only the revenant, Ctan and warhound threw an absurd level of D, any other D is (AFAIK) a small blast, or 1-3 shots-and not for cheap.


Dont forget the all mighty eldar lynx. As much D as a warhound at 410 points. Insane.

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

No one will like everything in 7E, but Escalation and Stronghold were never going to be acceptable for normal play in 6E.

Now this isn't a company thats bleeding. At all. Dividends have been through the roof since 2010. Like out of this world good. So they dont have to make a DARN change by all indicators. But investor confidence is down in them and board members, I am sure, are not happy about it. So this change looks like it will make Escalation and Stronghold more acceptable to people like me who currently find them abhorrent to say the least.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

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Made in us
Douglas Bader






 calamarialldayerrday wrote:
Can someone explain what the differences between Standard/Escalation/Apocalypse are?


"Standard" and "escalation" are the same thing. Escalation added new rules to the standard game. The idea that it's a separate kind of game is one that was entirely invented by certain players who hate what GW did and refuse to accept that the game changed. Standard games permit you to take up to one LoW option (superheavy or GC).

Apocalypse is a variant game type where you play 5000+ points with no FOC restrictions or limits on what armies you can take units from. Essentially you just put your whole collection on a giant table and play a turn or two before you get bored and stop.

 ninjafiredragon wrote:
Dont forget the all mighty eldar lynx. As much D as a warhound at 410 points. Insane.


Well, it's certainly insane if you just invent your own rules for it that give it twice as much firepower as it has in the rules GW published.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Agile Revenant Titan






Austin, Texas.

 Peregrine wrote:
 ninjafiredragon wrote:
Dont forget the all mighty eldar lynx. As much D as a warhound at 410 points. Insane.
Well, it's certainly insane if you just invent your own rules for it that give it twice as much firepower as it has in the rules GW published.


Heard from 2 different people that warhound only has 2 S large blast, same as lynx. Could be wrong

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Douglas Bader






 ninjafiredragon wrote:
Heard from 2 different people that warhound only has 2 S large blast, same as lynx. Could be wrong


The Warhound has two turbolasers, each with two blasts, for a total of four blasts. The Lynx has a pulsar with two blasts.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Agile Revenant Titan






Austin, Texas.

Well then I was told wrong

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Imperial Admiral




Escalation is perhaps the best example of GW's fervent embrace of the, "We're going to write unbalanced rules for gak in the hopes of getting you to buy that gak. Pay to win, melon-fether!" philosophy.

That people would defend it is disappointing, but not surprising.
   
 
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