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Made in us
Regular Dakkanaut






I'm torn between the two options. Both cost the exact same, but confer very different options. The bike grants the enviable +1T, plus a relentless platform and a 24" turbo. The seeker, on the other hand, drops the bonus to toughness for +1 attack, outflank AND acute senses.

I'm thinking about buying the GW Lord of Slaanesh (WFB) and 40k-ing him up a bunch. It'll look super cool, though physically it'll look more like a seeker. Most players around here won't mind, though, if I say "he counts as mounted on a bike".

Thoughts?
   
Made in gb
Longtime Dakkanaut





This unit supports the rest of your army. If all you want is outflank you might want cypher instead. cypher is better with a blob of marines or cultists and slaanesh lord is better with some bikers with melta guns.

nurgle lords are just better on bikes though so only reason is if you want fluff or noise marines as troops. In which case of probably be un him super buget with burning brand and biker squad with flamers.

so best option depends on what job you need doing.

   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Do you want outflanking or turbo-boosting? That's the real determiner here.

If it doesn't matter either way, then just go with whichever one you think looks cooler.



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Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

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Monstrously Massive Big Mutant





Canada

I honestly like Slaanesh lords on bikes + Bikers of Slaanesh outflanking. Give them some special guns and outfit the lord with some plasma pistols, you're golden for a pretty scary gunslinger squad of T5 bikers who have FNP once you buy them the Icon of Ecess.

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Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Yeah but the lord can't be on a bike and outflank with them. He would need to be on the steed.

Being that you HAVE to challenge and such, I find the bike is just plain required for T5, so he can handle the thunder hammer attacks of the variety of eternal warrior space marine heroes out there. Also forces things like tyranids and most other monsters to smash if they want to try to double him out, reducing their attacks and increasing the likelihood of them rolling some bad hit rolls or you needing to pass fewer invul saves to stay alive.

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Glory for Slaanesh!

 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Spellbound wrote:Being that you HAVE to challenge and such, I find the bike is just plain required for T5, so he can handle the thunder hammer attacks of the variety of eternal warrior space marine heroes out there

That's thinking like nurgle, not like slaanesh.

Nurgle weathers every abuse you can throw at them and then, in their own time, decides to come back at you. Slaanesh strikes down their enemies before they even get a chance to attack in the first place. That's why slaanesh's steed gives +1A, so that you have another chance to butcher something at I5.

Plus, if challenges are really that much of a problem (which they shouldn't be - not all that much can beat a slaanesh chaos lord), you can always chuck it onto the champion in the squad while you beat face against everything else with the lord. That or get a murder sword. WS5 I5 Ap2 against your opponent's most troublesome target is likely going to be more than enough, especially if you decide to be a real bastard and throw a black mace in there as well.


This message was edited 1 time. Last update was at 2014/05/20 03:55:46


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

A single power fist sergeant can ruin your day with a couple bad rolls. T5 is required.

When they give us an AP 2 weapon that can strike at initiative, I'll give mine a steed or run him on foot in a transport.

Otherwise, with the rules the way they are I need toughness and a power fist.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in gb
Longtime Dakkanaut





Will be interesting to see if smash still doubles strength next edition, S10 is so good against so many non-EW heroes not to mention vehicles/buildings. Nurgle lords will always be better at melee/challenges which to me means your slaanesh lord should be kitted for utility/ranged shooting/lategame arrival so he can do more subtle stuff that's less risky than charging down the midfield with a pack of spawn.
   
Made in us
Regular Dakkanaut






You guys are all making great points for both sides of the argument. It's not making the decision easier. If I go for "rule of cool" though, it'll probably be a seeker.

 Spellbound wrote:
A single power fist sergeant can ruin your day with a couple bad rolls. T5 is required.

When they give us an AP 2 weapon that can strike at initiative, I'll give mine a steed or run him on foot in a transport.

Otherwise, with the rules the way they are I need toughness and a power fist.


I agree on the value of the T5, but Chaos Lords DO have an AP 2 weapon that strikes at initiative, if you play with the Crimson Slaughter supplement, which I'm already planning on doing. The Relentless Blade "charges up" to AP 2 after only inflicting 3 wounds, which happens pretty fast.

   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Spellbound wrote:A single power fist sergeant can ruin your day with a couple bad rolls. T5 is required.


Umm...

Ailaros wrote:
Spellbound wrote:Being that you HAVE to challenge and such, I find the bike is just plain required for T5, so he can handle the thunder hammer attacks of the variety of eternal warrior space marine heroes out there

That's thinking like nurgle, not like slaanesh.

Nurgle weathers every abuse you can throw at them and then, in their own time, decides to come back at you. Slaanesh strikes down their enemies before they even get a chance to attack in the first place. That's why slaanesh's steed gives +1A, so that you have another chance to butcher something at I5.

Plus, if challenges are really that much of a problem (which they shouldn't be - not all that much can beat a slaanesh chaos lord), you can always chuck it onto the champion in the squad while you beat face against everything else with the lord. That or get a murder sword. WS5 I5 Ap2 against your opponent's most troublesome target is likely going to be more than enough, especially if you decide to be a real bastard and throw a black mace in there as well.

Firstly, you'd have to have some REALLY bad rolls for a slaanesh lord with an Ap3 weapon to fail to kill a sergeant with a powerfist before he got to swing. Secondly, if luck was so badly against you, T5 wouldn't make much of a difference anyways.

T5 is hardly mandatory just because you can think of a worst case scenario.




Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Member of a Lodge? I Can't Say




OK

You act like it's really hard to whiff 5 rolls. It's never a good insurance policy to have nothing to fall back on.

Plus, terminators exist.


Also, S8 isn't reserved for close combat only.

T4 close combat characters just don't work well anymore.



Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in us
Longtime Dakkanaut




United States of America

I say seeker, because pink anteaters FOR THE WIN.

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Made in ca
Monstrously Massive Big Mutant





Canada

I COULD also suggest simply taking 2 Lords of Slaanesh lol

1 with the Bike and 1 with the Steed. Confer Outflank with the Steed, have the Biker Slaanesh Lord eat challenges. Win win?

Life: An incomprehensible, endless circle of involuntary self-destruction.

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Made in us
Regular Dakkanaut






Mind == Blown.
   
Made in ca
Monstrously Massive Big Mutant





Canada

Even better would be taking a sorcerer of Slaanesh on a Steed to confer the Outflank. Give him a power axe in case you need something with beating power against 2+ or MCs. Lord of slaanesh on bike eats challenges with PF + Plasma Pistol. All the while your sorcerer can also buff your squad with nifty Slaaneshi powers!


Automatically Appended Next Post:
And Icon of Excess.. Because FNP is a kick in the nuts

This message was edited 1 time. Last update was at 2014/05/21 06:11:24


Life: An incomprehensible, endless circle of involuntary self-destruction.

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Made in us
Regular Dakkanaut






How about a Slaanesh Lord, on a bike with Relentless Blade, Daemonheart (maybe?), attached to a Slaanesh Sorcerer on a Steed and either a unit of Spawn or a unit of Bikers. Either way they get Outflank, the Chaos Lord can smash face (and should quickly get his sword to AP2), the Sorc can buff the unit they're in, and the Spawn/Bikes can act as ablative wounds/tear up the rest of the squad.
   
Made in us
Longtime Dakkanaut




United States of America

I have actually seen someone in a more competitive 6th ed tournament take that, it worked well 2/3 of the games (plus he had 2 heldrakes making it even better). He only lost his mini deathstar vs a rev titan, there was much sadness/anger.


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