A bit light on troops I agree but its acceptable since most troops arent on the board until 2-3 turn of the opponents shooting phase and the opponent will be busy dealling with 4 FMC and large blasts from biovores and warriors. plus when the genestealers come out the lictors do too, giving the opponent too many targets to separate shots, thats up to 11 units . Each FMC still alive could be able to charge a shooters unit on second turn, to tie it up, at least if necesary. Then all the shooter units cant shoot all these nids that came out of nowhere. Deathleaper with his 5 Lictors deepstriking without scatter, plus the 3 teams of genestealers flanking, and a Mawlocs starts doing his bursting out and chomping down thing . I would probably start one Mawloc on the board and get him in the ground on second turn (hopefully having absorbed some heavy shots) so he can come out next turn and use the pheromone trails. possibly making it that every turn a mawloc hits you. I think that taking out one Mawloc for 3 individual Venomthropes is a good list too, but it would really change the way I play it. I think I'm a bit more free with this list though, less restrain to stick around the shrouders, more big bodies one the floor. Shrouding on your whole army is awesome too though.
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