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![[Post New]](/s/i/i.gif) 2014/05/27 17:39:25
Subject: 1750pt beast star eldar
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Regular Dakkanaut
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Since invisibility is ridiculous now I'm gonna go for that over fortune as the rest of telepathy is amazing as well. Anyway here's the list.
HQ
Farseer (warlord)
Jetbike,spear
Farseer
Jetbike, shard of anaris
TROOPS
5 dire avengers
Wave serpent, scatter laser, shurican cannon
5 dire avengers
Wave serpent, scatter laser, shurican cannon
5 dire avengers
Wave serpent, scatter laser, shurican cannon
HEAVY SUPPORT
Wraithknight
Wraithknight
DARK ELDAR ALLIES
HQ
Baron
TROOPS
5 warriors
FAST ATTACK
4 beast masters
18 khymerae
Now a beast pack with invisibility it will be even a tougher nut to crack than before with quite a lot of fire support I think it'll do welll. what do people think?
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This message was edited 2 times. Last update was at 2014/05/28 15:39:35
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![[Post New]](/s/i/i.gif) 2014/05/27 18:17:52
Subject: Re:1750pt seer council eldar
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Sinewy Scourge
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You need hit and run on the Council. It won't work otherwise.
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2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
3rd Place 2013 ATC--team Quality Control
7-1 at 2013 Nova Open (winner of bracket 4)
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![[Post New]](/s/i/i.gif) 2014/05/27 18:24:55
Subject: 1750pt seer council eldar
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Regular Dakkanaut
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What would you take out to get hit and run?
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![[Post New]](/s/i/i.gif) 2014/05/27 20:05:37
Subject: 1750pt seer council eldar
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Sneaky Striking Scorpion
An Igloo Deep North in Canada, eh?
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Take Fire prisms instead of Wraithknights. That should free up enough points for the Baron.
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azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos. |
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![[Post New]](/s/i/i.gif) 2014/05/27 21:33:08
Subject: 1750pt seer council eldar
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Longtime Dakkanaut
United States of America
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Basically just spend about 150pts for the baron and 5 warriors.
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![[Post New]](/s/i/i.gif) 2014/05/27 22:24:19
Subject: 1750pt beast star eldar
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Regular Dakkanaut
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Changed the list to a beast pack what do you guys think??
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![[Post New]](/s/i/i.gif) 2014/05/27 22:52:55
Subject: 1750pt beast star eldar
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Longtime Dakkanaut
United States of America
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Khymera have rending right? Why not drop both WK and take like 3 CH then your list won't lose to anything, right now the WK are just targets if you get invis on the beasts.
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![[Post New]](/s/i/i.gif) 2014/05/27 23:00:53
Subject: 1750pt beast star eldar
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Regular Dakkanaut
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The wraithknights pose lots of threat early on and I can't rely on getting invisibility every game.
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![[Post New]](/s/i/i.gif) 2014/05/27 23:30:22
Subject: 1750pt beast star eldar
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Longtime Dakkanaut
United States of America
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But no AA is even worse.
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![[Post New]](/s/i/i.gif) 2014/05/28 00:27:22
Subject: 1750pt beast star eldar
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Regular Dakkanaut
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The beastpack has no fearless. It can get pinned or swept in combat against other things, such as seer council or other stars. Get a shard in there if you insist on using baron.
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ITC 2016 - Best of Harlequins |
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![[Post New]](/s/i/i.gif) 2014/05/28 00:32:10
Subject: 1750pt beast star eldar
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Longtime Dakkanaut
United States of America
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CH vs WK is 160+160+160=480. 2 WK is 240+240=480
He doesn't really need fearless on beasts, nothing will beat it in CC and good luck killing 25% in 1 round, and even then they have LD10.
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![[Post New]](/s/i/i.gif) 2014/05/28 07:58:06
Subject: 1750pt beast star eldar
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Regular Dakkanaut
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I can use my 3 serpents as ok anti air. Also my CH may not come in until turn 4 and I'd have to get lucky on the warlord trait to modify it.
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![[Post New]](/s/i/i.gif) 2014/05/28 11:51:48
Subject: 1750pt beast star eldar
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Regular Dakkanaut
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why would noone beat them in cc?
Meet Draigostar with a priest for a 2++ rerollable in CC without any need for psychic test
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![[Post New]](/s/i/i.gif) 2014/05/28 15:39:59
Subject: 1750pt beast star eldar
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Regular Dakkanaut
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Changed the list so the beast pack is now fearless.
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![[Post New]](/s/i/i.gif) 2014/05/28 22:59:38
Subject: 1750pt beast star eldar
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Longtime Dakkanaut
United States of America
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Lol your dragio star is cute, eat 100 attacks from the khymeras with re rolls to hit and maybe to wound, all multiple wounds and 4+ inv maybe re rolls, how many 2++ can you make without re rolls? I didn't think so.
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![[Post New]](/s/i/i.gif) 2014/05/29 08:00:15
Subject: 1750pt beast star eldar
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Regular Dakkanaut
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Any more ideas for the list?
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![[Post New]](/s/i/i.gif) 2014/05/29 10:14:54
Subject: 1750pt beast star eldar
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Ultramarine Chaplain with Hate to Spare
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His 2++ gets rerolls on the Draigostar due to the Priest.
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![[Post New]](/s/i/i.gif) 2014/05/29 10:30:27
Subject: 1750pt beast star eldar
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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If he passes a Leadership test and only for as long as the single wound T3 4++ model survives. Sure he gets a LOS! but that beaststar has 14 characters shooting, probably re-rolling to hit, that nets 5-ish precision shots, not a 100% chance but not a bad chance to kill him off either.
At any rate, the Beast Star was never meant to take on other Death Stars. It's niche is being fast enough to take the fight to the weaker stuff, blocking you in your deployment zone as an unstoppable and massive unit of Beasts jumps in front of your entire army and begins to nom on your weaker, none combat units, and there is nothing you can do to stop it.
I'd also consider trying to make points for a single Exarch one of the DA units. This is due to the knew rules the Warlord doesn't have to be an independent character, but any character. So since you are planning to throw ALL your characters into one, disposable unit, it might be safer to nominate him as your warlord and have him safely tucked away in a Wave Serpent.
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![[Post New]](/s/i/i.gif) 2014/05/29 14:22:08
Subject: 1750pt beast star eldar
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Longtime Dakkanaut
United States of America
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I disagree, keep the shardseer your warlord and roll traits on the supplement, if you can get FnP trait or hatred its worth it.
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![[Post New]](/s/i/i.gif) 2014/05/29 15:07:35
Subject: 1750pt beast star eldar
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Rough Rider with Boomstick
Wiltshire
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Interested to know how these guys will be getting precision shot
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Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. |
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![[Post New]](/s/i/i.gif) 2014/05/29 15:36:30
Subject: 1750pt beast star eldar
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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4 Beast Masters, Baron and 2 Jetbikes + Singing Spear puts out 15 shots. That gives us 2 6's off the bat, re-rolls should net you another 2. So that's 4, with a bit of luck 5 with little luck 3, but still a surprising amount.
As for the Warlord thing, the Shardseer is who i would of picked last edition but the new edition gives us new options, as he is very likely to be throwing his Beast Pack directly into the enemies guns there is quite a good chance they will die, risking his Warlord. So having his Warlord tucked away safe is something to consider. The Beaststar is deceptively named because in all honesty it doesn't make a great deathstar, due to zero AP and only a mediocre save without fortune. The Beaststar is in fact a bully or area denial unit, much more suited to targeting non-combat troops. Their strengths lie in high amount of high initiative attacks on a scary frontage. With the unlikely event of 0 casuties then on the charge 18 Khymerae against those 2+ re-rolling paladins cause roughtly a single wound (76 attacks, 38 wounds).
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This message was edited 1 time. Last update was at 2014/05/29 15:37:37
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![[Post New]](/s/i/i.gif) 2014/05/29 15:37:38
Subject: 1750pt beast star eldar
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Regular Dakkanaut
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Cheers for the advice. On the drago star vs beast star they are very different and I would only ever send the beast star to tar pit a drago star whilst the rest of my army does work.
I think I'm gonna keep the list as it stands now. It has everything I think a 7th ed list needs durability and speed.
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![[Post New]](/s/i/i.gif) 2014/05/29 16:06:02
Subject: 1750pt beast star eldar
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Longtime Dakkanaut
United States of America
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If you mind is made up then Good luck and may the dice favor you!
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![[Post New]](/s/i/i.gif) 2014/05/29 17:31:27
Subject: 1750pt beast star eldar
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Ultramarine Chaplain with Hate to Spare
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4 Beast Masters, Baron and 2 Jetbikes + Singing Spear puts out 15 shots. That gives us 2 6's off the bat, re-rolls should net you another 2. So that's 4, with a bit of luck 5 with little luck 3, but still a surprising amount.
I'm not advocating Draigostar but this is not correct you can't precision shot with snap shots. You can do this in combat though but it might be too late by then. Also who said they are only running 1 Priest? It could be anywhere up to 3.
So yeah overall you don't want to be fighting Draigostar, but who does?
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![[Post New]](/s/i/i.gif) 2014/06/02 14:57:43
Subject: 1750pt beast star eldar
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Fresh-Faced New User
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I'm interested in running my own beaststar and really like the look of your list.
After receiving some feedback on my 1850 version, I settled on the following 1850 list. I wanted to share it here rather than start a new thread as it's VERY similar.
Farseer, spear, jetbike, runes of witnessing (reroll 1 failed psy test, one use only), spirit stone of anath’lan (-1 warp charge), shard of anaris (fearless)
Eldrad
3x Guardian jetbikes
3x Guardian jetbikes
5x Dire Avengers in Wave Serpent, TL SL, SC, Holofields
5x Dire Avengers in Wave Serpent, TL SL, SC, Holofields
5x Dire Avengers in Wave Serpent, TL SL, SC, Holofields
Wraithknight, Suncannon, Shimmershield, SL (3 TL S6 AP2 blasts en 5++)
ALLIED DETACHMENT
Baron
5 Warriors
4 Beastmasters + 18 Khymeraes
What does Eldrad add to the list?
* Once per game, everything within 12” gets shrouding (could really help out in those first couple of turns).
* Redeploy D3+1 units (redeploying beastpack or knight, sweet!).
* Regenerating warp charges (not bad for a list low on warp charges).
* Level 4 (higher chance on getting Invisibility!!)
How do you like this version?
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This message was edited 1 time. Last update was at 2014/06/02 14:57:55
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![[Post New]](/s/i/i.gif) 2014/06/02 15:54:50
Subject: 1750pt beast star eldar
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Daemonic Dreadnought
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Beast star would tarpit the draigo star, but the draigo star costs a lot more points.
5 Regular terminators or honor guard would tarpit the beast star for a long time since it takes 36 wounds to drop a single 2+ rerollable.
On the other hand the beast star should in theory be able to avoid slow units of terminators.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2014/06/02 16:01:25
Subject: 1750pt beast star eldar
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Fireknife Shas'el
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Characters no longer have the precision shot or precision strike special rules.
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![[Post New]](/s/i/i.gif) 2014/06/02 21:00:25
Subject: 1750pt beast star eldar
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Fresh-Faced New User
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May i suggest dropping the discussion regarding Draigostar and other theoretical not so likely match-ups?
I think it'd be more interesting to focus on the list(s) itself and its merits in the average meta.
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![[Post New]](/s/i/i.gif) 2014/06/03 00:24:21
Subject: 1750pt beast star eldar
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Longtime Dakkanaut
United States of America
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Looks good, though some razor flocks would help.
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