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Made in us
Brainless Servitor





Delaware

One of the questions a lot of people had in 6th was with Knights and move through cover (and super heavy walkers in general). Since they have the move through cover special rule they roll 3d6 and pick the highest result. Many felt that they should either be picking the two highest results or doubling it (etc). I don't see anything in the rule book or FAQ that addresses this. Does anybody else?
   
Made in au
Frenzied Berserker Terminator






By RAW, a super heavy walker is slowed down to 3D6 (pick the highest) like everyone else.

It seems a little ridiculous for a Titan to be slowed by a piece of rubble (though I guess "rubble" could be relative), so feel free to house rule this with your friends.

This message was edited 1 time. Last update was at 2014/05/30 12:04:16


 
   
Made in us
Brainless Servitor





Delaware

Thanks. I wish GW would fix it to take two highest dice and add them together. I don't like using house rules. I like to play the same rules everyone else is so when I play with new people we're on the same page. Thanks again.
   
Made in us
Dakka Veteran




Anacortes

It does seem a little silly for a knight Titan to trip on rubble, when the same said knight Titan can stomp a vehicle on a dice roll of a 6 and launch it d6 inches and. Explode it.

Oh wait a twig I better tippy toe through these tulips or I might fall over. Just redonkulas. But as it is written now, 3 d 6 use the highest. Odd just odd.

In a dog eat dog be a cat. 
   
Made in gb
Decrepit Dakkanaut




It used to be twice the highest roll, which is what I suggest when playing with or against knights
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

Ironically, a Knight can charge farther through terrain than they are allowed to walk, "2d6-2" vs "3d6, select highest".

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Fresh-Faced New User




hjbsiabifdvdv

Yeah, the silliness of rules and interpretations. My buddies and I and our local group made a "house rule" determining Super Heavy Walkers roll 3d6 and pick the two highest. Otherwise, their would just be incogruency with other units.

@jeffersonian000 nice sig!

 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

 Zarrath wrote:
Yeah, the silliness of rules and interpretations. My buddies and I and our local group made a "house rule" determining Super Heavy Walkers roll 3d6 and pick the two highest. Otherwise, their would just be incogruency with other units.

@jeffersonian000 nice sig!

Thank you!

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
 
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