Switch Theme:

Eldar / AM daemon shop 1500  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fixture of Dakka





Los Angeles

Farseer - RoWit
Farseer - RoWit, Spear
Warlocks x6

Jetbikes x3
Jetbikes x3
Jetbikes x3
Rangers

S.Hawks x6

Allies
CCS - carapace armor
Primaris Psykers x3 (all level 2)
Vets - x3 mg, carapace armor
Valkyire - MRP & HBs
Plasma 'Cutioner - blades & plasma-sponsons

1499

For Maelstrom missions (as opposed to just DoW missions), it is to exploit/use the daemon conjuring, focusing on Bloodthirsters (I've brought in BLetters & PlagueBs too) from the AM Primaris Psykers. It starts with 18 Warp Charges. Thoughts?

This message was edited 1 time. Last update was at 2014/06/01 01:34:30


"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in us
Longtime Dakkanaut




United States of America

If your doing this, go all eldar the ghost helms protect your seers while the primaris psychers will just perils to death.

That's it.

11k+
4k
7k
3k 
   
Made in us
Fixture of Dakka





Los Angeles

 Arbiter wrote:
If your doing this, go all eldar the ghost helms protect your seers while the primaris psychers will just perils to death.
Or turn into BThisters, or conjure daemons, which they've done ... I think more than half the time. And yes, the GhostHelms do their job.

Anything constructive to add?

Changes to troops? DAs? Jetbike the council? Mix it up with DAVUs?

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in us
Longtime Dakkanaut




United States of America

Not really any advice other then what I have given you. You don't have enough points to take anything else useful.

11k+
4k
7k
3k 
   
Made in fi
Primered White




May I ask how you are going to field this list?

You have two factions that can't join each others units and therefore you can't do an interracial deathstar so you have to A: build two units from each races IC:s and single unit or B: join each Primaris psyker to a unit of vets and do two units combining of farseer, three warlocks and a jetbike unit.

In case of A you won't have enough wounds from a single small unit to benefit that tactic and also since each unit is able to summon one specific power at once, you limit your ability to summon same deamons. Also you have two units that you need to buff if you want them to stay on the table which means that you are not going to get enough summoning powers and also you ran quickly out of dies in your warp charge pool after buffing so you won't be summoning daemons.

In case of B you can't even think about buffing you units as there simple too many of them and in no way you are succesfully buffing them and still summoning daemons.

Summa summarum, you don't gain any synergy from adding Astra Militarum to your Eldars when trying to summon daemons but you waste your points.

T3 models with rune armor won't survive long enough out there with a plenty of S6 or better Dakka going right on their faces and AM psykers don't even have rune armor and your other unit choices won't give them enough wounds or durability in other terms. Jetbikes are good choice for that in terms of durability vs points from Eldar point of view but three of them won't give you a change.

With both ways you are just few S8 large blasts away from your doom and you can't play hide and seek with LoS against barrage weapons. Even few Thunderfire Cannons will ruin your day.

Think about durability when you optimize your list and you will be good as it has potential to wol out weöl, but not with those supporting units.
   
Made in us
Fixture of Dakka





Los Angeles

Finnseer, thanks. The overall lack of synergy does seem to be the problem in how it has played 3 games, losses all.

And lack of fire power.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in fi
Primered White




Seems to me that there is always a problem trying to have everything in one list (atleast for me)

Eldars are still the best non-daemon codex for summoning daemons, so you should stick to that fact and focus to overcome durability and firepower issue.

I would consider streamlining the Eldar part and changing the nature of the AM part to contain more supporting fire of you want to keep them in the list as they have plenty of options for cheap firepower. Also in this list the vets may not be the best option for troops.

In overall you want to have as much bodies as you can get to hide your psykers from incoming fire since you can't buff properly. Jetbikes are the way to go since they have Jink and T4 so S6/7 weapons won't instagib your farseers anymore. For this use the new Jink rule got better as you can have the save even if you go second as they don't have to move in order to get it. To get the most out of it you have to get your warseers and warlocks on jetbikes too but that costs some points. This way you get movement bonus which helps you to dash from los block to another and helps you to get daemons where you need them in maelstrom missions. Majority toughness gives them the toughness boost anyway until they have lost enough jetbikes.

You could also consider having one farseer and few warlocks on jetbike and join them to jetbike unit and another farseer and warlocks on foot with guardians if the points become an issue.

In a pure Eldar list I would add Wave Serpent to those guardians to get some dakka, but if you want to keep Astra Militarum as allies I would take heavier weapons from them and preferably Forgeworld units if that is allowed where you play.

For the AM allies I might try switching one primaris psyker to ministorum priest and switching vets to a single vet team and platoon with as many bodies you can get with the points left. Having a 15+ blob with primaris psyker and ministorum priest will be much durable than vet team with primaris psyker. Ministorum priest gives them a decent change in melee too.

I would skip the Valkyrie and Executioner too as they are point sinks when taken alone.

Something like this as a base and then customized to different situations.

Farseer: runes of witnessing; Eldar jetbike
Farseer: runes of witnessing; Eldar jetbike

10 Windrider Guardians
10 Windrider Guardians

6 Warlocks: 6× Eldar jetbike

Ministorum Priest
Primaris Psyker: Mastery Level 2

Veteran Squad: + 1 Veteran Sergeant
Platoon Command Squad
Infantry Squad: + 1 Sergeant
Infantry Squad: + 1 Sergeant
Heavy Weapon Squad

1 Basilisk
   
Made in us
Longtime Dakkanaut




United States of America

Well he still needs an HQ for the AM, also if those are normal guardians he would take a BL to kill any transports so the basilisk can do its work, or if those guardians are jetbikers you can drop 1 from each, and then get 3 cannons per unit.

11k+
4k
7k
3k 
   
Made in fi
Primered White




That list I sent has only 1360 points so there are 140 points for those left to suit ones needs. Windriders are jetbikes.

Alternatively a semi-camping Eldar part would consist of these:

Farseer: runes of witnessing; Eldar jetbike
Farseer: runes of witnessing;

9 Windrider Guardians: 3× shuriken cannon
10 Guardian Defenders: Heavy Weapon Platform (bright lance)
Wave Serpent: twin-linked scatter laser

6 Warlocks: 3× Eldar jetbike

Ministorum Priest
Primaris Psyker: Mastery Level 2

Veteran Squad: + 1 Veteran Sergeant
Platoon Command Squad
Infantry Squad: + 1 Sergeant
Infantry Squad: + 1 Sergeant
Heavy Weapon Squad

1 Basilisk

This has the benefit of the Wave Serpent and guardians BL, but it lacks the extra mobility and Jink for the second Farseer unit.

I might consider this a bit more competitive list and uses 1373 points so there are room for tweaking.

This message was edited 2 times. Last update was at 2014/06/03 17:58:52


 
   
 
Forum Index » 40K Army Lists
Go to: