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WH40K 7e Tournament in Carbondale, IL - 1k, June 29  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Carbondale, IL

Detailed link on Facebook with more news.
Warhorn event link

Hosted by Castle Perilous Books & Games, run by Lords of Egypt gaming club.
Address: 207 West Main St., Carbondale, Illinois 62901

June 29th, 2014 - 1PM
$5 Entry fee at the door

3 Rounds, 1 1/2 hours each

Force Rules:
1000pts maximum
Battle-forged armies only.

Army Restrictions:
Army must contain at least 3 Troops Selections
Material from Imperial Armour is allowed.

Unit Type Restrictions:
0-1 Flyer OR 0-1 Flying Monstrous Creature

Detachment restrictions:
No Allied Detachments
Minimum 1 Rogue Trader Detachment
Formations are allowed as a separate detachment providing they are from the same Faction.

-----
Rogue Trader Detachment:
1-2 HQ
2-6 Troops
0-3 Elites
0-3 Fast Attack
0-3 Heavy Support

0 Lord of War
0 Fortifications

Special Rules:
Objective Secured
reroll Warlord Trait
-----

Scenario information:

Mission one: Slaughter House

Deployment: Hammer and Anvil

Special Rules:
Target selection:

Before deployment, select three units from your opponent's army list. Each selection must be over one hundred points, if your opponent does not have enough units over one hundred points select the three most expensive units. Write down your selections on a piece of paper. The unit chosen worth most points is your primary target. The other two are selections are Secondary targets.

Victory:

If you kill your primary target, you score 5VP.
If you kill a secondary target, you score 3VP.
Any other unit yields 1VP if killed.

Scoring:
Major Victory: You score three times as many points than your opponent.
Minor Victory­: You score at least three more points than your opponent.
Draw­: Your opponent both players points are within two of the other
Minor Defeat­ Your opponent scored three or more points than you did.
Major Defeat­ Your opponent Scored at least three times as many points as you did.

Mission Two: Treasure Hunt in the Warp Storm
Deployment: Vanguard Strike

Special rules:

Chaotic winds: A player may, during their opponent's Psychic Phase, may attempt to manifest Warp Charges on the behalf of their opponent. To do so, after a Psyker unit is chosen and the number of charges attempted is declared, subtract any number of charges from your Warp Charge pool. Your opponent must roll that many more dice when attempting to manifest the power (and may cause Perils of the Warp with those extra dice).

Unusually Strong Power: Each player manifests X extra Warp Charges, where X is the current game turn.

Objective Markers:

Objective placement: Place six objectives numbered one thru six on the table using the standard
objectives placement method. However, no marker may be placed inside of a player's deployment zone, and no marker may be within 8" of a marker already placed.

Primary objective: Before the game begins, after Infiltrators deploy but before Scouts redeploy, roll a D6. The objective with that number is the High Value Objective.

Victory:

Scoring: Each marker is worth one point. The High Value Objective is worth four points.

Major Victory­: Score four more points than your opponent.
Small Victory­: Score more points than your opponent.
Draw­: Both sides score the same amount of points.
Small Defeat­: Score less points than your opponent.
Major Defeat­: Score four less points than your opponent.

Mission Three: Area control

Deployment: Dawn of War

Special rules:

The long night­: Before deployment, roll a D6 for how long the night fight rules will be in effect. Example if a four is rolled the first four game turns will use night fighting. If a special character's rules would allow it to go on longer than it may continue but it cannot be ended early.

Victory:

Divide the table into four quarters each is worth three points. To control an area you must have a unit totally in the table quarter with no enemy units completely in the same quarter. Each additional unit inside of a controlled quarter is worth one additional point.

Major Victory­ Control two more quarters than your opponent.

Small Victory­ Control one more quarter than your opponent, or control the same number but have a points total at least three points higher.

Draw­ Control the same number and of quarters.

Small defeat­ Control one less quarter than your opponent, or control the same number but have a points total at least three points lower.

Major Defeat­ Control two fewer table quarters than your opponent.

This message was edited 5 times. Last update was at 2014/06/24 04:50:06


SIUC Strategic Games Society, a Roleplaying/Tabletop/Card student organization/club at Southern Illinois University - Carbondale
 Vermis wrote:
 Bronzefists42 wrote:
I noticed that the plastic glue label recommends wearing something akin to a hazmat suit when handling the glue. I have been using it for years and never used gloves or anything nor do I know anyone who does. ShouldI be worried for my health?

Well, there's a slight risk of gluing something together with it. Only slight, mind.

 
   
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Carbondale, IL

Added a warhorn event link to the main page.

SIUC Strategic Games Society, a Roleplaying/Tabletop/Card student organization/club at Southern Illinois University - Carbondale
 Vermis wrote:
 Bronzefists42 wrote:
I noticed that the plastic glue label recommends wearing something akin to a hazmat suit when handling the glue. I have been using it for years and never used gloves or anything nor do I know anyone who does. ShouldI be worried for my health?

Well, there's a slight risk of gluing something together with it. Only slight, mind.

 
   
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Resolute Ultramarine Honor Guard






Peoria IL

Is this a 4 round event? I might drive down for this, but I'm curious how many games I'd get in.

DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0

QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners 
   
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Carbondale, IL

 Lobukia wrote:
Is this a 4 round event? I might drive down for this, but I'm curious how many games I'd get in.


3-round event.

SIUC Strategic Games Society, a Roleplaying/Tabletop/Card student organization/club at Southern Illinois University - Carbondale
 Vermis wrote:
 Bronzefists42 wrote:
I noticed that the plastic glue label recommends wearing something akin to a hazmat suit when handling the glue. I have been using it for years and never used gloves or anything nor do I know anyone who does. ShouldI be worried for my health?

Well, there's a slight risk of gluing something together with it. Only slight, mind.

 
   
Made in us
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Carbondale, IL

The maximum # of people we can hold is 12, and we have 6 slots available. If you're driving in, please PM me or post here so I can mark you down for attending so I can save you a slot.

This message was edited 3 times. Last update was at 2014/06/24 04:17:06


SIUC Strategic Games Society, a Roleplaying/Tabletop/Card student organization/club at Southern Illinois University - Carbondale
 Vermis wrote:
 Bronzefists42 wrote:
I noticed that the plastic glue label recommends wearing something akin to a hazmat suit when handling the glue. I have been using it for years and never used gloves or anything nor do I know anyone who does. ShouldI be worried for my health?

Well, there's a slight risk of gluing something together with it. Only slight, mind.

 
   
Made in us
Navigator





Carbondale, IL

Tournament was held, fun was had. Thanks to everyone who came by--we filled 5 tables as far I could tell!

Force breakdown:

2 Tyranid Nidzilla lists. One was 3 Dakkafexes, a Tervigon, and a Flyrant w/Devourers, the other was 3 melee carnifexes, and 2 Tyrants (all 2nd ed models).
1 Tyranid list (didn't catch the particulars)
2 Dark Angel lists (one Ravenwing, one Deathwing)
1 Tau list
1 Eldar list, mechanized
1 Dark Eldar list, all DS and mechanized.
1 Astra Militarum vet list with Avenger support.

The AM player took best overall score, with 2 Major victories and 1 minor victory. Next (I think) was the DE player, with 2 Major victories and 1 disastrous loss.

SIUC Strategic Games Society, a Roleplaying/Tabletop/Card student organization/club at Southern Illinois University - Carbondale
 Vermis wrote:
 Bronzefists42 wrote:
I noticed that the plastic glue label recommends wearing something akin to a hazmat suit when handling the glue. I have been using it for years and never used gloves or anything nor do I know anyone who does. ShouldI be worried for my health?

Well, there's a slight risk of gluing something together with it. Only slight, mind.

 
   
 
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