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![[Post New]](/s/i/i.gif) 2014/06/06 03:00:28
Subject: 1850 Rhino Rush
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Stalwart Dark Angels Space Marine
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So, I heard you guys all like Rhino Rush lists in this edition, and even though you all hate Forge World stuff, here is a special rhino rush list.
Plan: drive forward and kill things. With combat squading, there are 10 scoring units here. Obviously the tac squads are main score units, but the land raider packed with termies should be a pain to dislodge, and the scouts/speeder offers a late turn objective yoink.
HQ: Tyberos 190
Librarian, level 2, terminator armor, shield eternal. 165
Troops
Terminator Assault squad, dedicated transport, Land raider crusader 450
10 Tactical Marines, flamer, rhino. 180
10 Tactical Marines, flamer, rhino. 180
5 Scouts, Land speeder storm. 100
Heavy Support
Vindicator, siege shield 135
Vindicator, siege shield 135
Fast Attack
Land Speeder, multi melta 60
Land Speeder, multi melta 60
Stormtalon, lascannon 140
total: 1795
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![[Post New]](/s/i/i.gif) 2014/06/06 17:23:21
Subject: 1850 Rhino Rush
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Agile Revenant Titan
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2 rhinos in a rhino rush???
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2014/06/06 22:58:31
Subject: 1850 Rhino Rush
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Painlord Titan Princeps of Slaanesh
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This is my list that I ran in 5th ed and I dubbed it the Steel Bretheren Rhino Rush
1 Lord, Mark of Nurgle, Demon Weapon ( can use Pow Fist and Lightning Claw instead for 7th ed)-135
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Total 1317pts with 183 to play with for 1500 pts game. To fill those points I would:
1 Predator, lascannon turrent-100
1 Predator-75
or fill with as many plague marine bodies. You can get 7 more plague marines to put into the rhinos.
That is a rhino rush!
Dont need the dirge caster because the whole idea is to move 12" pop smoke first turn. Then move another 12" and then let them pop it open and so the Plague marines can hide in the crater and shoot. If they dont pop then move 6" disembark 6" and then Shoot Rapid fire! Wait for them to charge then over watch, then they get stuck in battle.
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This message was edited 2 times. Last update was at 2014/06/06 23:06:22
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![[Post New]](/s/i/i.gif) 2014/06/06 23:31:07
Subject: 1850 Rhino Rush
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Dakka Veteran
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Filch wrote:This is my list that I ran in 5th ed and I dubbed it the Steel Bretheren Rhino Rush
1 Lord, Mark of Nurgle, Demon Weapon ( can use Pow Fist and Lightning Claw instead for 7th ed)-135
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Plague Marines, 2 Plasma Guns, Rhino, Havoc Launcher-197
Total 1317pts with 183 to play with for 1500 pts game. To fill those points I would:
1 Predator, lascannon turrent-100
1 Predator-75
or fill with as many plague marine bodies. You can get 7 more plague marines to put into the rhinos.
That is a rhino rush!
Dont need the dirge caster because the whole idea is to move 12" pop smoke first turn. Then move another 12" and then let them pop it open and so the Plague marines can hide in the crater and shoot. If they dont pop then move 6" disembark 6" and then Shoot Rapid fire! Wait for them to charge then over watch, then they get stuck in battle.
Looks a lot like my GW right now but with ML and flamers lol
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Nothing more fun than tabling an opponent |
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![[Post New]](/s/i/i.gif) 2014/06/12 23:53:04
Subject: 1850 Rhino Rush
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Painlord Titan Princeps of Slaanesh
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Could swap out several plasma guns for melta guns.
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