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eldar vs orks (yes I'm aware orks are being redone this month) help?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut





I have my son for a couple months a year. I have him this week an next, and we are working on his ork army.

I haven't played in quite a while, but I have my eldar list that I have always liked and I've found they have gotten way better since the last time they saw the table.

My old 2nd edition wave serpents have been replaced by new ones, my old wraithguard have been replaced by the new plastic kits. And I was given some Hornets for my birthday. After all this I have found I have a pretty strong list (as follows)

Farseer, mantle of laughing god, and the spirit stone of anath'lan

Warlocks on jetbikes x2, one with singing spear.

3x. spirit seers, one with the spear of teuthlas.

For a total of 11 warp charges. I plan on investing in a few deamons to be able to summon eventually.


2x minimum windrider jetbike squadrons with 1x shruken cannon.

5 wraithblades (swords) with serpent, scatter laser + cannon, holo fields + spirit stones

5 x wraithguard with d scythes and same serpent as above.

Hornet squadron, running pulse lasers.

3x dark reapers, same wave serpent.

Hemlock Wraithfighter (It doesn't do very much but the synergy of the rest of the list was just luck.... I've always played models I like and this is one, and fluffy)



My son currently has a green tide (enough for 6 full squads of boyz) an ork truk, 9 warbikers, 3 deff kopters, a unit of nobs, a battle wagon, a couple full squads of gretchen, a couple zzap guns, and a Trukk.

Obviously this list isn't' going to hold up. And I'm aware we can't meta too much as their new codex is coming. But given our limited time, we want to work on something for it. So I'm asking for ideas. I don't know orks well, and he's new to the hobby. help us pick out a model or two to work on this week

This message was edited 1 time. Last update was at 2014/06/07 01:20:56


 
   
Made in us
Mekboy Hammerin' Somethin'





Sedona, Arizona

In my opinion (and I speak from experience), running foot orks is absolutely miserable. Rolling bricks of dice for shooting and CC as Orks is one thing, but when you have to move 100+ individual boy models every turn (often times twice a turn if you want to run) a game of Warhammer can quickly go from fun to being a complete chore.

As such my recommendation would be a battlewagon or two. They'll (arguably) make the game more fun because he won't have to move near as many models, and you can work together to just scratch build or heavy convert somethings instead of just investing in the vanilla kit.

That's just my opinion though, and doesn't lend itself much to what's 'good' against Eldar. Generally speaking, Eldar are going to stomp Orks into paste with little difficulty.

   
Made in us
Regular Dakkanaut





That's been our experience as well. He just can't touch the wave serpents. Can't even really force them to jink. Trukks aren't going to help that much. But I think you're right, that going that direction might not be a bad plan until we see what the new 'dex brings.
   
Made in us
Haemonculi Flesh Apprentice






Lootas will really help with those wave serpents. They can hide in a battle wagon and pop a wave serpent a turn, or at least force it to jink and remove a HP a turn until its dead.

   
Made in us
Average Orc Boy




Oregon IL

kit-bashing other models into ork vehicles is loads of fun, and trukks can't get nerfed to be much worse than they already are. they're a cheap, fast way to get da ladz stuck in. that and battlewagons would be your best bet, for modelling.
example included, just for kicks...
[Thumb - 2012-06-20 23.46.24.jpg]
an ork trukk, made from a wwii german half-track, gotten on clearance at hobby lobby.

[Thumb - 2012-06-20 23.46.49.jpg]
front view.

   
 
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