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Interesting game. I'm liking the way these tactical objectives force a more fluid game, moving around the board more. Although Deadlock does look to be one of the more frustrating versions of Maelstrom.
Slaanesh-Devotee wrote: Interesting game. I'm liking the way these tactical objectives force a more fluid game, moving around the board more. Although Deadlock does look to be one of the more frustrating versions of Maelstrom.
Yea, I thought Grey Knights were to take that easily and then the cards brought Tau right back into the game. I totally agree on the flow of the game. And again, I totally agree that I thought Deadlock was going to be frustrating but both players had pretty equal cards to start. This is a good measure on how deadlock could end with fairly even cards.
Jambles wrote: Tough luck for the Grey Knights. Being denied first blood five times in a row by ONE model ended up losing them the game!
Agreed. I thought GK had it before the game started. Killing just one of those remaining models each turn would have changed the outcome, more than likely.