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![[Post New]](/s/i/i.gif) 2009/01/29 14:49:20
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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thanks so far i am going to use both of them, they will be put in around the 10th and 12 level.
one of my friends wanted me to come up with a new class and i want you guys to tell me what you think and give me some suggestions for it after i post it. it will be in about 6 hours before i'm able to get to another computer though
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![[Post New]](/s/i/i.gif) 2009/01/30 08:09:39
Subject: need some advice on being a DM
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Stormin' Stompa
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Track down the Players Handbook II - that has new official classes. I also recommend some sort of Technomancer if you'd like your campaign to allow rudimentary steam-powered technology or something.
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![[Post New]](/s/i/i.gif) 2009/01/30 13:08:31
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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sorry i wasnt able to post it yesterday i had to set up another network last period but today i have a substitute in networking so i can do any thing i want. (except smoke weed)
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![[Post New]](/s/i/i.gif) 2009/01/30 14:44:54
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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sorry it didnt work i couldnt center it under the headings. i'll try to type it out on word then turn it into a pdf file and put it on here later.
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This message was edited 1 time. Last update was at 2009/01/30 18:53:41
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![[Post New]](/s/i/i.gif) 2009/02/06 19:42:02
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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ok here is the calss i came up with sorry it took so long i got caught up with a scholorship contest.
so without further delay here it is.
the name isn't very original so any suggestions would be much appreciated. also if you find something that you think should be changed post it here and a reason why and i'll see if you convince me to change it.
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![[Post New]](/s/i/i.gif) 2009/02/11 20:04:48
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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am i the only one posting here anymore?
if not what do you think of the class?
another question:
should i come up with a map for every building in a town or should i have five or six that i roll a dice to determine which one they enter?
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![[Post New]](/s/i/i.gif) 2009/02/12 01:34:57
Subject: need some advice on being a DM
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Incorporating Wet-Blending
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I can't comment on the class w/o some playtesting. but right off the top it looks a bit overpowered.
As far as the maps thing goes, I'd go ahead and stick with the 5 or six, and roll for it. No real sense in mapping out every single building in a town; The only ones you realistically might have a need for at random: the Inn, the Bath-house, the Smithy, the Church and the Bar (if it isn't also the Inn). AKA the places your PC's will immediately head once they get back into town. Any other buildings you need to map out (such as a job for a rogue) can be done off the top of your head for the session; The PC(s) will probably never be back to visit that particular place, or won't notice if something's different if they do.
Of course there are the times when you've scripted a new place, feel free to premap that. All in all just remember K.I.S.S. Too many maps and stuff will bog down the game and bore your players while you're shuffling through your parchments looking for the exact page.
EDIT: On further review, that class is WAY too much. Restrict the PC to ONE element of thier choice and then trim the list up. Then make it a Prestige class. That seems much more balanced. I would make it easiest for Monks to progress naturally into the class, followed by Druids, then Rogues, then everybody else. Also note that in 3.5 there is no game difference between a punch, kick, or even a headbutt; They are all unarmed attacks, they deal the same damage.
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This message was edited 1 time. Last update was at 2009/02/12 01:41:10
Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2009/02/12 13:15:44
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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i did the punch and kick separate b/c i had the kick require the ranks in jump and tumble.
ok so i will change it to a prestige class and only let them choose one element b/c i can see where you are coming from, i thought it was overpowered too but i wanted to see what you guys thought b/c i lack jugdement as far as pc power goes.
any thing else?
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![[Post New]](/s/i/i.gif) 2009/02/12 18:42:38
Subject: need some advice on being a DM
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Incorporating Wet-Blending
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Yes, be sure to trim it down to 10 levels.
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2009/02/12 20:01:46
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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well i think i am about out of questions right now but i want more feed back from the people who downloaded it but havent posted here since then.
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![[Post New]](/s/i/i.gif) 2009/02/13 02:04:07
Subject: need some advice on being a DM
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Incorporating Wet-Blending
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Well I'll make an effort to answer your questions, but I might be a little slow, especially over the weekends. So far your campaign is looking like a lot of fun. I hope your players appreciate the amount of effort you're putting in.
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2009/02/13 13:07:51
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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sorry its upside down i didnt notice this until i uploaded it. and this one too, i'll see what i can do as far as photoshopping them to add some grids to this one and flipping them both around here are somethings for my campaign i have in my gallery, i'll make sure i upload some more today and post them here i'll get the description for the maps up a little later.
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This message was edited 2 times. Last update was at 2009/02/13 13:09:40
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![[Post New]](/s/i/i.gif) 2009/03/02 21:17:35
Subject: Re:need some advice on being a DM
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Stabbin' Skarboy
Galactics Comics and Games, Georgia, USA
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![[Post New]](/s/i/i.gif) 2009/03/03 13:04:42
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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talk about thread necromancy, but thanks OverbossGhurzubMoga. *no i didn't type your name i copied it, its way too long.*
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![[Post New]](/s/i/i.gif) 2009/03/05 05:01:52
Subject: need some advice on being a DM
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Incorporating Wet-Blending
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Necromancy schmecknomancy. I've been waiting for more questions from you for, like, ever.
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2009/03/05 13:12:11
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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ok well i have had qute a long time to think and mostly you guys have been very helpful. umm... any suggestions on what kind of bottles i should use for a riddle? i need seven different ones.
umm... i came upon a speed bump when dming last week... a guy bought a pouch and a 15gp worth of chalk. he crushed up all of it and put it in the pouch. when he came to a stream and they were out of food he dumped half of it in the stream and he said it would choke the fish out of the stream. I'm wanting to keep SOME reality to my campaign, does any one know if that would really happen?
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![[Post New]](/s/i/i.gif) 2009/03/06 05:56:18
Subject: need some advice on being a DM
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Incorporating Wet-Blending
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I'd just have him roll to see if it works. Use survival, tell him it's to check to see if he picked the right spot in the stream. The DC should be high enough that he has to roll an 11 on the die (if you don't want them to have to worry TOO much about food) or 15 (if you want it to be a bit harder on them). Or, if you don't want them to eat at all due to plot, have it work WONDEROUSLY well, then have a Selkie (or other water type fae creature) attack them for poisoning the river. Regardless of whether or not they win, either the Selkie or a minion will have absconded with all the fish at the end of the fight.
Regardless of whether or not it's realistic, it IS a clever idea, and those should ALWAYS have a chance to work unless they're OBVIOUSLY ludicrous. You WANT your players to be thinkers, especially if you want them to solve riddles and such.
Also what part do the bottles play in the riddle? Are THEY the riddle? Do they contain pieces of the riddle? Are they the answer to the riddle?
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This message was edited 1 time. Last update was at 2009/03/06 06:00:05
Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2009/03/06 13:10:07
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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they are a part of the riddle and two of them are answers to the riddle. one will let them move forward the other will make them go back and not be able to get the treasure. Danger lies before you while safty lies behind two of us will help you whichever you would find one among us seven will let you move ahead another will transport the drinker back instead two among our number hold only nettle wine three of us are killers waiting hidden in line chose unless you wish to stay here forever more to help you in your choice we give you these clues four first however slyly the poison tries to hide you will always find some on nettle wine's left side second different are those who stand on either end but if you would move onward neither is your friend third as you see clearly all are different size neither dwarf nor giant holds death in their insides. fourth the second left and the second on the right are twins once you taste them though different at first sight the one to go forward is the smallest bottle the one to go back is the bottle on the far right
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This message was edited 3 times. Last update was at 2009/03/06 15:19:22
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![[Post New]](/s/i/i.gif) 2009/03/06 13:21:09
Subject: need some advice on being a DM
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Ragin' Ork Dreadnought
Monarchy of TBD
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I highly suggest using graphing paper for your maps. It isn't especially useful for outdoor encounters, but inside of a dungeon it assures uniform scale and no 'woopsie' moments when your chambers cross. As an added bonus, you don't have to write down the dimensions of anything. Just count off the squares and stick to your scale.
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Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.
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![[Post New]](/s/i/i.gif) 2009/03/06 15:21:05
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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yes that i have found out. but thank you any way.
do you know how to put a grid on the map above of the cave?
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![[Post New]](/s/i/i.gif) 2009/03/06 21:09:58
Subject: need some advice on being a DM
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Lead-Footed Trukkboy Driver
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The original Forgotten Realms boxed set came with a map with no grid, and a clear sheet of grid-paper (plastic), so you could pop it over at any angle.
I'm not sure where you'd buy such grid-paper, but a stationers must have some, or know where.
For places that do fit to a grid (Dwarven settlements, Lawful Cities), squared paper is useful, but for more abstract places (natural caves, cities that have matured over time, with no rebuilding, Elven homes), I like to use plain paper, with a ruler and clear grid-paper handy.
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I refuse to enter a battle of wits with an unarmed opponent. |
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![[Post New]](/s/i/i.gif) 2009/03/08 02:01:00
Subject: Re:need some advice on being a DM
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Stabbin' Skarboy
Galactics Comics and Games, Georgia, USA
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gamefreak wrote:they are a part of the riddle and two of them are answers to the riddle. one will let them move forward the other will make them go back and not be able to get the treasure.
Danger lies before you while safty lies behind
two of us will help you whichever you would find
one among us seven will let you move ahead
another will transport the drinker back instead
two among our number hold only nettle wine
three of us are killers waiting hidden in line
chose unless you wish to stay here forever more
to help you in your choice we give you these clues four
first however slyly the poison tries to hide
you will always find some on nettle wine's left side
second different are those who stand on either end
but if you would move onward neither is your friend
third as you see clearly all are different size
neither dwarf nor giant holds death in their insides.
fourth the second left and the second on the right
are twins once you taste them though different at first sight
the one to go forward is the smallest bottle
the one to go back is the bottle on the far right
God I am going to sound like such a damn dork....but...
that sounds a lot like the riddle from the first Harry Potter book.
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![[Post New]](/s/i/i.gif) 2009/03/09 12:10:44
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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yup... i pulled a lot of my old books from thier shelves and opened their extremely dusty pages and looked through them for some extra stuff. dont think this would infringe on copyrights or any thing so i am still gonna use it. i also got some stuff from my collectors edition LotR books. i gots some from a terry pratchet book and a book from the pendragon series. i used to read all that in middle school. but yes you are right i got it from the first harry potter book and i am going to use the sphinx's riddle from the fourth (i belive thats right)
well my pcs have finally found the deck of many things i have been trying to give them for the past two levels (level 10 now) and the pc who got it got imprisoned on the first draw. mwahahahaha.... he was complaining about how everything was either to easy or too hard so i gave him it and now... well lets just say he committed suicide when he was imprisoned (not literally) and made a new character and started over.
thanks blackspike i'll look around for some
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![[Post New]](/s/i/i.gif) 2009/03/09 15:50:15
Subject: need some advice on being a DM
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Lead-Footed Trukkboy Driver
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AH ... Deck of Many Things! So much fun! (For the DM, and occasionally players!  )
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I refuse to enter a battle of wits with an unarmed opponent. |
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![[Post New]](/s/i/i.gif) 2009/03/15 07:55:57
Subject: Re:need some advice on being a DM
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Incorporating Wet-Blending
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gamefreak wrote:yes that i have found out. but thank you any way.
do you know how to put a grid on the map above of the cave?
Scan it (or just copy it) and print it using graph paper instead of normal paper.
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2009/03/16 18:11:53
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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good idea didn't think about that.
came up with another riddle:
what is gold?
what do you think?
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![[Post New]](/s/i/i.gif) 2009/03/17 19:46:29
Subject: need some advice on being a DM
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Stabbin' Skarboy
Galactics Comics and Games, Georgia, USA
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Lol. That's unique and hard to figure out. A riddle I once had played on me as a player follows.
Well, first, some back story. In our campaign, there is a diety who calls himself "The Fool." He appears as a monsterous version of the creature from the 'Alien' movies, with a few minor things added. Like, really cartoon-y eyebrows. He also likes to mess around with the group of adventurers and screw things up. Although he has infinite cosmic power, he's too stupid to do anything that could harm us.
His only goal is to be the universes largest imbicile [and he succeeds very well]. There are a lot of quirks but too many to list here.
Anyways, the riddle went like so: "Only a mind of a child's will open this door."
Everyone spent 30 minutes trying to figure it out. So, I grab The Fool, stick his head in the opening of the door, and viola, it opens.
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![[Post New]](/s/i/i.gif) 2009/03/19 15:34:51
Subject: need some advice on being a DM
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Fixture of Dakka
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I'm not going to bother reading any of the rest of the thread, and I'm just going to answer the original post. When I write an adventure I try to give everyone a moment to shine. Never be obvious, make it look like it was all their own creativity that made it happen. This makes you look good, like you can create this awesome world, and makes the players feel good too. When making a "villain" or an opposing group I start with a philosophy or a quote. Now take that quote to the furthest extreme you can. I just googled "quote generator" and this is jsut one that popped up:
"Confound these ancestors.... They've stolen our best ideas!" - Ben Jonson
Time travel? A down-and-out pauper from a town with a strong caste system looking to destroy all the libraries so everyone can be equal and noone can be proven to be royalty? That's just off the top.
To downgrade the human mind is bad theology. - C. K. Chesterton
Someone looking to destroy all temples and elevate earthly beings to their "rightful place?" Or flip it, certain temples are forcing their ways more heavily than others, and it's the players job to stop an inquisition from happening?
"You and I as individuals can, by borrowing, live beyond our means, but only for a limited period of time. Why should we think that collectively, as a nation, we are not bound by that same limitation?" -- Ronald Reagan
A town's faithful guardian dragon has dissapeared due to a foolish leader who refused to throw it a birthday party, because it felt like the dragon owes them for not slaying it.
Those are just a few ideas.
Always have a motivation for the characters. I like to trick my players into agreeing to take the bait, as it feels like they've chosen to roughly follow your path then. Beyond your path, just have a world fleshed out. That way if they start going in the opposite direction (which there is NOTHING wrong with), you have at least some immediate answers.
Always reward creativity, and do not give any extra credit to cheesy power gamer types. Don't harm them purposefully, but know that they have their reward.
Those are the initial thoughts. Damn I'm good
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Worship me. |
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![[Post New]](/s/i/i.gif) 2009/04/09 20:31:44
Subject: Re:need some advice on being a DM
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Wicked Canoptek Wraith
united states of america state of: confusion
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sorry about my extended break from the forums.
ok hiding under bones? should it provide a +2 circumstance bonus?
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![[Post New]](/s/i/i.gif) 2009/04/09 21:32:07
Subject: need some advice on being a DM
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Stabbin' Skarboy
Galactics Comics and Games, Georgia, USA
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Hiding from sight?
Are there a lot of bones?
If so, then yes. But should make a will-based saving throw to keep from sneezing because of all of the dust. [it's what I would do.]
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