xenite wrote:Has anyone else tried this game out?
<snip>condensed battle report </snip>
I'd be interested in other people's impressions of the game.
I've played a few intro games and the system seems pretty solid. The mechanism for combat is simple but there is a lot of variety built into the different fleets to keep it interesting. Games move quickly and the system as a whole seems very balanced. Firestorm seems like a system that's easy to learn but difficult to master. Tactics and maneuver definitely make a big difference. Brute force rushes without thought will get you killed fast (if your opponent is not asleep at the wheel). Patience and planning are rewarded. The alternating activation of squadrons (as opposed to the Ugo-Igo turns of other games) makes the game less of a snooze fest as you don't have long to wait before you get to do something.
I've got the Terran starter set built and just picked up the Dindrenzi starter. A word about the models: they are multi-part resin and white metal affairs and not for the beginner modeler. Some flash is present on the resin pieces and a bit of sanding and shaping may be required to get things to fit square. As with all resin models you must dry fit everything before gluing to ensure a good fit. The Dindrenzi battleship in particular is a tricky model to build with a gap modeled between the hull halves, a feature sure to catch even veteran modelers off guard. I highly suggest the reader head over to the
Spartan Games forums and read up on the ship building guides BEFORE they set the first drop of glue on this model.