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Made in us
Regular Dakkanaut





Achilles wrote:Not really; one man armies will only really work once. They're only super-effective if they can get the drop (Cutter with TO Camo, etc). Otherwise you have a chance to prepare for them.

Every army contains plenty to make their lives hard (AP Mines, Monofilamental weapons, ADHLs). Trust me, good infinity armies are all about combined arms. Not cheerleaders and Rambos!

Yep, that about sums it up... Rambo's are very good at scaring away newbies from the game, but after a few games most Infinity players realize that they're really not THAT powerful. Effective sure, but as you said Achilles, combined arms is really the way to go. There are no universal super soldiers in the game.

JohnHwangDD wrote:
Alpharius wrote:Speaking of 'one man army' and 'Rambo' types,

I bet when Infinity gets a rules update, allowing cheap units to feed unlimited actions to a single model goes away. Probably max of 1 bonus short action.

Pretty much what Achilles said... Infinity is not shy about the cheerleader + Rambo combination. The strategy only really works well against fresh bloods, or if your opponent's dice is hot. There's not much anyone can do against multiple crits on you TAG. On the other hand, a single model with a single monofilament CCW can take out your 100+ point TAG without breaking a sweat. Then again, my friend's Fiday character with martial arts 4 from the Human Sphere managed to get punked by my order monkey/cheerleader when he rolled a 20 on his CC skill of 19, then failing his armor save. The game involves dice afterall.
   
Made in us
[DCM]
.







I like the 'dice' factor myself...

Corvus Belli doesn't have a great reputation for speedy 'concept to market' delivery, do they?

Is everything in the original rulebook out now (excepting weapon options)?

How long until everything in the HUMAN SPHERE expansion is out?

And...

Will Ariadna ever get a TAG?

(And it might be time to start a generic 'Ask Salisar/Achilles INFINITY Questions' thread going!)
   
Made in us
Regular Dakkanaut





Alpharius wrote:I like the 'dice' factor myself...

Corvus Belli doesn't have a great reputation for speedy 'concept to market' delivery, do they?

Is everything in the original rulebook out now (excepting weapon options)?

How long until everything in the HUMAN SPHERE expansion is out?

And...

Will Ariadna ever get a TAG?

(And it might be time to start a generic 'Ask Salisar/Achilles INFINITY Questions' thread going!)

Corvus Belli does not have the fastest turn around time, but it is hard to argue with the quality and detail of their work. The good news is that most of the models for the core book are already available, but they don't have all the weapon options quite yet. Ariadna TAGs? Only time will tell, but they do have a big werewolf thingy if you haven't already seen it, and the Dog Face are quite brutal as well.

Here is the next lesson:
***
Automatic Reaction Order (ARO):
When an active model enters the line of fire (LoF) of an enemy model, the opposing model may declare a single “short” reaction order against the model who entered LoF. Reaction orders may include short order such as: alert, attack (BS, CC, etc.), discover, sensor, and dodge. If the reaction is declared against an order that does not require a dice roll, then it will be a straight forward “normal” skill check. However, if the ARO is declared against a order that requires a skill check, such as: Attack (BS), or climb, etc. then it will be a standard face-to-face roll. Remember that ARO’s almost always only gets one dice roll against the active model. There are some rules and abilities which breaks this rule, but I will cover that at a future post.

Simple Example – ARO: If the Yu Jing player’s declares a move-move order during his turn, and he orders his Zhanshi to “move” across an alley into through the LoF of a Line Kazak, then the Line Kazak may declare a single reaction order against the Zhanshi. Let’s say that the Line Kazak declares a “Attack: BS” order, he will only get one shot at the Zhanshi, and apply all the appropriate range and equipment modifiers. The Line Kazak rolls a 20 as the shot flies by the Zhanshi as he sprints across the alley.

Complex Example – ARO: The Yu Jing player declares a move-attack(BS) order against the Line Kazak (behind cover) who is 21” away. The Zhanshi moves up to 4” to the building corner and opens fire with his combi-rifle against the Line Kazak. Since it is the YJ player’s turn, the Zhanshi will get his full burst (B) of his combi-rifle (3). The Aradna player sees that the YJ player still has 4 orders remaining and thought that it would be better to get the Line Kazak out of LoF, so he declares the “dodge” ARO. Now both players perform their face-to-face. The Zhanshi rolls a D20 for each of his B, so he rolls 3D20, while the Line Kazak only rolls 1D20 for his dodge roll. YJ player rolls 3D20 and gets 2, 7, and 12. The Ariadna player rolls 1D20 and gets 7. Let’s take a look at the rolls in details.

Zhanshi (Attack:BS):
BS11 - 3 (long range penalty) – 3 (cover penalty) = 5 (so 2 = hit, 7 = miss, 12 = miss)

Line Kazak (Dodge):
PH 11 (no bonuses or penalties) (so 7 = success)

Since the Line Kazak’s success number is higher than the highest success number of the Zhanshi, then the Line Kazak managed to dodge out of the way (and move 1/2 his first MOV value) as bullets pelt his former position.
   
Made in us
[DCM]
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I'm really liking these "INFINITY lessons", but we really should move them to a general INFINITY thread as this one is (allegedly!) about the HUMAN SPHERE expansion...

Salisar, please feel free to start up a new general INFINITY thread in this forum, please!
   
Made in re
Focused Dark Angels Land Raider Pilot






Well, I've just received my own copy of Human Sphere. Quite a nice book, and I really like the new sectorial list, except the "base" troops (among other things) for some lists haven't been released yet. Like the Merovingian and PanOc knights, the two lists I was looking for the most...

Virtus in extremis 
   
Made in us
[DCM]
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Awesome news!

The HUMAN SPHERE stuff (minus the fluff, of course) is now available for download, as seen here:

http://www.tabletopgamingnews.com/2010/02/20/33826

Good times!
   
Made in es
Martial Arts SAS





Pamplona, Spain

I got my Human Sphere copy today, I have just looked some pages and the illustrations kick ass. Now let's see the text


 
   
Made in si
Fresh-Faced New User




Slovenia

Got my Calledonian sectorial starter today along with 45th Galwegans. Sweet.

It's a nice way to expand my army and to try something different.
Been using Kazak force up to now.

 
   
 
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