Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/05/12 20:37:54
Subject: Re:Going to ground to avoid being shot at.
|
 |
Death-Dealing Devastator
|
I see your point sir, Seems to me this is one of those rules that simply needs to be worked out between your opponent and you before the game. As long as it is the same for both sides it should not cause a problem. I could see playing it either way. Though I will stick with cover save only
|
Knights of Atlantis |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/12 20:45:00
Subject: Going to ground to avoid being shot at.
|
 |
[MOD]
Making Stuff
|
jbunny wrote:For the assault and they are laying down arguement, keep in mind that once they are assaulted they go back to normal, ie stand back up.
No, actually, they don't. The stand up if they have to fall back. If assaulted, the GtG rules simply say that they fight as normal. It doesn't say that they stand back up, although it's probably going to be easier to resolve the assault if they do.
Chalk it up as another reason to just use a marker instead.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/12 21:20:52
Subject: Going to ground to avoid being shot at.
|
 |
Fixture of Dakka
|
insaniak wrote:jbunny wrote:For the assault and they are laying down arguement, keep in mind that once they are assaulted they go back to normal, ie stand back up.
No, actually, they don't.
Are you suggesting going to ground as assault defense then? Since many models won't have their base touching the table surface if they're laid down, which would prevent them from coming into base contact.
|
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/12 21:35:37
Subject: Going to ground to avoid being shot at.
|
 |
[MOD]
Making Stuff
|
DarknessEternal wrote:Are you suggesting going to ground as assault defense then? Since many models won't have their base touching the table surface if they're laid down, which would prevent them from coming into base contact.
No, I'm not suggesting that.
There are any number of models in the game that are difficult or impossible to get into base contact with. Skimmers on short flight stems, for one, since they often overhang the base enough so that you can't reach the base, and since the hull is off the ground can't move into base contact with that either.
The usual option is just to move as close as possible and call it good enough. For myself, if the models are laying down, I would go with just moving into contact with any part of the model. But, again, by preference would be using a marker instead of laying the models down in the first place.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/13 20:25:56
Subject: Going to ground to avoid being shot at.
|
 |
Death-Dealing Devastator
|
I would think "fight as normal" implies you would stand them up, once they are engaged in CC they no longer have the G2G status, they now have the locked in CC status. I don't see how they could have both. Following that logic, if they are only laid down to show they have the G2G status, and they no longer have that there would be no reason to keep them laying down.
|
Knights of Atlantis |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/13 21:04:54
Subject: Going to ground to avoid being shot at.
|
 |
[MOD]
Making Stuff
|
Anubis_513 wrote:I would think "fight as normal" implies you would stand them up,
There is nothing in the close combat rules that specifically requires models to be standing up.
once they are engaged in CC they no longer have the G2G status,
There is nothing in the GtG or close combat rules to suggest that this is the case. They remain GtG until the end of their own next turn.
I don't see how they could have both.
What's stopping them from having both? They fight in combat as normal, but otherwise (for example, if the combat ends in the opponent's turn, so they are no longer engaged in their next turn) can still do nothing else voluntarily until the GtG status is cancelled.
There are only two things that cancel GtG: Having to fall back, or reaching the end of their next turn.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/14 18:58:27
Subject: Re:Going to ground to avoid being shot at.
|
 |
Death-Dealing Devastator
|
Anubis_513 wrote:I would think "fight as normal" implies you would stand them up,
There is nothing in the close combat rules that specifically requires models to be standing up.
Yes but there is nothing in the rules to imply they may fight while laying down either, "Fight as normal" is in the rules. A mini's normal position is standing, not laying on its side. therefor a mini fighting as normal would imply standing on it's base.
|
Knights of Atlantis |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/14 19:05:52
Subject: Going to ground to avoid being shot at.
|
 |
[DCM]
Tilter at Windmills
|
No, you're inferring that. "As normal" doesn't say anything about the model's physical position.
|
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/14 21:44:39
Subject: Going to ground to avoid being shot at.
|
 |
[MOD]
Making Stuff
|
Having said that, the FAQ does point out that GtG is cancelled if the models are forced to move for any reason. So unless you assault and get into contact with all of them, they are going to lose GtG status as soon as they perform their Defenders React moves. Which would result in some of the squad laying down, and some of them standing up. It's all going to get messy...
I would suspect that if it ever makes an FAQ, GW would rule that being assaulted will just cancel GtG. just for convenience.
|
This message was edited 1 time. Last update was at 2011/05/14 21:45:30
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/15 00:41:44
Subject: Going to ground to avoid being shot at.
|
 |
Death-Dealing Devastator
|
If one model moves doesn't the entire squad count as moving? So it would cancel out G2G for the entire squad, you should not have some laying, and some standing. Just a thought, assuming the "defender react" move follows the same rules as the movement phase. Again, an assumption.
|
Knights of Atlantis |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/15 20:07:26
Subject: Going to ground to avoid being shot at.
|
 |
[MOD]
Making Stuff
|
Anubis_513 wrote:If one model moves doesn't the entire squad count as moving? So it would cancel out G2G for the entire squad, you should not have some laying, and some standing. Just a thought, assuming the "defender react" move follows the same rules as the movement phase. Again, an assumption.
Not really, no. Defenders React only allows you to move those models that are not in base contact with an enemy.
Again, just cancelling GtG is definitely the less problematic option, but the rules here are not as comprehensive as they probably should have been.
|
|
|
 |
 |
|