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Made in us
Calculating Commissar






Well then, I have a Nord Warrior of Justice and my imperial assassin. This should be fun.

40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in nl
Werewolf of Angmar




Far over the MistyMountains cold

NoBaconz4You wrote:Official release date is June 26th, far sooner than I expected!


june 26th!? do you mean I can play this game in just 20 days from now!?? AWESOME!!

I'm not sure wether that is a sword... it's more like a letteropener, really. 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

purplefood wrote:
thenoobbomb wrote:
asimo77 wrote:And crossbows too, which makes the whole "un TES-y" remark kinda silly.

I never played Morrowind

So your remark for this being 'Un-TES-y' are based on 2 games out of a 5 game series?

Oblivion+Skyrim+Arena+Daggerfall=4.

   
Made in us
Secret Force Behind the Rise of the Tau




USA

You forgot morrowind bomby

   
Made in nl
Wight Lord with the Sword of Kings






North of your position

LordofHats wrote:You forgot morrowind bomby

I did
Only one I didnt play.

   
Made in us
Secret Force Behind the Rise of the Tau




USA

Oh that's what you were saying. Now I feel silly cause its suddenly kind of obvious

EDIT: Really should go to sleep I'm clearly losing it @_@

This message was edited 2 times. Last update was at 2012/06/06 08:28:40


   
Made in gb
Fully-charged Electropriest





Hereford, UK

supremeoverlordVECT wrote:
NoBaconz4You wrote:Official release date is June 26th, far sooner than I expected!


june 26th!? do you mean I can play this game in just 20 days from now!?? AWESOME!!


Yep! I am just as excited!

For those wondering, here is an interview with Todd Howard at E3, I'm pretty sure he says June 26th at the end.

Did you guys sign up for the beta? There is some pretty sweet footage in that video too ^^
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

LordofHats wrote:Oh that's what you were saying. Now I feel silly cause its suddenly kind of obvious

EDIT: Really should go to sleep I'm clearly losing it @_@

Have fun sleeping!

   
Made in us
Long-Range Black Templar Land Speeder Pilot





The Norse Lands

I'm absolutley ecstatic for it. ANd I got into the console beta for it!

1,500




 
   
Made in gb
Fully-charged Electropriest





Hereford, UK

Awesome! Have they sent you the key yet Von Humps?
   
Made in nl
Decrepit Dakkanaut






Really don't care for betas in a bethesda game. Theres already enough bugs in the " finished" game.
   
Made in gb
Fully-charged Electropriest





Hereford, UK

Very true haha.
   
Made in gb
Sniping Hexa





SW UK

Someone told me that they may be adding a "plastic surgeon" in the Ratway, has anybody else heard this? I dearly hope so, my characters hair has always annoyed the hell out of me. Why we couldn't change our hair, warpaint and "dirtiness" level in the core game eludes me. While im on the subject, why don't games like Skyrim and Mass Effect (the ones that force you to have the same appearance the whole game) allow you to play the tutorial, THEN give you an option to change your characters appearance if you aren't happy with it. I had to go through the whole beginning sequence (PLUS the 15min comic strip) in Mass Effect 2 three times because my Shepard came out looking completely different than what he looked like on the creation screen.

Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...

Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.

 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Yeah, I heard about the plastic surgeon as well.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in us
Wing Commander




Firehawk 1st Armored Regimental Headquarters

I'm an Imperial Mage-Archer

First major quest line completed was killing all the Stormcloaks

"The Imperium is nothing if not willing to go to any lengths necessary. So the Trekkies are zipping around at warp speed taking small chucks out of an nigh-on infinite amount of ships, with the Imperium being unable to strike back. feth it, says central command, and detonates every vortex warhead in the fleet, plunging the entire sector into the Warp. Enjoy tentacle-rape, Kirk, we know Sulu will." -Terminus

"This great fortress was a gift to the Blood Ravens from the legendary Imperial Fists. When asked about it Chapter Master Pugh was reported to say: "THEY TOOK WHAT!?""  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

vodo40k wrote:Someone told me that they may be adding a "plastic surgeon" in the Ratway, has anybody else heard this? I dearly hope so, my characters hair has always annoyed the hell out of me. Why we couldn't change our hair, warpaint and "dirtiness" level in the core game eludes me. While im on the subject, why don't games like Skyrim and Mass Effect (the ones that force you to have the same appearance the whole game) allow you to play the tutorial, THEN give you an option to change your characters appearance if you aren't happy with it. I had to go through the whole beginning sequence (PLUS the 15min comic strip) in Mass Effect 2 three times because my Shepard came out looking completely different than what he looked like on the creation screen.


They do have that sort of thing in Fallout 3 and FNV, actually.

Fallout 3 there's this scientist guy who specializes in face reconstruction, and in FNV there's this machine in the Old World Blues DLC that changes your appearance iirc.
And they are both Beth games, so you might see your plastic surgeon in skyrim afterall.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Changing a character's face in Skyrim isn't actually that much of an issue. All you do is open the race menu with the console and edit it, no big deal. Sure Xbox users couldn't do this, but its neat that Beth have bothered to include this frequently used command in the actual game (though they probably won't allow you to change race due to it requiring additional scripts due to it messing with your stats).

It'd be nice for them to add in an expansion that just adds things to the game like items and creatures, like Obscuras Oblivion Overhaul, though I expect them to be doing this in little bits along with their DLCs. A Broken Steel style DLC however would be great (hey they might even bother to implement the dragons destroying things feature, ie after the DLC's install a village from the base game that didn't do much goes Helgen), though I don't know if the changes that the main quest reflect would have much bearing on the world in the short term. ....Though one thing that should be on Beth's list aught to be a Thalmor/Great War related DLC. These guys need some more spotlight, youknow reflecting just how much power they have, or just how fractured Tamriel's become since the Oblivion Crisis (I've always hated how disconnected the newer Elder Scrolls games provinces have felt from each other, I mean Skyrim has barely any elements from elsewhere in the world like news or just generic items like food, clothes, weapon styles). I guess all these things are just hopes and if anything user created content, but it would be nice if Beth went out of their way to include some lore buffing DLC. ^^


Oh and an upcoming DLC, spears definitely. They've shown that they can implement new weapon animations and have been inspired by the modjam, so there you go. =D

This message was edited 1 time. Last update was at 2012/06/08 18:03:57


 
   
Made in us
Lord of the Fleet





Texas

Wyrmalla wrote:Sure Xbox users couldn't do this,


I think that was the point for the want of a face changer

This message was edited 1 time. Last update was at 2012/06/08 18:05:42


 
   
Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

Yeah, that was kind of the point. Can't change race or gender, but maybe they'll release another DLC with a guy in Winterhold who's amazing at alteration spells.
   
Made in gb
Longtime Dakkanaut





Scotland

The 'plastic surgeon' idea is good, hope it comes true. Look forward to a primitive Medievel Sex change. Hopefully you can keep your crudely severed man bits in some 'bloodied rags' (Of which i already have a large collection).

Minor gameplay changes i think would rock:
Stealth Roll backwards and sideways.
Whirwind sprint Backwards and sideways.

Mary Sue wrote: Perkustin is even more awesome than me!



 
   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

I kinda want to see something done with the Vigil of Stendarr. I was originally hoping the Vigil would be the Anti Vampire Faction in Dawnguard.

But that's a whole faction right there that does literally gak all. Even less interaction than the Bard's Guild. I think the only quest they have involves one of them being Worfed by Molag Bal.


Also: I came across this idea today.

Bard's guild. Vampire Lord shapeshift, two handed Axes, Raise Dead Spells, invisibility spells, and Fire Spells. We can make Marceline The Vampire Queen. In Skyrim.

/excitement


Another idea!

Lighting Spells, Crossbows, Vampire Lord= (Close) Abel Nightroad character.


I'm loving this DLC the more I think about it.

This message was edited 2 times. Last update was at 2012/06/09 01:29:08



 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Iur_tae_mont wrote:I kinda want to see something done with the Vigil of Stendarr. I was originally hoping the Vigil would be the Anti Vampire Faction in Dawnguard.

But that's a whole faction right there that does literally gak all. Even less interaction than the Bard's Guild. I think the only quest they have involves one of them being Worfed by Molag Bal.


Also: I came across this idea today.

Bard's guild. Vampire Lord shapeshift, two handed Axes, Raise Dead Spells, invisibility spells, and Fire Spells. We can make Marceline The Vampire Queen. In Skyrim.

/excitement


Another idea!

Lighting Spells, Crossbows, Vampire Lord= (Close) Abel Nightroad character.


I'm loving this DLC the more I think about it.


We have two handed axes. They are called battleaxes. And fire magic, and necromancy, and a bard's guild...
I admit I didn't quite understand the point of your post.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Iur_tae_mont wrote:Bard's guild. Vampire Lord shapeshift, two handed Axes, Raise Dead Spells, invisibility spells, and Fire Spells. We can make Marceline The Vampire Queen. In Skyrim.
You, my good sir, are a genius.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in gb
Longtime Dakkanaut






Sheffield, City of University and Northern-ness

CthuluIsSpy wrote:
Iur_tae_mont wrote:I kinda want to see something done with the Vigil of Stendarr. I was originally hoping the Vigil would be the Anti Vampire Faction in Dawnguard.

But that's a whole faction right there that does literally gak all. Even less interaction than the Bard's Guild. I think the only quest they have involves one of them being Worfed by Molag Bal.


Also: I came across this idea today.

Bard's guild. Vampire Lord shapeshift, two handed Axes, Raise Dead Spells, invisibility spells, and Fire Spells. We can make Marceline The Vampire Queen. In Skyrim.

/excitement


Another idea!

Lighting Spells, Crossbows, Vampire Lord= (Close) Abel Nightroad character.


I'm loving this DLC the more I think about it.


We have two handed axes. They are called battleaxes. And fire magic, and necromancy, and a bard's guild...
I admit I didn't quite understand the point of your post.

With the addition of the ability to turn into a vampire lord, you can create characters that look like famous vampires.
Possibly missing the fact that vampire lords can't use weapons, only their hands.

   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Just noticed that there seems to be a new hammer too. Hmn, would like to see more passive content in this way too though (where's my throwing weapons?).

This message was edited 2 times. Last update was at 2012/06/09 16:03:41


 
   
Made in us
Lord of the Fleet





Texas

Wyrmalla wrote:Just noticed that there seems to be a new hammer too. Hmn, would like to see more passive content in this way too though (where's my throwing weapons?).


Warhammers are already a weapon type though so its easy to make some new ones. Throwing weapons are a bit harder I suppose to animate and etc

This message was edited 1 time. Last update was at 2012/06/09 16:30:32


 
   
Made in gb
Sadistic Inquisitorial Excruciator





Glasgow

I really hope this gives a sizeable new area to explore. Skyrim feels a bit small.

 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

kenshin620 wrote:
Wyrmalla wrote:Just noticed that there seems to be a new hammer too. Hmn, would like to see more passive content in this way too though (where's my throwing weapons?).


Warhammers are already a weapon type though so its easy to make some new ones. Throwing weapons are a bit harder I suppose to animate and etc


Uh yeah....right...? Meh, oh no its not that difficult actually. There's already at least three mods out there that include working throwing weapons (the one handed animations work quite well with them), so I don't see why Bethesda couldn't go and stick in some throwing axes, knives or spears, etc (and with Fallout they just adapted existing animations anyway). They've included new animations for crossbows, and probably'll be adding spears at some point too, so maybe we'll see throwing weapons at some point. It really isn't that difficult to make a load of new weapons for Skyrim, armours perhaps due to the need for variants due to sex and size, but all you need for swords, etc is a blood wrapping (thus why there's mods out there that contain loads of new items). ^^
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

I killed all Vigilants of Stendarr in the name of Altmora.

   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

Goliath wrote:
Possibly missing the fact that vampire lords can't use weapons, only their hands.



No I get that. But whenever Abel Nightroad was In Crusnik Form, He did not use his Gun(or in this Case Crossbow). He used his Crazy awesome Crusnik Power.

IIRC, same with Marceline, She hasn't use her Axe Bass (Once again, IIRC) when in her giant Bat monster form.


 
   
 
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