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What do you think of the FAQ?
I like it, I think GW did a good job addressing issues.
I dislike it, I think GW did not do a good job addressing issues.
I think it is okay but could have covered more.
Thank god we got target locks back.
I think the FAQ has caused more issues then it solved.

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Made in de
Longtime Dakkanaut




The Tau changes are nice but the righteous zeal nerf is utterly idiotic. Black Templars without allies are nearly unplayable now.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, after looking at them more closely, I'm not liking them much:
changing of wordings in the codices and the new rule book(!), rule changes, errata, and frequently asked questions.
This is a bit much to digest at the same time.

This message was edited 1 time. Last update was at 2012/09/10 11:31:18


Former moderator 40kOnline

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Heroic Senior Officer





Western Kentucky

Dunklezahn wrote:
Macok wrote:It still does carry over to the Archon because he is a part of a Codex:Eldar unit.
It's "Fortune and Guide cannot be directly cast on Dark Eldar Units" only.


See I'm not so sure, if the Archon isn't a friendly Eldar model I don't think he does get the benefit. I'd need to check the wording on the power when I got home but it doesn't sound like the power affects him. It can be cast on a friendly Eldar unit(?) which is fine but Fortune isn't a "one model, all models" USR and the FAQ says he doesn't count.

The FAQ says he doesn't count as an Eldar model which I think are the only ones Fortune/Guide allow rerolls to. Thats my interpretation anyway.

Well, one thing you could compare this to was the FAQ IG got. Besides changing russes, Orders now only affect IG units, even if another codex's character is attached to the IG unit. For example, I could give bring it down to a 30 man blob with a rune priest in it. However, they must use the highest IG model's leadership (they'd ignore the runepriest's LD) and if the order passed, only the IG models in the unit would get the benefit (i.e. The Rune priest would not get twinlinked vs MC or vehicles.) Before, when you gave bring it down for example, you could still twin link the rune priest.

With this in mind, I'm pretty sure the RAI at least is that GW does not want the DE units being able to have Eldar psychic powers affect them AT ALL. They don't want you casting them on a DE unit, and if you cast it on an Eldar unit that happens to have some DE units in it, only the Eldar would get the benefits. That's my take on it at least. They seem to be siding in certain ways on issues, and providing that as a blanket answer across the FAQ's. An army's ability only affecting units from it's own army seems to be one of those themes.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

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Made in pl
Screaming Shining Spear




NeoGliwice III

Dunklezahn wrote:
See I'm not so sure, if the Archon isn't a friendly Eldar model I don't think he does get the benefit. I'd need to check the wording on the power when I got home but it doesn't sound like the power affects him. It can be cast on a friendly Eldar unit(?) which is fine but Fortune isn't a "one model, all models" USR and the FAQ says he doesn't count.

The FAQ says he doesn't count as an Eldar model which I think are the only ones Fortune/Guide allow rerolls to. Thats my interpretation anyway.

The FAQ doesn't mention models or units.

Nothing in the FAQ changes the rules about IC joining the unit. This allows Fortune and Guide to be cast upon such unit. FAQ specifically tells us that you can't cast it on DE unit, but that's not what we're doing.
If you look at the Eldar + DE IC unit, there is nothing DE about it. If you look at the models, sure, there is a DE model in the unit. However at the unit level of things, it's 100% Eldar.

When already cast a unit gains benefits. Not Eldar models in unit, a whole unit, no matter what it is. We are able to bypass targeting restrictions because of IC rules that FAQ doesn't change.

I hope I explained that clearly enough. If you are still not sure I'd start a thread in YMDC. Somebody will have a better way with words.

Good things are good,.. so it's good
Keep our city clean.
Report your death to the Department of Expiration
 
   
Made in se
Ferocious Black Templar Castellan






Sweden

By definition, though, a unit made up of a DE Independent Character and an Eldar unit is neither an Eldar unit nor a Dark Eldar unit. It's the same situation as with Shrouding in the old Daemonhunters Codex. You never got Shrouding just because you had a Grand Master in a unit of whatever you'd allied him to, because the unit wasn't 100% Grey Knights. Same logic should apply here.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in pl
Screaming Shining Spear




NeoGliwice III

 AlmightyWalrus wrote:
By definition, though, a unit made up of a DE Independent Character and an Eldar unit is neither an Eldar unit nor a Dark Eldar unit. It's the same situation as with Shrouding in the old Daemonhunters Codex. You never got Shrouding just because you had a Grand Master in a unit of whatever you'd allied him to, because the unit wasn't 100% Grey Knights. Same logic should apply here.

No.
While IC is in a unit he counts as a member of this unit "for all rules purposes" p.39 IC rules.
By wh40k definition he is counted as a member of an Eldar, not Dark Eldar unit.

I cannot comment on old Daemonhunters Codex because I do not possess one.

And while IG orders are "FAQ" that they don't work with allied models, it's also "Amendment" that Commissar will shoot IG model only.
It's IC rules that allowed this to happen pre-FAQ. Nothing changed in that regard. Again, when in doubt -> thread already in progress

Good things are good,.. so it's good
Keep our city clean.
Report your death to the Department of Expiration
 
   
Made in us
Blood Angel Terminator with Lightning Claws





Baal Fortress Monastery

I don't see why Look Out Sir! was completely changed. If GW is going to go around changing mechanics in the rulebook are they essentially going to do what Konami does with Yugioh? Ex: Make whatever is at the top be at the bottom?

I hope that's not the case, because if it is there is no point in ever trying to be competitve since GW will nerf you.

The FAQ's still need more FAQ's, but its good that they answered about like 60 to 70% of questions.
   
Made in il
Warplord Titan Princeps of Tzeentch






The didn't nerf Look out Sir because it was "top" and "competitive", the nerfed it because it caused unexpected issues.

The whole rule idea was to allow command units to lead from the front without worrying about losing them too much, not to distribute wounds as you desire.

The rule did not work as intended once people began using it in ways it was never meant to be used, and nobody thought people would abuse it so at GW, but once they saw people did, they changed it to be reasonable, as well as far more logical.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Blood Angel Terminator with Lightning Claws





Baal Fortress Monastery

How do you know that's the reason? You aren't a GW exec. For all we know GW just changed it because they felt like it.
   
 
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