Switch Theme:

Feed The Beast Revelation Server (Minecraft)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

i presume you are fixing ti know , as the server won't let me connect due to chicken chunks
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

Apologies , mob essence tank is full , so slimes turned off , as for the villagers yeh...... i may of forgotten about them !
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

 Ramos Asura wrote:
So I think price crashed me out with his vajra with silk touch :/
Cant connect any more


*whistles* I may have crashed the server ....

(console readout :2013-11-07 21:52:24 [INFO] [STDOUT] Something's taking too long! 'root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.root.gameRenderer' took aprox 107.854193 ms )

sorry dark

This message was edited 1 time. Last update was at 2013/11/07 22:03:52


 
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

thank you i think i will put the vajira back
:-)
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

Well I look forward to the reset , having played with some 1.6 mods it should be good . I think i will take a a ore liberal approach , rather than powergaiming it . Haven't played unleashed since my me system crapped its items out somewhere so yeh ...
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

 darkinnit wrote:
 mondo80 wrote:
Any new info on the reset, I know they just put out a new launcher.

The new launcher came out the other week, along with the first new 1.6 pack - Horizons. There's been minor updates to the launcher since, to fix bugs they've found.

There's been no more new written news of the FTB:Monster pack (that I've seen). However, Slowpoke has been streaming "testing" of the Monster pack and may have revealed more info in his streams, but I've not had time to sit and watch a livestream for hours hoping he may or may not mention any news. Last time I tuned into one of his streams, his "testing" of the pack involved him spawning two Enderdragons into the overworld and just running around with no armor or weapons repeatedly being killed by them.

If anyone else has links to any new info that I've missed, feel free to post it, but at the moment I'm just patiently waiting for official announcements. :-P


I believe I heard on one of his streams this week that "monster " wast going into public Netanyahu hopefully this weekend
However don't quote me on that


Automatically Appended Next Post:
Beta not Netanyahu how does that even autocorrect

This message was edited 1 time. Last update was at 2013/12/20 14:32:42


 
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

so dark the beta of monster has been released , will we still be going for the change to it ?
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

 darkinnit wrote:
The Tinkers smeltery might be like the Railcraft tanks where they have to be an odd size, like 3x3 or 5x5, not 4x4. I haven't tried this though. I definitely saw it in one of DIrewolf's server play series videos, but that is a testing server so it might not have made it into the released version of the mod.

they can't be different sizes , only the default 5x5 outer 3x3 inner as the anysized ones were causing many crashes
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

*whistles* probably maybe not my fault
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

well i got an internal server error then the server went down , i was 'altering' my logistics pipes system so its probably me SORRY?
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

Well i got lucky and my pump found this
[Thumb - Untitled.png]
woot Firestone

Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

yes you can have multiple Advanced Genetics Upgrades, i have flight and the iron golem and they both work
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

Quantum can combat things like wither and poision, however for what its worth a fully powershieleded powesuit is far better, pair it with extra health and creative flight from a bat plus a talisman of redmidium from thaumic tinker and your good to go.
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

4 you could have two separate launchers bound to two separate instance folders, one set to launch the updated version, the other to our version .
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

The buildcraft builder is in version 6.x of buildcraft, it is for 1.7 only i think, however what has been done with it looks awesome.
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

Also the whole "Chuck in a puddle" makes automation 'interesting'
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

Ok so i may have broke myself, logging in crashes me with an exception in world tick, i'm for once not entirely sure how i've done it, other than it has something to do with my mffs mining machine in the mining age.
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

All I know is I can't log in, whatever I've done I've done broke things
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

Well after testing I found out what is crashing me, it turns out mffs' force manipulator doesn't like rendering a 82 by 16 by 10 cuboid of moving blocks,(I set it to red stone block mode) and thus minecraft is dying on me logging in, this will also crash anyone who goes near it .
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

I can re make the upgrades, I will check later if things are working thanks .
Also I an curious are we still updateing in any way?
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

 Melissia wrote:
Anyone have an excessively large amount of Basalt? Want to make use of some in construction.


Feel free to check my me system, go through the nexus book then the portal gun portal on the wall take as much as you need
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

So i made a resource farm at spawn, and this is it currently
XP,Ender Pearls, Ghast tears, Elemental essences, Diamonds
any more you guys would like?
[Thumb - 2014-04-26_00.03.31.png]

[Thumb - 2014-04-26_00.03.44.png]

Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

I'll add nether and flowstone seeds to the farm, so to make it easier to get quartz,nether wart etc


Automatically Appended Next Post:
*glowstone

This message was edited 1 time. Last update was at 2014/04/26 09:41:27


 
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

I can do that I think
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

Oh Anvil,
One which spawner
[Thumb - 2014-04-27_00.20.58.png]

Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

Is the server broken?
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

I don't think it was my fault, although...


Automatically Appended Next Post:
well it came up then crashed again so...

This message was edited 1 time. Last update was at 2014/04/27 21:24:43


 
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

In which case it probably is my fault, however I don't know what part of the tunnel borer will have broke things,as it was working earlier on, however removing the ender chest from on top of the turtle would fix it, if I could get to it .
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

 4oursword wrote:
So the FTB team are against the idea of multiple energy systems in most modpacks.
Linky

Spoiler:
Jadedcat, post: 623024, member: 1388 wrote:As Eyamaz and I have started looking towards official 1.7 modpack builds we have noticed many changes in MC mods. We are not comfortable with continuing to attempt to balance multiple energy systems against each other in every pack. Packs always end up feeling like they have one main energy system and every other system is just on the side. There are also less mods with native support for only IC2 or BC at this point. Most mods have swapped to or are at least compatible with RF. Going forward to 1.7 modpacks our main energy system will be RF. We may make packs that focus on other energy systems as well depending on how viable it is to find enough addons for other energy systems. With the ID change in 1.7 it will not be nearly as difficult for players to drop mods into the packs after creation or even to combine many of the packs into 1 large pack. This is nothing against IC2 or BC. Most of the modding community has adopted or added support for RF and for the first time in quite a while modded minecraft has a nearly universally accepted energy system.More and more it feels off to place a few mods that don't support RF in packs that are mainly powered by RF.

What this means:

Mods we will be looking at most closely for inclusion in most 1.7 official packs will be mods with native RF support.
Mods without native RF support but with native MJ support will be considered based on what they add that isn't present in the other mods.
EU mods will probably be in their own pack assuming there are enough of them to fill out a pack that is significantly different from the main packs
Our goal going forwards is to keep a consistent modpack feel in the main packs. 1 energy system per pack not 3 or 4 or 5.

This means our Flagship pack and Tech 3 will be RF based with only mods that can be powered by or provide power for RF. Magic 3 of course won't have an energy system unless someone adds a magic energy system. The plan is to make a magic themed pack that isn't just a collection of every magic mod we can find. Lite3 will probably closely resemble Lite2. A new to be named pack or packs may be created to showcase the other energy system mods. More quest books and more maps will be making an appearance in 1.7 since we won't need to spend so much time dealing with ID conflicts. As we get closer to having official 1.7 packs we will be providing you with more information and lore. Right now Eyamaz and I are making our modlists and planning the themes for 1.7.

We realize this decision may upset some die hard traditionalists. However the modpack team has decided to move forwards with the rest of the MC community. For those that absolutely have to have every mod in a single pack 1.7 will make it possible for you to do so on your own. Again this does not mean that non-RF mods will not be in any packs, just that the main packs will be focused on a single energy system.


Edit to Add: The only mods not natively supporting RF one way or another are IC2, BC, RailCraft and Forestry. And the last 3 can be powered by RF through conversion.


Pahimar, developer of EE3, is not a fan. Nor am I.

I'm just now getting to read @FTB_Team's stance on mod packs in MC 1.7. Respectfully, I very much disagree with their plans.

— Pahimar (@Pahimar) April 28, 2014



I have to agree, it seems a bit forced, everyone will use RF, no other, you must comply etc...
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

so wait i didn't done broke things,
Thats a rarity, my builds usually have some part to play
 
Forum Index » Video Games
Go to: