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Made in nz
Heroic Senior Officer




New Zealand

I dont see why they cant just have everyone using all the powers. With the exception of Demonic summoning.
   
Made in za
Fixture of Dakka




Temple Prime

 Swastakowey wrote:
I dont see why they cant just have everyone using all the powers. With the exception of Demonic summoning.

This was my solution, adopted from our approach to WHFB's BRB lores.

Everyone can get any BRB table, while we also expanded codex powers with more options.

Allies were also made fairer for all.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in nz
Heroic Senior Officer




New Zealand

Well not always, in fantasy mages can only choose certain lores. For example my skink priests can only choose heavens and beasts.

But the lores are kinda fluffy in what you can and cannot choose.
   
Made in za
Fixture of Dakka




Temple Prime

 Swastakowey wrote:
Well not always, in fantasy mages can only choose certain lores. For example my skink priests can only choose heavens and beasts.

But the lores are kinda fluffy in what you can and cannot choose.

FB is also mystifyingly better balanced than 40k. The worst army (tomb kings) is just clunky to use while the best army (High Elves I believe) isn't too over the top by comparison to the Tomb kings.

Such an improvement from the days of the 7e Daemons of Chaos bending everyone over a table.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in nz
Heroic Senior Officer




New Zealand

Yea this is my first proper edition. Lack of shooting really makes the game feel more balanced. in saying that though it still has similar issues to 40k.

Chaos dwarves are crazy strong though.
   
Made in de
Decrepit Dakkanaut





Chaos Dwarfs is just FW being FW.

   
Made in nz
Heroic Senior Officer




New Zealand

True lol.

Well at least these 40k powers are a step towards creating a Fantasy style magic duels in space.
   
Made in za
Fixture of Dakka




Temple Prime

 Sigvatr wrote:
Chaos Dwarfs is just FW being FW.

Most of the FW stuff for 40k isn't especially powerful. Renegade militia is even a strong contender for the worst army in the game. In any case; FW saved the Chaos Dwarves from being squatted.

This message was edited 1 time. Last update was at 2014/05/21 22:21:27


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in ca
Regular Dakkanaut





Well, that just freed up 10 points, replacing the Balestar of Mannon with a spell familiar now that csm can roll divination.
   
Made in no
Stealthy Grot Snipa





 Kain wrote:
 Sigvatr wrote:
Chaos Dwarfs is just FW being FW.

Most of the FW stuff for 40k isn't especially powerful. Renegade militia is even a strong contender for the worst army in the game. In any case; FW saved the Chaos Dwarves from being squatted.


FW is kinda weird with their 40k stuff. About 10% is laughably bad, 20% rather bad, 60% fairly balanced, and 10% monstrously good.




@Kingleir: CSM does not get Divination handed out willy-nilly. Units are still restricted to disciplines as detailed in their unit entries. New rules book, p. 28.

This message was edited 1 time. Last update was at 2014/05/21 23:07:15


"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in us
Devestating Grey Knight Dreadknight




StarHunter25 wrote:
So my fledgeling GK army getting buffed off the bat??

I'm seeing this:

Draigo + 10 pallies, 2 hammers, 8 swords, one sword has the narthecium. GK libby somewhere else for divination

cast forewarning > regular GK's get 4++. Draigo casts sanctuary, +1, whole unit 3++, draigo 2++. CC happens, dudes with swords get 2++, hammers stay 3++.

Im gonna have to get Draigo now (wasnt planning on it)

Not only that, but as GK you'll have the ability to throw A LOT of dice at those 2 spells to make sure they happen. Furthermore, you could maybe ally in a priest for some re-rolls? And according to the latest in the rumor post you only deny blessings on a 6...with the nerf to D weapons, everyone can be a screamer star now!

Hope is the first step on the road to disappointment. 
   
Made in us
Fresh-Faced New User





 Thud wrote:
 Kain wrote:


@Kingleir: CSM does not get Divination handed out willy-nilly. Units are still restricted to disciplines as detailed in their unit entries. New rules book, p. 28.

Wait, so CSM sorcerers can't use any disciplines other than Biomancy, Pyromancy, and Telepathy, and respective gods?
Why does it say they have access to all these other disciplines than?

I'm looking at the CSM codex and I guess that only Daemon Princes will have access to the sanctic, malefic, and divination disciplines.

No teleporting 20 Chaos marines with 60p psyker I guess...

2500
Respekt to all da chaos gods. 
   
Made in no
Stealthy Grot Snipa





I was strictly referring to Divination.

Same page says everyone (i.e., all psykers everywhere) (except Grey Knights) get access to Malefic, and everyone (except Daemons) get access to Sanctic, in addition to what they already have.

"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 Exergy wrote:
 Kain wrote:
Orks with Sanctic feels...wrong.
.

That is what jumps out at you? Not CSM with Sanctic and Eldar with Malefic?


Automatically Appended Next Post:
 kronk wrote:
 Kain wrote:
Tactical_Genius wrote:
 Kain wrote:

Because xenos who don't look like something you'd want to have sex with can't get nice things.

Orks

Don't get anything but Daemonology that I don't think they can even use barring a change to how Weirdboyz work.


Orcs get: Daemonology, Sanctic, Force, plus whatever powers their new codex will grant them.


how many orks run around with force weapons?


In the codex that comes out next month? All of the psycher orks. or EVERY ork because they believe it.

But then, my future telling crystal ball is out of battery power.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Hellish Haemonculus






Boskydell, IL

I sincerely hope this is BS. Sincerely.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Fresh-Faced New User





Thanks for clearing that up for me.

60p psyker cheese will give 50% chance for either +2 str or free teleports.
Hello horde armies. And hello teleporting troops with super-contesting

If you have.. say 4 squads with a psyker in each, half should get semi-useless spells. But will give warpcharge to fund the lucky squads.
This is looking good for Ork players too, can't wait to see their new codex.

2500
Respekt to all da chaos gods. 
   
Made in nz
Disguised Speculo





Someone's already mentioned it but I think it was missed by the rest of the thread....

Vortex of Doom is STR D. Theres no avoiding the D now fellas.

If we get spammable weirdboys (stupid and unfluffy not to so fingers X'd) and KFF is an invulnerable save then we're in the money because Santic is pretty damn good.

This message was edited 1 time. Last update was at 2014/05/22 00:24:44


 
   
Made in us
Hellish Haemonculus






Boskydell, IL

 Dakkamite wrote:
Someone's already mentioned it but I think it was missed by the rest of the thread....

Vortex of Doom is STR D. Theres no avoiding the D now fellas.

If we get spammable weirdboys (stupid and unfluffy not to so fingers X'd) and KFF is an invulnerable save then we're in the money because Santic is pretty damn good.


Strength D psychic powers...

*shudders*

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

I still think they're going to faq who can use what, even though the RB page says that it's detailed in the Codex which psyker can use which discipline. There is a reason CSM have divination listed on that card chart. GW wouldn't possible mess something up like that.

Would they?

Guys?

.........................Anyone?
   
Made in us
Fresh-Faced New User





 Brometheus wrote:
I still think they're going to faq who can use what, even though the RB page says that it's detailed in the Codex which psyker can use which discipline. There is a reason CSM have divination listed on that card chart. GW wouldn't possible mess something up like that.

Would they?

Guys?

.........................Anyone?


Daemon Princes can use any disciplines allowed for their army. Except for the ones not allowed by their MoC.(EDIT: Can't sanctified spells ofc, since they are daemons)

On a side note, the buff to force weapons makes Tyranids even weaker, which makes me kinda sad.
There is a counter to the new op force weapons, the Endurance spell(Biomancy 5). But, you have a 1/6 chance of getting this while force weapons are almost free.
No tyranid MC really stands a chance in melee now... why gw just why...

This message was edited 1 time. Last update was at 2014/05/22 01:05:14


2500
Respekt to all da chaos gods. 
   
Made in au
Flashy Flashgitz




Canberra, Down Under


Now is the appropriate time to really, really hope for good native powers in the Ork Codex.


Current Proposed Rules Project: Orkish AC-130 Spekta Gunship!

WAAAGH Sparky!
1400 (ish) - On the rebound!
Kommander Sparks DKoK
1000 (ish) - Now on the backburner

- Men, you're lucky men. Soon, you'll all be fighting for your planet. Many of you will be dying for your planet. A few of you will be put through a fine mesh screen for your planet. They will be the luckiest of all.  
   
Made in au
Brainy Zoanthrope





Newcastle, Australia

 Daemon Prince wrote:
 Brometheus wrote:
I still think they're going to faq who can use what, even though the RB page says that it's detailed in the Codex which psyker can use which discipline. There is a reason CSM have divination listed on that card chart. GW wouldn't possible mess something up like that.

Would they?

Guys?

.........................Anyone?


Daemon Princes can use any disciplines allowed for their army. Except for the ones not allowed by their MoC.(EDIT: Can't sanctified spells ofc, since they are daemons)

On a side note, the buff to force weapons makes Tyranids even weaker, which makes me kinda sad.
There is a counter to the new op force weapons, the Endurance spell(Biomancy 5). But, you have a 1/6 chance of getting this while force weapons are almost free.
No tyranid MC really stands a chance in melee now... why gw just why...


Im fairly certain the Force power is only in relation to units with force weapons, So doesnt hat make it exactly the same as force weapons worked before?

I'm thinking they made it a power to fit more in line with the new psychic phase.

6000 - Hive Fleet Limax
4000 - Sons of Horus
5500 - Ultramarine's
1000 - Blood Raven's
3000 - Skaven 
   
Made in us
Thane of Dol Guldur




<>

This message was edited 1 time. Last update was at 2014/05/22 01:27:50


 
   
Made in us
Fresh-Faced New User





Oh, thank goodness I just read that wrong lol.

You're correct, it says only the models with Force weapons are affected my b.

2500
Respekt to all da chaos gods. 
   
Made in us
Long-Range Land Speeder Pilot





Schofield Barracks Hawaii

 Daemon Prince wrote:
Oh, thank goodness I just read that wrong lol.

You're correct, it says only the models with Force weapons are affected my b.
several people have made this mistake. I am really hoping that they FAQ it some how otherwise as a GK player i will end up having to waste loads of warp points just activating my force weapons

Into the fires of battle, unto the anvil of war!

DS:90S++G++MB-I+Pw40k11+D++A+++/fWDR+++T(D)DM+ 
   
Made in au
Thinking of Joining a Davinite Loge






Damn, snapshots are still BS1. Still, some of these look monstrous.

My $0.02, which since 1992 has rounded to nothing. Take with salt.
Elysian Drop Troops, Dark Angels, 30K
Mercenaries, Retribution
Ten Thunders, Neverborn
 
   
Made in us
Boosting Space Marine Biker






So I guess this is the f***k the fluff edition of 40K. Space Marines being able to summon daemons is just wrong, not to mention the new unbound stuff. If I hadn't already reserved my copy I would be reconsidering buying this one. The reason I play WFB and 40K is because I love the setting and the fluff. Sure it has changed here and there over the years but this is just too monumental a shift to the very core of the setting. Many will love the free for all army options but the background is important to me in any game I play and I am very disappointed in what I've read so far...hopefully things get changed somewhat, or I'll just stick to playing older editions.
   
Made in us
Hellish Haemonculus






Boskydell, IL

Surely I'm missing something here--there has to be additional restrictions on the conjurations, yeah? What's to stop you from summoning, just, HORDES of demons?

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in za
Fixture of Dakka




Temple Prime

 Jimsolo wrote:
Surely I'm missing something here--there has to be additional restrictions on the conjurations, yeah? What's to stop you from summoning, just, HORDES of demons?

I'm not sure I share your faith in GW's collective intelligence. I'm sure they'll find a way to downgrade from "dumber than a lobotomized yeast cell".

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Hellish Haemonculus






Boskydell, IL

I mean, there's no way that someone didn't crunch the math on this...

surely you can only use one conjuration a turn? Or have one summoned unit of demons on the board at a time?

Something?

...


Anything?

...

please?

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
 
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