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Made in us
Lesser Daemon of Chaos





 Emperor Pigeon wrote:
3 batteries of basilisks.
2 Platoons of just infantry guardsman (with conscripts)
1 LORD commissar to tie it together.
Invincible Cannons of Looming Doom
surrounded by cheap meat shields that are ld 10 and stubborn

Drink opponents tears until he realises that you cant move to cap objectives at all

not that it matters when S9 ap3 pie plates of doom are coming at you


I like this. A lot. Gonna have to buy a few more Basilisks, buff out my current 2. Only 7 more!

My artillery base strategy at the moment is 2 Basilisks and 2 Manitcores w/ camo netting behind an Aegis line. Surround that with a meat shield of Guardsmen to prevent charges/deep strikes and pound away. All the while having 3+ cover saves on the artillery pieces. Immobile sure, but hopefully you flatten the board and leave yourself free to grab objectives turn 4 or 5.
   
Made in us
Regular Dakkanaut




Latveria

 clamclaw wrote:
 Emperor Pigeon wrote:
3 batteries of basilisks.
2 Platoons of just infantry guardsman (with conscripts)
1 LORD commissar to tie it together.
Invincible Cannons of Looming Doom
surrounded by cheap meat shields that are ld 10 and stubborn

Drink opponents tears until he realises that you cant move to cap objectives at all

not that it matters when S9 ap3 pie plates of doom are coming at you


I like this. A lot. Gonna have to buy a few more Basilisks, buff out my current 2. Only 7 more!

My artillery base strategy at the moment is 2 Basilisks and 2 Manitcores w/ camo netting behind an Aegis line. Surround that with a meat shield of Guardsmen to prevent charges/deep strikes and pound away. All the while having 3+ cover saves on the artillery pieces. Immobile sure, but hopefully you flatten the board and leave yourself free to grab objectives turn 4 or 5.


I do this with Death Korp except with 3 Imperial Bombards in an Aegis line, with a unit of engineers in a hades breaching drill to deal with all enemy vehicles. 3 ignores cover AP:3 pie plates a turn is very good.

Playing:
Main:
-Chaos Daemons
-Sometimes CSM allies for Daemons
Alts:
-Dark Angels
-Inquisition, nobody expects the imperial
-Officio Assassinorum
-Legion of the Damned 
   
Made in gb
Jealous that Horus is Warmaster




Behind you

For 30k mechanicum six myrmidon destructors with grav imploders. 24 shots hitting on 2+ reroling 1s prefered enemy every thing grav usuly 3+ (fighting marines) try to target termies again rerolling 1s PE everything. Causes about twenty wounds ap2 termies in squads of five gone tac squads gone. Drawback in 18 inch range.
   
Made in us
Fiery Bright Wizard






Idaho

in 30K, the fact that the death guard right-of-war lets me buy rad grenades for all characters in my army. Oh the surprise on peoples faces when their t:4 becomes t:3. It gets even better as my praetor takes the death guard relic: Another -1 toughness.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in se
Ancient Space Wolves Venerable Dreadnought






I... actually don't know. Help?

Biomancy + TWC + SS = 3+ save, 3+ invul, 4++ FnP. Yes.

To Valhall! ~2800 points

Tutorials: Wet Palette | Painting Station
 
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

HQ

Captain w/ Shield Eternal, Power fist, Arty armour and auspex
ML 2 Lib w/ divination

Troops

10 Tac with Plasma gun and Cannon w/ rhino
Same as above but the Sarge now has a Plasma Pistol

Fast Attack

5 man assault squad w/ 2 flamers in rhino

Hvy support

3 x Vindicators in a Squadron

Devs w/ 3 Missile launcers and a Lascannon

Devs and Lib must be deployed in a very good vantage point where they can get LoS to most of the board
Captain rolls with the 5 man squad and the other 2 squads rush for objectives.
Rhinos must be used to cap objectives them selves. This will make your enemy hate you.
Enemy will focus everything he has on the triple vindicators.
Use Popeye.. er I mean the captain and his squad to go and start assaulting and burning things willy nilly in the back field
Use Prescienced Dev squad to mop up
vindicators, if still alive must keep drawing fire while you cap Objectives.

This message was edited 1 time. Last update was at 2015/09/25 17:41:59


H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
Made in us
Bonkers Buggy Driver with Rockets





Indianapolis, IN

Lootas with Defense Line and ammo dump(Re-roll 1's to hit). You can get some good spacing while keeping the lootas with in 2" of the ammo dump marker. Just for that little extra dakka you want.

Armies:
The Iron Waagh: 10,000+ 8th Edition Tournament Record: 4-7-1
Salamanders: 5,000 8th Edition Tournament Record: 4-2
Ultramarines: 4,000
Armored Battle Company (DKoK): 4000
Elysians: 500
Khorne Daemons: 2500
 
   
Made in us
Longtime Dakkanaut




The artillery behind defense lines will see a huge upswing in capability now that serpent shields don't invalidate them completely. Once guard players start to run lists like these in serious tournaments the meta is going to shift HARD.

   
Made in us
Regular Dakkanaut




One of the ig players at my shop takes heavy flamers on all his artillery units. At first I thought it was stupid, but when he pointed out that most infiltrators or outflankers have 4+ or worse armor and I saw it in practice, I have to agree with the effectiveness of it. I've lost so many kommandos and deff koptas to his artillery it's not even funny.
   
Made in us
One Canoptek Scarab in a Swarm





Youngstown, Ohio

Coteaz + Barrel O' Monkeys

Coteaz
10 Jokaero
10 Jokaero
10 Jokaero
10 Jokaero
10 Jokaero

1850 points. 50 Lascannons for turn 1. 50 Multimeltas for turn 2. And oh, you wanna charge my squad? 50 Heavy flamers.

EDIT: Annnnd its battleforged.

This message was edited 1 time. Last update was at 2015/09/28 15:55:09


i hate people who put their win/loss record here. 
   
Made in se
Ancient Space Wolves Venerable Dreadnought






I... actually don't know. Help?

Holy crepes that seems awesome.

To Valhall! ~2800 points

Tutorials: Wet Palette | Painting Station
 
   
Made in us
Been Around the Block




 DocStammson wrote:
Coteaz + Barrel O' Monkeys

Coteaz
10 Jokaero
10 Jokaero
10 Jokaero
10 Jokaero
10 Jokaero

1850 points. 50 Lascannons for turn 1. 50 Multimeltas for turn 2. And oh, you wanna charge my squad? 50 Heavy flamers.

EDIT: Annnnd its battleforged.


I really like this idea. But correct me if I am wrong, you can only have 3x henchmen squads in the inquisition detachment?
   
Made in us
Lesser Daemon of Chaos





Bonus Monkey Spam points if you're against any Psykers: Take a Psyocculom on a Hereticus inquisitor. Now your Space Orangutans are BS10!
   
Made in us
Decrepit Dakkanaut




People STILL say Necrons fall in assault. It is completely outdated info.
A Decurion gives Relentless as a bonus. You can actually charge and kill an infantry squad after double tapping your Flayers. I2 isn't a big deal when you aren't having grenades either.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Boosting Ultramarine Biker





Podding flamers with my new Salamander sternguard.


REROLL MARINES

Albert Einstein wrote:
If you don't think you have any TFG's at your club, you are the TFG

Full Chapter + Kabuki Guilliman

3700 Points + Kabuki Vulkan
XIIIth Legion 8500 Points + ForgeWorld Guilliman
'Does Sigismund deserve a slap, Captain Torgaddon? Probably. In the spirit of comradeship, let him be. He bruises easily.’ - Rogal Dorn  
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

Crusade wrote:
 DocStammson wrote:
Coteaz + Barrel O' Monkeys

Coteaz
10 Jokaero
10 Jokaero
10 Jokaero
10 Jokaero
10 Jokaero

1850 points. 50 Lascannons for turn 1. 50 Multimeltas for turn 2. And oh, you wanna charge my squad? 50 Heavy flamers.

EDIT: Annnnd its battleforged.


I really like this idea. But correct me if I am wrong, you can only have 3x henchmen squads in the inquisition detachment?


Coteaz gets 5 i think

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Not so much wargear since the only tau wargear that isnt used isnt used because its beyond worthless, not because its suboptimal lol. But..

I use Stealth Suits and Piranhas quite commonly. I've earned a bit of a reputation for being one hell of a thorn with Piranhas especially and my Stealth Suits seem to always manage to pull off either 1 wound or 1 ML (which leads to 1 wound) that make the game in my favor lol.

Its funny. I bring them purely because theyre durable enough to piss you off and strong enough to hurt you pretty bad if you ignore them. Piranhas tend to get ignored first time they face them because they dont expect anything, but Stealth Suits are usually bumrushed and make a ton of 2+ cover saves - time wasted!

Ork-wise, i ran 15 Bubblechukkas (proxy of course, i aint making that many bubbles) and 3 Big Meks with SAGs once. That was hilarious.....just...sickeningly hilarious lol...If i was against a droppod list i probably woulda got owned but i was against tac marine spam so it was just a massacre. 18 pi plates a turn, 15 of which are SD6/APD6 and 3 are S2D6 and AP2 lol.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Longtime Dakkanaut





Assaulting Eldar with my Crisis Suits, in particular Wraith units, I have utilize this multiple times much to my opponents surprise in the results have been pretty positive. Usually I will drop a Wave Serpent and force the Wraithguard to start marching across the table. At that point I tend to ignore them to focus on more longer range and mobile threats but if they end up getting pretty close I will take the initiative and usually move a team of my Burst Cannon Suits up to shoot him in the face and then assault them rather than risk them shooting at one of my high priority targets or even my suits.

19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
 
   
Made in us
Regular Dakkanaut




Latveria

Lythrandire Biehrellian wrote:
The artillery behind defense lines will see a huge upswing in capability now that serpent shields don't invalidate them completely. Once guard players start to run lists like these in serious tournaments the meta is going to shift HARD.


Don't forget Death Korp can get artillery with 4 wounds instead of two

Playing:
Main:
-Chaos Daemons
-Sometimes CSM allies for Daemons
Alts:
-Dark Angels
-Inquisition, nobody expects the imperial
-Officio Assassinorum
-Legion of the Damned 
   
 
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