Naw wrote:@Vercingstorix: You played CD in Game 3? Why did you opt to go last? I'm not sure I understood the reasoning above.
That game was a good example of the state of this game: Rock, paper, scissors.
There are armies against whom you want to go second, but against alpha strikers you don't want to give them the option of eliminating your force multipliers.
Post??
yeah, it was a case of inexperience really. This was my fourth game with the army at that point and if I was playing now I would still have null deployed but only put some nurglings on the board.
The thing is that if I set up against all those D-shots he has a re-rollable seize and I think that's a high enough a chance that I don't want to chance it.
The D-shots will probably get one of my big guys (Which he did anyway because of my poor planning!) then the jet bikes will nearly eliminate my screamer star and I'll be in a really rough place.
Basically
Null deploy: 0% chance of auto losing and against someone without intercept, >50% chance of winning(
IMO).
Fully Deploy: 70% chance of auto-winning, 30% chance of auto-losing