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![[Post New]](/s/i/i.gif) 2016/06/29 01:45:02
Subject: Re:[Mantic][Deadzone] Deadzone 2.0
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[DCM]
Incorporating Wet-Blending
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Thanks. I think I have it figured out-- AP monster brown, highlighted up with AP skeleton bone. The results are close enough for my purposes.
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![[Post New]](/s/i/i.gif) 2016/07/23 20:50:24
Subject: [Mantic][Deadzone] Deadzone 2.0
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Hangin' with Gork & Mork
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I might have missed the answer somewhere but here it is: I have the original stat cards that came with the the first Deadzone and was wondering if they were still any good. Did they change the stats radically on the figs making the old cards obsolete?
I was going through my back catalog of minis and they were in there so now trying to figure out what to do with them.
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Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
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![[Post New]](/s/i/i.gif) 2016/07/24 09:09:16
Subject: [Mantic][Deadzone] Deadzone 2.0
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Veteran Inquisitorial Tyranid Xenokiller
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Hi dude the old cards are now obsolete.
lots of changes in the stats the biggest one is armour and ap value being reduced on a lot of units.
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![[Post New]](/s/i/i.gif) 2016/07/25 12:08:17
Subject: [Mantic][Deadzone] Deadzone 2.0
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Fixture of Dakka
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Any news of a stats summary sheet coming out yet?
I've done most of my Deadzone assembly now, but I'm not really planning on playing the game until there's a stats summary - especially with all the FAQed stats and rules on it.
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![[Post New]](/s/i/i.gif) 2016/07/25 22:25:06
Subject: [Mantic][Deadzone] Deadzone 2.0
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Lone Wolf Sentinel Pilot
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![[Post New]](/s/i/i.gif) 2016/08/16 14:25:02
Subject: [Mantic][Deadzone] Deadzone 2.0
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Longtime Dakkanaut
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If I were going to buy the new DZ 2.0 starter, does it come with the rubberized mousepad mat or is it a paper mat?
Thanks.
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Thread Slayer |
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![[Post New]](/s/i/i.gif) 2016/08/16 14:45:09
Subject: [Mantic][Deadzone] Deadzone 2.0
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Fixture of Dakka
CL VI Store in at the Cyber Center of Excellence
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Pretty sure it comes with paper.
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Every time a terrorist dies a Paratrooper gets his wings. |
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![[Post New]](/s/i/i.gif) 2016/08/16 14:49:26
Subject: [Mantic][Deadzone] Deadzone 2.0
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Longtime Dakkanaut
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Thanks. It looked like they'd gone with paper in GMG's video of 2.0 game play.
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Thread Slayer |
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![[Post New]](/s/i/i.gif) 2016/09/02 17:43:18
Subject: [Mantic][Deadzone] Deadzone 2.0
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Fixture of Dakka
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Might be finally playing my first game of Deadzone 2.0.
Probably looking at going for 150 points. - That should do an evening, right?
So need to get round to investigating those sites and for the most up to date FAQs etc.
Anyone got any advice for us setting up and playing the game. I played a bunch of Deadzone v1 but not in the past 18 months at least.
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![[Post New]](/s/i/i.gif) 2016/09/02 20:57:44
Subject: [Mantic][Deadzone] Deadzone 2.0
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Veteran Inquisitorial Tyranid Xenokiller
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Compel wrote:Might be finally playing my first game of Deadzone 2.0.
Probably looking at going for 150 points. - That should do an evening, right?
So need to get round to investigating those sites and for the most up to date FAQs etc.
Anyone got any advice for us setting up and playing the game. I played a bunch of Deadzone v1 but not in the past 18 months at least.
I've got a bat rep on here if you to see what I did.
150 for your first game should take a few hours once you get the new rules down 150 points go really quick.
I would recommend getting a 100pt game in first tho, 100 pts goes really quick and will get you caught up on the changes so you can then expand.
Once of the hardest things for me to change with was that enforcer sniper rifles are no longer have AP1 :(
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![[Post New]](/s/i/i.gif) 2016/10/01 21:46:49
Subject: Re:[Mantic][Deadzone] Deadzone 2.0
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[DCM]
Incorporating Wet-Blending
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If anyone is interested, I started a P&M thread for Blainetober. Feel free to share your own photos.
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